I found this list the other day on IGN.
So if you use that list, and the other articles that have been on the web in regards to #resolutiongate, PS4 is doing much better from a resolution and framerate standpoint on multiplatform titles.
A lot of people are quick to point out that the One has plenty of games that are currently 1080p, and while this is indeed correct, what is worth nothing about most, if not all, of those games, is they are either from the sports or racing genre.
One must keep in mind that with those two respective genres, the backgrounds are either completely static and/or very limited in interaction. Thus much less resources are needed in order to render them as opposed to a game like Assassin's Creed IV and Call Of Duty: Ghosts, both of which feature environments that are much more interactive. Basically (with the exception of the invisible walls in COD), if you can see it, you can play in it. This means by their very nature those latter games are much more resource intensive. These games as a result are a better representation of the horsepower behind each system because of their more complex engines and environments.
So right now it is safe to say the PS4 has more power than the One. I do not think this is going out on a limb. I do not think this is an over exaggeration. I think that in this point in time it is indeed a fact.
Will the One catch up one day? Perhaps it will, but just as developers continue to optimize and make advancements in developing for it, they will also do so for the PS4. So the gap we see today will always exist, it just may not be so prominent. It will more than likely come down to stuff like AA, lighting, etc.
Even though both generations we have pretty much had one system that is arguably more powerful than the other (last gen was 360 > PS3, this gen it is PS4 > One) I think the biggest difference between this generation and the last generation is last generation the difference, while it existed, was actually much smaller compared to what we are currently seeing right now. 720p > 640p. Games averaging 30 fps (360) while only averaging 26 fps (PS3 (just an example, I know there are other examples that there is a larger difference, just as there are examples where there is less of a difference). As such, I do find it very interesting that it seems the same people who were incredibly quick to point out all of those differences last generation and made a fairly big deal out of those difference, are the same people who are now downplaying the differences in this current "next" generation, even though the numbers actually show a much larger discrepancy this generation as compared to last, especially in regards to frame rate.
With all that said, three of my favorite games so far since both consoles have launched have been Ryse, Dead Rising 3, and Forza 5. So resolution be damned. I enjoyed and am still enjoying the hell out of all 3. Would I have preferred all of those games were a higher resolution? As a consumer spending 100's of dollars on each system who is also a PC gamer, so I have actually been gaming at 1080p / 60 fps since both consoles were released last generation, yeah, I would have liked that my latest investment actually ran at the native resolution of the big HD TV I spent good money on. Absolutely. This does not change the fact I am still loving playing the games that are not running at a native resolution, but it is a disappointment. No way to sugar coat this fact. So I hope I am no doubt proven wrong, and ALL games will run 1080p / 60 fps in the near future. All I am saying is I am having a hard time envisioning this to be an absolute fact based on what we have initially seen thus far.