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He did but I'm wondering if he grew up and came back with his tail between his legs.

As much as I'd love for him to have a self-realization of being a complete tool, It seems that Polytron Corporation is moving on without him, (Or maybe he has just learn to keep his mouth shut)

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As much as I'd love for him to have a self-realization of being a complete tool, It seems that Polytron Corporation is moving on without him, (Or maybe he has just learn to keep his mouth shut)

 

I don't think he quit it all personally. I think he's just keeping a low profile and we'll see Fez 2 very soon.

 

He won't walk away from $ or game development.

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I don't think he quit it all personally. I think he's just keeping a low profile and we'll see Fez 2 very soon.

 

He won't walk away from $ or game development.

Stranger things have happened. Indie devs will sometimes give up potential profits and walk away.

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  • 1 month later...

Out today, but more importantly just noticed this

 

Release: 25/03/2014 worldwide
 
Specs:
1080p60fps on PS4, in 3D!
720p/60fps on PS3
Native on Vita

 

 

Apparently Trine 2 looked great in 3D on the PS4, excited to try this! If only to get a use out of my 3D glasses.

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Anyone know why the filesize of Fez on PS4 (222mb) is nearly a third of the size of the PS3 (614mb) version?

 

Also is the game crossplay?

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Anyone know why the filesize of Fez on PS4 (222mb) is nearly a third of the size of the PS3 (614mb) version?

 

Also is the game crossplay?

 

 

Yes

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Exactly.

Game developers are just regular people and regular people can be very unpredictable :laugh:

Judging by recent events; I'd put indies in a seperate category. They're insane.

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FEZ is actually not very conducive to the Vita.

What I mean is I tend to use my Vita to play quick little hits of games here and there.

The past 2 days I tried doing just that with FEZ, and it is not working out. I have no clue where I have been, how I got there, etc., if I only play for 15 minutes, put it down, then pick it up the next day.

So going to play it on the PS4 one of these days in the future when I have time to dedicate to it.

Oh well, was hoping I had a new game for the Vita.

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if the PS4 couldn't do 1080p/60 for Fez I'd be thinking something was terribly wrong.

 

Actually the game lag on my PC here and there ;)

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FEZ is actually not very conducive to the Vita.

What I mean is I tend to use my Vita to play quick little hits of games here and there.

The past 2 days I tried doing just that with FEZ, and it is not working out. I have no clue where I have been, how I got there, etc., if I only play for 15 minutes, put it down, then pick it up the next day.

So going to play it on the PS4 one of these days in the future when I have time to dedicate to it.

Oh well, was hoping I had a new game for the Vita.

 

You'll experience that feeling no matter what version. It harkens back to games where you write notes as you play to retrace your steps etc, and taking breaks away from it really does screw you up. It's the reason I've yet to finish it too. Gotta study the map a good 10 minutes to find out where I left off. I can't imagine it helps playing on such a small screen either. There are a lot of subtle hints in the graphics which you need to spot which may be too small on a Vita.

 

Is this game really any good? Would you call this game a relaxing game? 

 

Yes. There are no enemies and you can't die (you can fall but you teleport back to where you fell from). It's about 50/50 platforming and puzzle solving with minimal hand holding. So if you are easily stressed out by puzzles it won't be your cup of tea or stop you from progressing to the end. The graphics and music are very relaxing though, the latter especially I think.

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Fez on Vita would be terrible.     I stopped playing it, because it was impossible to get into again after a weeks break!

 

definitely not a casual game in that sense.   

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You'll experience that feeling no matter what version. It harkens back to games where you write notes as you play to retrace your steps etc, and taking breaks away from it really does screw you up. It's the reason I've yet to finish it too. Gotta study the map a good 10 minutes to find out where I left off. I can't imagine it helps playing on such a small screen either. There are a lot of subtle hints in the graphics which you need to spot which may be too small on a Vita.

Yeah I definitely realize this now.

I went to play it again and I really just was lost as could be after a little while.  :laugh: Was fairly early on too, there was like lightning and warping doors and it was just real easy to lose track of where I had been and how I got there.

It made my brain hurt, and I was not in the mood for my brain to hurt.  :rofl:

I could see it being an amazing game in the right circumstances. If I ever come across those I will post back.

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