I recently started playing Tera Rising again, (Arcadia Server EU, official)
And while playing, I had a thought, <------ dangerous, I know
But I was wondering about all these so called private servers...
I was wondering about these work, Is just setting the game to lop back into 127.0.01 or something?
Sitting here I thought about some theories, in one respect, I could see that it could be possible, as most of the game has to install to your machine locally, but I don't know for fact if this is the case.
Now, I would like to make it clear, I have no interest in playing on a private server, nor am I thinking of modding my game, but I was hoping to have a few questions answered, afterall if you don't ask, you'll never know.
How does it work?
Specifically, is it possible to play the game offline, locally on the host pc it's installed on?
Does one need to have another pc, or server set up for the client pc to connect to?
(Actually, now that I think about it, it might help me understand more about the mechanics of such things, afterall, I knew nothing about 'the internet' until I asked silly questions)
Again, I'm not interested in hacks or mods, just some simplified explanations on how stuff works.
(imagine you were explaining the internal combustion to a 9 year old)
Best Answer Garnet H. , 30 January 2014 - 02:51
At the most simple level you tell the server to tell everyone else what you're doing and the server tells you what everything else is doing, and authenticates all of that.
From then on what the server does is really case-by-case. It will authorise your account, certify your requests and log information about your account. It will access some form of database(s). It will try to make some assumptions/predictions on what you're going to do so it appears faster than it is. Dead Reckoning (I believe, actually I doubt it's called that, I'm confusing the game... I forget what it's called) is the term server people use to predict co-ordinates of a player. They can do a lot.
The only problem with Private Servers is they lack population, and that's what is the meat and potatos of MMO's.
Can you host your own Private Server? It's difficult if you don't know exactly what it is their server is doing. The client usually needs some form of patching and the server is entirely emulated (and usually not very well). Some times the source code of a server leaks and you'll get a well functioning server. This is rare. When it does happen usually all subsequent updates to the official server are attempted in the private server files... this usually doesn't work very well.Go to the full post