Assassin's Creed IV's Fancy New Smoke Will Probably Get You Killed


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Assassin's Creed IV's Fancy New Smoke Will Probably Get You Killed

 

The latest patch for Assassin's Creed IV on PC added support for some fancy PhysX particle effects, which includes smoke. Lots of smoke.

 

In fact, enough smoke to prevent you from telling what the hell is going on?which can be something you might actually like, sure. Chaos can be fun. But still, my guess is when you're dangerously close to desynchronization, you'd be more interested in countering blows instead of staring at fancy smoke.

 

The smoke is quite fancy though, I'll give 'em that. Take a look for yourself:

 

Source: Kotaku

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Dont understand why they increased the overall volume of the smoke. Thought it was just meant to be a new way of generating it?

Still looks nice, but the extra volume seem`s over kill in my book.

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Dont understand why they increased the overall volume of the smoke. Thought it was just meant to be a new way of generating it?

Still looks nice, but the extra volume seem`s over kill in my book.

 

I dunno, it seems like an appropriately realistic amount.

 

I need to get this game next time it's on sale, my 660 could use a workout.

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I dunno, it seems like an appropriately realistic amount.

 

I need to get this game next time it's on sale, my 660 could use a workout.

Agreed, almost seems comical at the amount.  Tech wise this is great.. but I think it was poorly implemented in this game

 

edit.. nm.. I dont agree.. for some reason I read unrealistic amount

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Agreed, almost seems comical at the amount.  Tech wise this is great.. but I think it was poorly implemented in this game

 

edit.. nm.. I dont agree.. for some reason I read unrealistic amount

 

Well, Google musket fire, and I think you'll find that they produce a comical amount of smoke. Especially since you were supposed to shoot people with them.  :laugh:

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Well, Google musket fire, and I think you'll find that they produce a comical amount of smoke. Especially since you were supposed to shoot people with them.  :laugh:

Agree on the Musket fire. Pretty much anything from that era went bang with a large cloud of smoke. More than likely from it all being very black powder based ;).

Tho still think maybe, much like in Hollywood, some artistic license may be needed, as I could see that being a little off putting whilst in melee.

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It does seem a bit much but like someone has said its probably accurate for the period.... saying that though as long as you sort of see/remember where the enemys are you can still shift into the general direction hammer the mouse button and youll kill em cus it locks on to the white outlined highlighted enemy, still id prefer the old smoke me thinks. AC4 is a good looking game the sea and waves in it look awesome and pretty much got an all elite lvl ship, well atm its bin stolen but in the process of getting it back haha.

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Damn the water effects look so good. Is that PhysX as well? Haven't played the game yet but am tempted to since BF4 is such a cluster right now.

 

Nope, the water effects are standard. They're really cool. The game has weather too, so when you hit a big storm you get some big waves forming.

I recommend the game. Especially if you're interested in pirates and pirating  :laugh:

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it is over the top and comical....but impressive from a tech standpoint. BTW the game is really good, gotta say with all the sarcasm and cynicism re: annual installments, it is simply a good experience.

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it is over the top and comical....but impressive from a tech standpoint. BTW the game is really good, gotta say with all the sarcasm and cynicism re: annual installments, it is simply a good experience.

It's not actually over the top and comical. But people today have been firing smokeless gunpowder for what ? Over a hundred years? And even then black powder varied in how "dirty" it was as well.

Just look at civil war re-enactments with modern clean black powder and how smoky it gets.

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Liquid smoke, shown off in all it's super glorious beauty in Hellgate London, several years ago... To bad no one else used it until now :/

I wish that game hadn't completely tanked... Lot's of good ideas came from that game.

 

I remember it was one of the first games that had quest givers show up on your minimap too, before World of Warcraft even had such a thing.

 

As for the smoke, I think it's cool to have some realism to a degree, but not to which it inhibits gameplay overall. At the very least, opt for having the options if anything. That's what makes PC gaming awesome at least.

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