PS4 and Xbox One resolution / frame rate discussion


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That old chestnut.. See, I DO notice the difference. I notice the poorer graphics, the screen tearing and I know when a game isn't full 1080p .. Its easy to see that.

So you can continue to spew that there are no visible differences and if you own both and don't notice, power to you. I however do

This is why you can't go around saying something as if its a fact and universal to all users when it is more subjective.

Instead of trying to rub it in people's faces by using strong adjectives to support your views, just stick to the raw facts. Product A is more powerful than product B.

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That old chestnut.. See, I DO notice the difference. I notice the poorer graphics, the screen tearing and I know when a game isn't full 1080p .. Its easy to see that.

So you can continue to spew that there are no visible differences and if you own both and don't notice, power to you. I however do

You actually buy 2 copies of the same game on different consoles, so you can nitpick about the slight graphics difference?

Yes there are going to be differences when one console has a little more juice under the hood. But it's not as deal breaking to what's being made out.

A slight graphics difference is enough to be an issue IMHO...

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Who said I buy 2 copies of a game? Assumption much?

As for the rest of your comment, as I've already said...that old chestnut.

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Polonium, you are entitled to your opinion or purchase. But that doesn't give you a right to blow the differences out of proportion (as many are)

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Just found this in the PC Master Race subreddit.

 

post-350302-0-86790200-1405227026.gif

 

Sooo... 1920x800, 30FPS(ish) and they've downgraded the graphics to maintain it. 

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What's good about having lots of 1080p direct feed on YouTube is it takes a few minutes to go watch any gameplay segment and see none of them look that bad. Looks like a 480p screencap blown up. No need for anyone to argue with me, you have plenty of videos to watch yourself.

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What's good about having lots of 1080p direct feed on YouTube is it takes a few minutes to go watch any gameplay segment and see none of them look that bad. Looks like a 480p screencap blown up. No need for anyone to argue with me, you have plenty of videos to watch yourself.

 

 

The Order looks amazing from a  visual perspective, from what I've seen so far.  Let's just hope it plays that way as well.

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Polonium, you are entitled to your opinion or purchase. But that doesn't give you a right to blow the differences out of proportion (as many are)

The same way the differences were blown out of proportion last gen, yes? Only this gen the differences are far bigger.

Funny how people aren't enjoying it this time round.

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I don't know to be honest.

In the pc world, that is not massive.

You can't be serious?! :| Of course it is. Often the difference between one generation of GPU and another is 20% and that is considered significant, so a 50% difference is massive. You never get a new generation of processor or GPU that is twice as fast as the last; you never even get one that is 50% faster.

 

Massive would be something that might be say twice as powerful at least. In terms of resolution framerate, if all t games on one console were 720p/30 with low to mid visual effects and all games on another were 1080p/60 with high to max visual effects, then that would sound in the massive territory for me

How much more powerful is the X1 and PS4 vs the WiiU? If that is say twice as powerful, then I would call that massive.

50%? Personally, I wouldn't consider that massive, just very noticeable depending on how the developer uses it.

There are games where the PS4 version is running twice as well, like Metal Gear Solid V: Ground Zeroes (more than twice the resolution), Murdered: Soul Suspect (twice the framerate), Call Of Duty: Ghosts (twice the resolution), Tomb Raider: Definitive Edition (twice the framerate). A 20% difference is significant, a 50% difference is massive and a 100% difference is ridiculous.

 

You're simply not being reasonable by claiming that a 50% difference isn't massive. The reason the XB1 is getting so much stick is because its performance is way below where it needs to be.

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It is a well established fact that PS4 has better frame rates combined with higher visual fidelity and so far, despite's Microsoft's declarations, situation is the same.

 

Also to people not noticing differences between 900p and 1080p that is fine, but you have to understand that a technical comparison doesn't take into account what our eyse see, but technical specifications so even if you cant tell 1080p from 900p the higher resolution and the higher frame rate is there and that is what counts hence this topic.

