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There's Pretty Much No Reason To Buy A Ouya Anymore

ouya android gaming fail

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#1 vetDirtyLarry

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Posted 06 March 2014 - 14:59

There's Pretty Much No Reason To Buy A Ouya Anymore

 

Source: KOTAKU

 

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First came the Ouya Android microconsole. Then came Mad Catz's M.O.J.O. Android microconsole. Today Mad Catz announces the M.O.J.O. microconsole will be playing host to Ouya content. I am so confused.
 
This is all due to Ouya's recent decision to allow the Ouya experience to be embedded in other Android devices. They call it Ouya Anywhere. It basically takes the software that runs the Ouya — the storefront and such — and turns it into an app for other devices.
 
So the M.O.J.O., a more powerful Android microconsole (it runs on Tegra 4 to the Ouya's Tegra 3 chip), now gives Android gamers access to all of the exclusive content the Ouya folks worked so hard to acquire. Plus all the existing Android games the Ouya couldn't play.
 
The M.O.J.O. console does cost twice as much as Ouya's physical presence, reduced today to $199, but it's far more powerful and comes with a much better controller.
 
Who needs a Ouya now? Nobody, really. This Ouya Anywhere initiative effectively kills any reason to buy the physical product.
 
But that's okay. Ouya CEO and founder Julie Uhrman, via official press release, is just pleased to take the box out of the console experience.
 
"Up until now, the game console experience has been locked inside a box," said Julie Uhrman, CEO and founder of OUYA. "Together with the hardware veterans at Mad Catz, we end that. Today's announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere.
 
This is pretty much a total admission of defeat IMHO. The one thing the OUYA had going for it was its own little ecosystem. Opening that up to others really can be seen as them admitting they failed on their initial vision.
 
With that said, why MadCatz thinks anyone would pay $199 for that experience, even if their hardware is better than the OUYA's, is bewildering to myself. They clearly did not price it accordingly, again IMHO.
 
If someone is somehow still interested in the OUYA itself just PM me. I will sell my hardly used one for very cheap.  :laugh:
 
I really do need to explore what if anything the homebrew community was able to do with the OUYA itself. I am sure someone out there had to figure out some decent use for it by now. 
 
I still support the overall premise behind OUYA itself, but I think it is safe to completely say R.I.P. OUYA.  :pinch:
 



#2 siah1214

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Posted 06 March 2014 - 15:04

Did anyone buy these anyway?



#3 protocol7

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Posted 06 March 2014 - 15:07

Did anyone buy these anyway?

This guy did:

 



#4 Jester124

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Posted 06 March 2014 - 15:08

i have one... it works great with xbmc.  It even streams my 1080p content without any problems.  At $99 you can't go wrong and they are often on sale for $75 at my local Target.



#5 +TruckWEB

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Posted 06 March 2014 - 15:18

I have one and it's collecting dust.  Crap controller, old Tegra 3.  I use it for the emulators, it's nice to play old games from other consoles...!

 



#6 Aheer.R.S.

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Posted 06 March 2014 - 15:29

Actually, if it's a good media streamer for my pc..... :shifty:

#7 firey

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Posted 06 March 2014 - 15:45

I didn't know there was a reason to buy one in the first place.



#8 trooper11

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Posted 06 March 2014 - 18:07

Well an android gaming console was hard enough to sell @ $99, this madcatz model @ $199 has an even smaller chance of succeeding.

I just think that the core concept here is flawed. There simply is no demand from the gamers that would want a gaming console for an under powered device that is limited to android based games. Android as a gaming platform is not nearly as 'core' focused as would be needed to drive demand.

#9 _dandy_

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Posted 06 March 2014 - 18:24

I don't know.  If you don't have an Android device at all to begin with, the $99 console still makes sense to me.



#10 trooper11

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Posted 06 March 2014 - 18:30

Ok, maybe there is some demand, but I just dont think the demand is very high.

Until android as a platform is offering true 'core' gaming, there just isnt room for a gaming console that runs it beyond some sort of niche. Right now, its basically taking smartphone gaming and putting it on your TV.

#11 francescob

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Posted 06 March 2014 - 18:36

Ouyeah!



#12 Colicab

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Posted 06 March 2014 - 18:37

Could it be that the eco-system of micro-transactions and f2p have killed any shred of life android gaming had in it?



#13 Thrackerzod

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Posted 06 March 2014 - 18:40

The only reason I would want one is for running emulators. I'm currently using an old softmodded Xbox which works really great for them, but it is kind of loud.



#14 TheExperiment

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Posted 06 March 2014 - 19:01

I might consider the Madcatz one.  Ouya didn't seem worth the 100.



#15 Zlain

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Posted 06 March 2014 - 19:02

There was no demand for tablets and look how that turned out. I think this shows promise but I'd rather see a system where you could play steam and android games rather than one of the two.