Where did you hear that they're trying to make a harsher game? And if they are they're already setting themselves up for failure. Not that I'm against challenge, I much prefer challenging games. I just dislike having some one steal my loot because of their unintuitive lock picking system or I happen to get stuck in combat while trying to mine something and some one else ends up taking the node from me.
Two other things... there are fast travel points everywhere and you can change to third person camera like any other mmo by scrolling out with the mouse wheel.
How are they setting themselves up for failure ? they're aiming at the skyrim crowd, not the WoW or GW crowd, they already have their games, there's nothign to be won by trying to be the same as another and steal their customers. more games have failed doing that than trying to be a niche. and there's a lot of players who are looking for a game that isn't easy mode, that actually rewards exploring, that makes you walk or ride around, not teleport from quest point to quest point in ever smaller maps so that there's always another quest around the corner with no travel .
their intention with the game is obvious from the fact it's a skyrim game and form playing it.
And while it does have fast travel, it's very limited akin to the original Vanguard game, not like the fast travel point at every quest location like all the other MMO's today, and the areas seems to be much larger as well requiring a lot more travel time to get places. making the place seem like a real place, not like a playground for fantasy warriors.
Yes, I know there's 3rd person view, same third person should view they had in the last incarnation of SWG. that's not truly third person view, it's first person view where your eyes happen to have teleported behind you. it still plays like FPS.