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The same way the differences were blown out of proportion last gen, yes? Only this gen the differences are far bigger.

Funny how people aren't enjoying it this time round.

Are you saying its ok to blow it out of proportion because it had been done before?

Or are you saying that no one is blowing it out of proportion now, but everyone was doing that back then?

Plus, weren't there people that didn't enjoy it last time around too?

It just seems like you guys want to fight over consoles. Its a fun pastime for some people. They don't want to put an end to it.

 

You can't be serious?! :| Of course it is. Often the difference between one generation of GPU and another is 20% and that is considered significant, so a 50% difference is massive. You never get a new generation of processor or GPU that is twice as fast as the last; you never even get one that is 50% faster.

Well yeah, your right, I guess it would be then. GPUs often dont see that kind of jump from one generation to the next. I'm sorry to get that wrong. So it is massive after all.

There are games where the PS4 version is running twice as well, like Metal Gear Solid V: Ground Zeroes (more than twice the resolution), Murdered: Soul Suspect (twice the framerate), Call Of Duty: Ghosts (twice the resolution), Tomb Raider: Definitive Edition (twice the framerate). A 20% difference is significant, a 50% difference is massive and a 100% difference is ridiculous.

Lets be careful here though, are you claiming that 50% increase in GPU results in games that are 100% better? If anything, that illustrates what being the lead console development wise can do for you.

You're simply not being reasonable by claiming that a 50% difference isn't massive. The reason the XB1 is getting so much stick is because its performance is way below where it needs to be.

Your right, I was being unreasonable looking back at it now. It is a massive difference and its a serious issue. The Xb1 simply has too little power to compete, that much is obvious.

 

 

It is a well established fact that PS4 has better frame rates combined with higher visual fidelity and so far, despite's Microsoft's declarations, situation is the same.

 

Also to people not noticing differences between 900p and 1080p that is fine, but you have to understand that a technical comparison doesn't take into account what our eyse see, but technical specifications so even if you cant tell 1080p from 900p the higher resolution and the higher frame rate is there and that is what counts hence this topic.

Your right, even if you can't see it, the difference still exists, and matters.

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The same way the differences were blown out of proportion last gen, yes? Only this gen the differences are far bigger.

Funny how people aren't enjoying it this time round.

 

Imo the reason so many people were critical of the PS3 last gen was because they basically lied on their tech demos with hours of pre-rendered footage. Other than that I am pretty positive last gen the PS3 was only weaker because it was more resource intensive for a studio to create a game of similar performance on it than the 360. This time around that is reversed, but the architecture problems being encountered by the X1 are not nearly as significant as the Cell processor in the PS3.

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Imo the reason so many people were critical of the PS3 last gen was because they basically lied on their tech demos with hours of pre-rendered footage. Other than that I am pretty positive last gen the PS3 was only weaker because it was more resource intensive for a studio to create a game of similar performance on it than the 360. This time around that is reversed, but the architecture problems being encountered by the X1 are not nearly as significant as the Cell processor in the PS3.

That is true.

This time around, you are not really talking about developers having a hard time making proper use of an unusual architecture. The issue is just a raw performance difference, much more straight forward.

So the X1 performance difference regarding its gpu is real and straight forward. Its a pc-like gpu just as much as the ps4 gpu is. The performance difference is significant, but the architecture difference is not. The only architecture issue the X1 has is the ram configuration that requires more effort by developers.

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That is true.

This time around, you are not really talking about developers having a hard time making proper use of an unusual architecture. The issue is just a raw performance difference, much more straight forward.

So the X1 performance difference regarding its gpu is real and straight forward. Its a pc-like gpu just as much as the ps4 gpu is. The performance difference is significant, but the architecture difference is not. The only architecture issue the X1 has is the ram configuration that requires more effort by developers.

 

And if the figure out how to leverage the RAM, then they will have more breathing room with the GPU. Key word "if". I certainly hope they do, since I'd rather this BS discussion be put to rest.

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The purpose of this topic is not to rub member's noses in about what is better than what. Nor is it to drag up the past and have "revenge" over console wars.

