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Epic has over 90 staff on Fortnite and a new game in the works

Wednesday, 26th March 2014 23:47 GMT By Brenna Hillier

 

Fortnite has been almost entirely silent since its late 2011 reveal, but Epic Games has confirmed it has a substantial team working on the project ? as well as a mysterious, unannounced new game.

 

fortnite_1.jpg

 

The news comes from Epic?s GDC 2014 presentation, and follows confirmation that Fortnite has ?evolved? but is making ?tremendous progress?.

 

According to Polygon?s account of the event, Epic CEO and founder Tim Sweeney said a team of more than 90 staff is working on Fortnite, so it?s definitely not on the backburner.

 

?We?re building Fortnite, which is a bigger and way cooler game than we imagined. It started out as an internal game jam project at Epic and has grown over time. We have a combination of a great building game, an action-combat game and with some [light] elements of an MMO. We?ll be saying more about that in the coming months,? Sweeney promised.

 

Fortnite will be developed continuously after release, in response to fan feedback. This is an increasingly common model, but a first for Epic.

 

?We?re looking at the future of gaming from kind of a Valve or Riot point of view, making your games really accessible, being fair to customers and giving them a great value with a game that can be played for hundreds or thousands of hours,? Sweeney said.

 

?That?s what we?re doing with Fortnite and what we?re looking at for everything we do at Epic, from the games side to the engine side.?

 

Fortnite?s cartoony aesthetic isn?t the graphical pizazz Epic is known for, but the company has something more traditional in the works, too.

 

?We?re also in the early development stages of a game that will continue the Epic tradition of pushing high-end, leading-edge graphics,? Sweeney said.

 

?We?re working very close with Nvidia on new features and capabilities to bring things to the next level. We won?t be announcing that [game] for a long time but we?re continuing to be at the forefront [of graphics technology].?

 

http://www.vg247.com/2014/03/26/epic-has-over-90-staff-on-fortnite-and-a-new-game-in-the-works/

 

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Epic won't rule out Shadow Complex 2 and new Unreal, hints at secret projects

"High-end, leading edge" title won't be announced for "a long time"

 

Posted on Thursday 27-Mar-2014 10:00 AM GMT   By Edwin Evans-Thirlwell, Deputy Editor for OXM

 

Eager to hear about Epic's unannounced projects? Don't hold your breath, not unless your lungs happen to be the size of - oh, I don't know, let's say a Brumak. Or one of Augustus Cole's biceps.

 

Speaking to Polygon at the Game Developers Conference, the company's CEO and founder Tim Sweeney hinted at a number of unannounced projects, including one in particular that "will continue the Epic tradition of pushing high-end, leading-edge graphics". Epic is apparently "working very close with [graphics card manufacturer] Nvidia on new features and capabilities to bring things to the next level".

 

"We won't be announcing that [game] for a long time but we're continuing to be at the forefront [of graphics technology]," continued Sweeney. In the meantime, the company will also release tech demos that "prove out the engine's capabilities" - comparable, perhaps, to the legendary Samaritan demo from a year or two back, or the Infiltrator video below.

The mystery new project could be the game lead animator Jay Hosfelt teased during his GDC presentation - an actiony affair starring a grim-looking man in a trenchcoat, armed with a pistol and stick. It's apparently got nothing to do with the Samaritan demo, which also features a grim-looking man in a trenchcoat. I wonder if Hosfelt ever dreamt of owning a trenchcoat as a kid.

 

Microsoft acquired the rights to Gears of War from Epic earlier this spring. Sweeney commented at the time that "Epic remains totally dedicated to supporting Xbox One and is licensing the Unreal Engine 4 technology to Microsoft in support of their future projects." One of the projects we know about is Fortnite, a survival co-op building sim thingy for PC.

 

Could the unannounced, "leading edge" game be a sequel? Possibly. Elsewhere in the piece, Sweeney noted that "Shadow Complex is very dear to Chair and Unreal Tournament is very dear to Epic. We don't have any immediate plans, but we see that as that things that could have a future."

