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A First Person Shooter in 96kb

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Posted

So who remembers this from back in 2004 ..

 

Kkreger

A first person shooter in 96kb

 

Kkrieger_screenshot.jpg

 

Here is the site where you can download the file. I played it just a few mins ago. It's incomplete but still very cool.

 

http://www.pouet.net/prod.php?which=12036

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Posted

Oh sweet! I remember this from back in the day :D

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Posted

Yes, I remember this. Where is my medal?

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Posted

This was before procedural was thrown around as a game feature  :laugh: 

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Posted

Hello,

Yup, I remember this back in the day. Wrong name BTW, its called:

.kkrieger

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Posted

as a long time fan of farbrausch, i remember this all too well :)

 

 -andy-

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Posted

Ah man i have seen and tested it many times a long time ago. Still blows me away. And at that time i was sure it would change gaming as we know it.  Because logic dictates that it's impossible for such a game to excist in that few lines of code. 

 

No downloading. The engine itself uncompresses things with linear formulas to ram, or something like that. If you run the game you can look at the ram usage and see why. 

 

There are also visual tech demos that are 64K and below , with music and everything on the same website. Still mind blowing.

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Posted

Ah man i have seen and tested it many times a long time ago. Still blows me away. And at that time i was sure it would change gaming as we know it.  Because logic dictates that it's impossible for such a game to excist in that few lines of code. 

 

No downloading. The engine itself uncompresses things with linear formulas to ram, or something like that. If you run the game you can look at the ram usage and see why. 

 

There are also visual tech demos that are 64K and below , with music and everything on the same website. Still mind blowing.

 

Steve Gibson would be proud!

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Posted

im still amazed by this, 10 years later...

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Posted

im still amazed by this, 10 years later...

I feel old now.

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Posted

ah pouet.net... and scene.org.

 

the times... the times.... :cry:

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