As the developer revealed, Dragon Age runs at 900p on Xbox One and 1080p on PlayStation 4. The console versions both appear to use the same post-process anti-aliasing technique. As expected, this looks significantly cleaner when paired with the native 1080p image of the PS4 release, but still works well enough on Xbox One. Both versions also utilise HBAO and implement decent anisotropic filtering, though the lower resolution on Xbox One does leave textures looking a touch blurrier.
On the PC version, raising the quality of the tessellation setting simply increases the radius in which detail is rendered. In many cases the two console versions appear to be a match for the PC's medium preset but we noted a number of situations in which detail was greater on PS4, suggesting a higher setting on Sony's console.
Performance-wise, both consoles do a good job of delivering a stable, consistent frame-rate but it is the Xbox One version that delivers the smoothest experience overall. Frame-rate drops are extremely rare, only appearing in the most extreme circumstances - for all intents and purposes we're looking at a locked 30fps. Unfortunately, the higher resolution on PS4 comes with a catch in the form of noticeable performance dips during strenuous sequences. During a normal run of play, the game does a good job of maintaining the target frame-rate but frame-rate faltered sometimes during battle sequences and sometimes even traversal across the landscape. Both versions use an adaptive v-sync setup that results in torn frames when the 30fps performance target isn't met, but thankfully, torn frames are contained mostly within the top 25 per cent of the screen, with less of a serious impact on image quality than you might expect.
5 fps difference at times
In terms of final recommendations, it's clear that if you have the muscle, the PC version is going to provide the best experience - but the console versions are still very impressive. If you don't mind minor frame-rate dips and feel that image quality is most important, it's easy to recommend the PS4 version. However, those looking for the most stable experience should instead opt for the Xbox One version. It's clear that neither console version is quite perfect but the level of graphical accomplishment and performance are an enormous improvement over every other BioWare console title we've played.
this game also uses kinect,so it has some locked resources on xb1. the camera light turns on when this game is being played.