 

http://www.totalxbox.com/74008/epic-wont-rule-out-shadow-complex-2-and-new-unreal-hints-at-secret-projects/

 

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May Cover Revealed ? Fortnite

by Dan Ryckert on April 08, 2014 at 11:00 AM

253-cover-reveal-610-watermark.jpg

 

Epic Games as a company has never been one to fear change. It's succeeded in shareware PC titles, arena shooters, triple-A console shooters, and mobile titles, and it's making another leap with the free-to-play Fortnite. Epic revealed the game at the 2011 VGAs, but little has been known about it outside of a basic fort-building theme. In the May issue of Game Informer, we offer the first extensive look at the ambitious new project.

 

Fortnite features the cooperative third-person shooter core Epic Games is known for, but rather than throwing you into scripted events and corridors, the game challenges you to explore the environment for resources and build fortresses while fending off waves of attackers at the same time. With an RPG-like progression system, Diablo-like looting, multiple campaigns of varying lengths, procedurally generated worlds, and the promise of player vs. player battles, Epic is offering plenty of replayability that it hopes will provide the game with a long lifecycle. You can check out our coverage trailer below or watch and share the video on YouTube.

 

 

The issue features 20 pages of coverage dedicated to Fortnite and Epic Games, including tons of exclusive screenshots and an examination of how the studio has evolved with the departure of key figures like Cliff Blezinski, Mike Capps, and Rod Fergusson.

 

The rest of the issue is also packed with must-read features. We also conducted an interview with Oculus VR co-founder Palmer Luckey after the much-publicized buyout from Facebook. Former LucasArts partners share details about the cancelled Darth Maul game that was in development at Red Fly Studio (this is a follow-up piece to our look at the downfall of LucasArts). We also sit down with PlayStation icons Ken Kutaragi, Andrew House, and Mark Cerny to discuss the platform's past, present, and future.

 

In addition to our cover story and features, the issue contains previews of Watch Dogs, Mario Kart 8, and The Crew. Reviewed in the May issue are South Park, Titanfall, Dark Souls II, Metal Gear Solid V: Ground Zeroes, and Infamous: Second Son.

 

253-cover-reveal-spread610.jpg

 

Print subscribers should see their issues arriving in the coming days. If you subscribe digitally, your May issue is available later today on PC/Mac, iPad, Android, and Google Play. You can also get the latest issue through third-party apps on Nook, Kindle, and Zinio starting tomorrow. To switch your print subscription to digital, click here, or to create a new subscription to the digital edition, click here. Click on the banner below to visit the hub and keep track of our month of exclusive Fortnite coverage.

 

fortnitehub.jpg

 

You can also follow our Fortnite updates and other stories by following Game Informer on Twitter, Google+, and Facebook.

 

Interested in a chance to get your own hands-on time with the game? Sign up for Fortnite's alpha testing at Epic's official website.

http://www.gameinformer.com/b/news/archive/2014/04/08/may-cover-revealed-fortnite-482410.aspx

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Please give us Shadow Complex 2!  I'd buy that day one.  The first one was awesome.

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Fortnite looks interesting but I was hoping for another Unreal Tournament game. Say what you will about "generic first-person shooters" but I had a lot of fun playing the UT games. I started with UT 2003 and played all of the titles up to UT3.

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Fortnite looks interesting but I was hoping for another Unreal Tournament game. Say what you will about "generic first-person shooters" but I had a lot of fun playing the UT games. I started with UT 2003 and played all of the titles up to UT3.

And not even UT GOTY?

Should give it a try :P

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Epic needs to make a proper successor to UT2004. It's been 10 years since we've had an fps remotely as good as that.

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And not even UT GOTY?

Should give it a try :p

"I started with UT 2003" doesn't mean I skipped UT: GoTY Edition. ;)

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"I started with UT 2003" doesn't mean I skipped UT: GoTY Edition. ;)

ah :p

just wanted to make sure you didn't miss out on a classic :)

Epic needs to make a proper successor to UT2004. It's been 10 years since we've had an fps remotely as good as that.

UT3 was great. Back to its roots. UT2004 was nice and so were the other 2000s. But they were less like the original then UT3 is.

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Epic needs to make a proper successor to UT2004. It's been 10 years since we've had an fps remotely as good as that.

