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Posted

VG Leaks has posted documents that appear to have come from Microsoft

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Posted

Oh man, this looks wonderful.

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Posted

Apparently confirmed

 

This was already confirmed by the Tequila Works CEO in this interview:

 

 

[...]Then the Xbox One plans were announced and everything changed. The people at Microsoft say that the game doesn't fit in the strategy of the new console, that they are looking for "connected experiences" and the social factor. Rime didn't fit because it was a single-player game, a very traditional game experience. [...]

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Posted

After looking into this game, I think MS made a bad choice.  But hell, what would I know, I'm just a gamer.

 

Looks fantastic.

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Posted

The game looks beautiful.

 

The description sounds interesting too. Not sure why any company would say no to that.

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Posted

 

 

[...]Then the Xbox One plans were announced and everything changed. The people at Microsoft say that the game doesn't fit in the strategy of the new console, that they are looking for "connected experiences" and the social factor. Rime didn't fit because it was a single-player game, a very traditional game experience. [...]

 

 

SO I suppose these types of games are going to be more common on the PS4 than the X1 if this is MS's view.

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Posted

SO I suppose these types of games are going to be more common on the PS4 than the X1 if this is MS's view.

 

Even if it were/still is, they'll swing back on that. The indie bubble isn't going to burst any time soon, especially with the riot of AAA development that's continuing to go on with inflated budgets/studio closures.

 

There's a reason developers love Steam, and Sony and MS will only do themselves favours in mimicking parts of it's environment. We've already seen self-publishing and free patching appearing for one.

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Posted

I was hoping Rime was going to be out at launch, pretty sure some site listed it as such. Really looking forward to it.

 

Removed the rumour tag since it's confirmed.

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Posted

The titular scene in the trailer with the comet shooting past reminded me of Shadow Of The Comet.

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Posted

why on earth would they reject this game??!

ugh, whatever. 

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Posted

why on earth would they reject this game??!

ugh, whatever. 

my guess.. money.  games like this dont bring in millions of dollars.  kids dont have their parents run out to pick up Rime...  AB said it perfectly though, MS needs to jump on the indie bandwagon.  Were #s ever released for similar indie games... like Journey?  Its a shame games like this usually get overlooked by the majority because they usually end up being gems.

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Posted

There's a reason developers love Steam, and Sony and MS will only do themselves favours in mimicking parts of it's environment.

Lack of quality control and the ability to sell any game in an unfinished state for full price? I'll give you the fact that Steam can generate boatloads of money for indies since most PC gamers use it for convenience or don't know any better.

 

As for the game at hand, MS made a mistake judging by its looks, although the premise sounds kind of generic.

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Posted

These are the kind of games Microsoft should be pushing. They dont require cutting edge specs but give some differentiation from the competition. The art style is great. Interested to see more.

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Posted

 

The people at Microsoft say that the game doesn't fit in the strategy of the new console, that they are looking for "connected experiences" and the social factor. Rime didn't fit because it was a single-player game, a very traditional game experience.

 

So they don't want games that aren't OMFG ONLINE MULTIPLAYER COMBAT XBOX LIVE HEADSET MOUNTAIN DEW DORITOS EXTREME I take it.

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Posted

Lack of quality control and the ability to sell any game in an unfinished state for full price? I'll give you the fact that Steam can generate boatloads of money for indies since most PC gamers use it for convenience or don't know any better.

 

As for the game at hand, MS made a mistake judging by its looks, although the premise sounds kind of generic.

 

What do you mean "don't know any better"?

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Posted

Too bad MS passed this game up. Looks like a very interesting one and I'll certainly pick it up as part of ps+ at some point.

Thankfully there is the indie program on the X1 that bypasses any interest MS may or may not have, but it sounds like these guys really needed funding from a publisher to finish their work.

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Posted

Looks like a game i would like to try no doubt about it.

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Posted

What do you mean "don't know any better"?

They don't know of sites like GoG, Humble Store, GMG and loads others. For example, GoG almost always has better asking price/deals outside US when it comes to indies because the price is in $ for anyone.

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Posted

They don't know of sites like GoG, Humble Store, GMG and loads others. For example, GoG almost always has better asking price/deals outside US when it comes to indies because the price is in $ for anyone.

 

Ah ok, I thought you meant they didn't know any better about Early Access.

 

A little OT: as for GMG/HiB pricing, they've added local currency, or in the case of EU switched them to the

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Posted

my guess.. money.  games like this dont bring in millions of dollars.  kids dont have their parents run out to pick up Rime...  AB said it perfectly though, MS needs to jump on the indie bandwagon.  Were #s ever released for similar indie games... like Journey?  Its a shame games like this usually get overlooked by the majority because they usually end up being gems.

 

I'm not sure I understand the "bizz" that well, but how does an underselling game hurt MS?  Don't they get their licensing fees from sells regardless?

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Posted

I'm not sure I understand the "bizz" that well, but how does an underselling game hurt MS?  Don't they get their licensing fees from sells regardless?

 

 

The situation here was regarding MS publishing the title, which meant giving the developer the funds to make the game. MS apparently felt it didnt fit in with games they want to directly fund.

 

This would not have barred the developer from using the ID@Xbox program to self publish their game, but they couldnt afford to do that.

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Posted

The situation here was regarding MS publishing the title, which meant giving the developer the funds to make the game. MS apparently felt it didnt fit in with games they want to directly fund.

 

This would not have barred the developer from using the ID@Xbox program to self publish their game, but they couldnt afford to do that.

 

Oh, I see.  Thanks for the explanation.

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Posted

The art direction is absolutely fresh. The character movements look a little Prince of Persia/Assassins Creed style. But loved the trailer.

 

Would definitely try if available for a reasonable price.

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Posted

Some modesty from MS, good to see. Passing Rime recognized as a mistake.

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Posted

Yep, real humans do work at MS and sometimes they can say the right thing.
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