I feel like I'm in an empty room talking with myself.
Must say, I'm pretty addicted to this game now. Once I got past what it was "missing" from Skyrim and WoW, I really started focusing on what this game "has". One area that is definitely a huge improvement over Skyrim and previous Elder Scrolls games is that there is no more save/load system. I always hated the obsessive quicksave/quickload nature of previous Elder Scroll games. Another aspect I like much more in ESO than in Skyrim is the combat system is so much better defined. There are actual melee abilities, unlike Skyrim that focused primarily on magic and shouts. I'm a little confused why they decided to go with Magik use for the melee abilities, but at least they have them. Potions cannot be "chugged" continuously so more strategy goes into using potions. Food (IMHO) is more-or-less in previous Elder Scrolls games for role playing, but ESO moves the tasks of previous "fortify" potions to food/provisions. Overall, the crafting system is really engaging.
There is also a lot of different activities just off the path in ESO. So many reviews slam ESO for being linear, and I'm having a hard time agreeing with that assessment. If you just walk in a direction in ESO, you'll find something to do that the game did not directly lead you to in a linear way.
I still have some gripes concerning group play... the game feels like a solo game, and I'm enjoying it as a solo game. My understanding is that the group play is more significant at higher levels, so I look forward to that.