IMO Titanfall qualifies :D I've been telling people I haven't loved a multiplayer game this much in about ten years!

 

Personally I need less sequels, not more.

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ah :p

just wanted to make sure you didn't miss out on a classic :)

UT3 was great. Back to its roots. UT2004 was nice and so were the other 2000s. But they were less like the original then UT3 is.

 

UT3 was ok, but i thought it was a step down overall from UT2004. It also lacked my favorite gametype that UT200x had, Bombing Run(with Translocator disabled).

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GI May cover:

 

May Cover Revealed ? Fortnite

by Dan Ryckert on April 08, 2014 at 11:00 AM

253-cover-reveal-610-watermark.jpg

 

Epic Games as a company has never been one to fear change. It's succeeded in shareware PC titles, arena shooters, triple-A console shooters, and mobile titles, and it's making another leap with the free-to-play Fortnite. Epic revealed the game at the 2011 VGAs, but little has been known about it outside of a basic fort-building theme. In the May issue of Game Informer, we offer the first extensive look at the ambitious new project.

 

Fortnite features the cooperative third-person shooter core Epic Games is known for, but rather than throwing you into scripted events and corridors, the game challenges you to explore the environment for resources and build fortresses while fending off waves of attackers at the same time. With an RPG-like progression system, Diablo-like looting, multiple campaigns of varying lengths, procedurally generated worlds, and the promise of player vs. player battles, Epic is offering plenty of replayability that it hopes will provide the game with a long lifecycle. You can check out our coverage trailer below or watch and share the video on YouTube.

 

 

The issue features 20 pages of coverage dedicated to Fortnite and Epic Games, including tons of exclusive screenshots and an examination of how the studio has evolved with the departure of key figures like Cliff Blezinski, Mike Capps, and Rod Fergusson.

 

The rest of the issue is also packed with must-read features. We also conducted an interview with Oculus VR co-founder Palmer Luckey after the much-publicized buyout from Facebook. Former LucasArts partners share details about the cancelled Darth Maul game that was in development at Red Fly Studio (this is a follow-up piece to our look at the downfall of LucasArts). We also sit down with PlayStation icons Ken Kutaragi, Andrew House, and Mark Cerny to discuss the platform's past, present, and future.

 

In addition to our cover story and features, the issue contains previews of Watch Dogs, Mario Kart 8, and The Crew. Reviewed in the May issue are South Park, Titanfall, Dark Souls II, Metal Gear Solid V: Ground Zeroes, and Infamous: Second Son.

 

253-cover-reveal-spread610.jpg

 

Print subscribers should see their issues arriving in the coming days. If you subscribe digitally, your May issue is available later today on PC/Mac, iPad, Android, and Google Play. You can also get the latest issue through third-party apps on Nook, Kindle, and Zinio starting tomorrow. To switch your print subscription to digital, click here, or to create a new subscription to the digital edition, click here. Click on the banner below to visit the hub and keep track of our month of exclusive Fortnite coverage.

 

fortnitehub.jpg

 

You can also follow our Fortnite updates and other stories by following Game Informer on Twitter, Google+, and Facebook.

 

Interested in a chance to get your own hands-on time with the game? Sign up for Fortnite's alpha testing at Epic's official website.

http://www.gameinformer.com/b/news/archive/2014/04/08/may-cover-revealed-fortnite-482410.aspx

 

Title and OP Updated

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What Is Fortnite?

by Ben Hanson on April 09, 2014 at 02:00 PM

WhatisFortnite610.jpg

 

The world learned that Epic was working on a game called Fortnite in 2011, but since then we've only heard rumblings and brief statements on the game's existence. With our May cover story and month of exclusive content rolling out in our hub, we're hoping to answer every question you might have about Epic's next big game. We're starting out with the basics ? a video with producer Roger Collum and lead designer Darren Sugg explaining what Fortnite's gameplay is like and their approach to releasing a free-to-play game. Be sure to read the full cover story on Fortnite to learn much more.

 

Watch the video below to see your first real look at gameplay footage.

 

http://www.gameinformer.com/b/features/archive/2014/04/09/what-is-fortnite.aspx

 

video at source, no embed option

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