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Question
DrakeN2k
Hello, I was wondering if anyone have any recommended C# / game programming books. I am looking for a book which helps with understanding the back end, terminology of programming.
Its for interviews, I can develop software and games in my spare time with ease. I can pass the programming tests just fine. However when the interviewer asks me a question like "What is the difference between and value type and a reference type in regards to garbage collection" I have no idea. Of course after I failed the interviewer now I know but I would like to know more about stack , heap, value types reference types, memory management. I just dont know where to start.
Its a pain because I can program, however I dont know the fancy names for what I am doing, or what's happening under the hood.
I hope you understand where i am coming from :D
Thanks
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