 

Please return the topic to technical discussion and as always, if you have no interest in the subject don't take part.

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And if the figure out how to leverage the RAM, then they will have more breathing room with the GPU. Key word "if". I certainly hope they do, since I'd rather this BS discussion be put to rest.

 

 

Ultimately, its not about closing the gap with the ps4, its about improving the performance situation for the XB1. People get hung up about arguing over the consoles an insist on making these discussions a 'vs' situation.

 

So regardless of how the ps4 improves over time, if MS does the same with the X1 over time, then that means more games that hit the minimum marks some demand. It means better looking and running games for the X1 than exist now. It means developers require less effort to maximize hardware usage as well.

 

I have no doubt that X1 and PS4 will improve over time. Since the X1 is the one with a more difficult architecture, I expect we will see more improvement in a shorter amount of time vs the ps4, which already has a relatively more simplified design. Again, a flip from last gen where the 360 was simpler.

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Tech Analysis: Destiny beta on Xbox One
 

Both next-gen consoles run at the same levels of world detail in this early build, with Xbox One also a match for the PS4's stable frame-rate. The only bug-bear is the 900p versus 1080p differential, where the PS4 benefits from a clearer image. However, based on footage released of the 1080p Xbox One build so far, this is to be corrected with no apparent sacrifices to visuals elsewhere. Where performance is concerned, we'll have to see nearer release whether this 1080p playback is achieved with no impact to the game's smooth, consistent frame-rate.


http://www.eurogamer.net/articles/digitalfoundry-2014-vs-destiny-xbox-one-beta

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  • 2 weeks later...

Diablo III now 1080p on xbox one (thanks to june SDK. it was previously said to be running at 900p)

 

 


Lastly, Blizzard made sure that both games run the same on both next-gen system. They will run at 60 frames per second on 1080p. The one difference is that there will be more exclusive content on the PlayStation 4 side

 

http://blogs.mercurynews.com/aei/2014/08/01/diablo-iii-ultimate-evil-edition-runs-at-1080p-lets-you-transfer-heroes/

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Diablo III now 1080p on xbox one (thanks to june SDK. it was previously said to be running at 900p)

 

 

 

http://blogs.mercurynews.com/aei/2014/08/01/diablo-iii-ultimate-evil-edition-runs-at-1080p-lets-you-transfer-heroes/

 

Great to see the trend continuing. There aren't any brakes on the 1080p train, toot toot!

 

It's crazy the difference that a 10% reserve makes.

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Assassins Creed: Unity might not run at 1080p on PS4 - http://wccftech.com/playstation-4-run-assassins-creed-unity-native-1080p-resolution/

post-350302-0-45312600-1407687523.jpg

 

 

This had better be a miss-print. I dont want to buy it on PC, most of my friends are on PS4 and I cant wait to play Co-op with them. Plus UPlay on PC is the worst piece of software I've ever had the displeasure of using, and knowing Ubisofts history, it'll be an unoptimised piece of crap.

EDIT:I've since learnt that "720p" is just a placeholder. Given other confirmed 1080 games are listed on psn as 720.

Edited by Nick H.
Edited at poster's request.
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Assassins Creed: Unity might not run at 1080p on PS4 - http://wccftech.com/playstation-4-run-assassins-creed-unity-native-1080p-resolution/

attachicon.gifassassins-creed-unity-720p-ps4-300x178.jpg

 

 

This had better be a miss-print. I dont want to buy it on PC, most of my friends are on PS4 and I cant wait to play Co-op with them. Plus UPlay on PC is the worst piece of software I've ever had the displeasure of using, and knowing Ubisofts history, it'll be an unoptimised piece of crap. 

 

There's no point buying ubi games on PC anyway.

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I wouldn't say that, I have AC4, WD and Splinter Cell Blacklist all on the PC and they all play fine and without any issues.  Now if the problem people have is with online and multiplayer stuff, then I guess I'm lucky since I only play these games for the single player.

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