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The Elder Scrolls Online

official the elder scrolls online the elder scrolls zenimax online studios mmo pc ps4 xbox one

331 replies to this topic

#331 HawkMan


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Posted 21 July 2014 - 01:58

Because they weren't essential to the game and every month the game is being developed without sales and subscriptions costs millions. 6 months later without a release would have meant cancel or studio bankruptcy, just not economically feasable. Not MMO can launch feature complete. Heck with modern graphics no MMO is rivaling the functionality of EQ2, SWG or Vanguard. EQ2 probably the only MMO ever to have interesting and engaging crafting, and Vanguard the only one to have politics, and SWG the only one ever to have classes(though it was technically class less) that was completely combat less, like dancer and musicians.

#332 Shadrack


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Posted 21 July 2014 - 17:18

The game looks and feels great to play.  The engine runs smoothly and the UI is really nice compared to Skyrim.  I really appreciate being able to turn the UI scaling all the way up to children's story book levels (especially after playing some old skool Morrowind this weekend).


Seems like a great foundation for a good game.  If they can keep paying the developers on it, and keep listening to player feedback (which it seems like they are at least attempting to do), then it has some potential I think.  The fact that they are moving forward on a console release and have a schedule for release on console (although delayed) tells me that they won't be tossing in the towel anytime soon.

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