So I rented Kinect Sports Rivals as I figured why not try Kinect for motion based games since I now own it.
Simply put, Kinect 2.0 has a long way to go from a motion/gesture based perspective. It was downright frustrating to say the very least.
Credit where credit is due. The actual character creation aspect in the very beginning was nothing short of absolutely amazing. I wish I took a picture of the Avatar it created of me*. The way it does create ones Avatar is just pretty damn special actually. You really have to see it in action to truly appreciate it, but the best way to describe it is it made a digital pin art that was actually precise...
Just imagine a digital real time version of that of your face. Then it creates a pretty damn accurate likeness of you, but stylized to match the art style of Kinect Sports.
I honestly thought after seeing the character creation go down that the rest of the game was going to be amazing. Boy, was I dead wrong.
I could go on and on about every single thing that was wrong. Instead I will just say it is not accurate at all. Not at all.
So here is the condensed version...
During the wave running training which I was forced to start with, a message kept popping up about how it could not see the lower half of my body even though the Kinect Camera image on screen was showing it was seeing my whole body no issues. It was showing my whole outline, etc. Something was up...
So I quit the game and recalibrated my Kinect. I thought for sure that would help.
Same exact experience with the wave running game. Just no precision at all. I constantly felt as if I was fighting it. I found myself contorting my body to try and go straight when I should not have needed to do so. Even forcing myself to just stay straight and steer with my arms was just not really working. I have to give credit where it is due however. It did see when I was opening and closing my hand for the "gas pedal," which is pretty impressive. It was just the whole steering aspect of things was shaky. Which is kind of damn important overall.
The shooting gallery game was just atrocious. It relies on precision and was anything but precise. It kept thinking I was shooting when I was not. It was very jittery and slow to react to my movements. In later rounds it actually asks you to shoot targets in a sequence. It was impossible to do so because it kept thinking I was shooting when I was not. It was truly frustrating and it seemed like it should be very easy to pull off based on the gas pedal in the waverunner part. But yet it did not work as it was supposed to work.
I once again quit the game and recalibrated my Kinect. I REALLY thought for sure that would have to help.
Repeat all of the experiences above with slightly less frustration and that is what happened with my second go around. Recalibrating Kinect did nothing.
I then decided to try bowling. Surely that would be good right??
It is with bowling that my nightly experiment with Kinect 2.0 and motion controls abruptly came to a hault. After bowling 6 frames I asked myself why am I doing this when I have done it a few years ago already? The bowling was no better than the Wii Sports bowling. In fact, it might have even been less accurate. I actually feel like Wii Sports recognized subtle changes in the arm swing like tilting or coming with a spin better than Kinect Sports did. So where was the innovation? Sure I was not holding a controller in my hand as one does with the Wii, and yes that is pretty impressive when one sits back and thinks about it, however not having a controller made no difference in the overall experience.
If Kinect 2.0 is supposed to be this precise new way of tracking motion I would think it would be capable of at least doing as well as the Wii did. I did not feel that it pulled that off at all.
So I ejected the game and put it back in it's GameFly sleeve and promptly uninstalled all 9.9 GB from my One's drive. Yes, this impression is not a complete one as I never bothered checking out the last 3 events as they were the ones I was least interested in any way. I somewhat regret not checking out the Tennis now, but I just knew based on what I just spent the last two hours on there was no way I was going to check out the game again after tonight. I decided to send it back right away to get an open GameFly Queue space.
* I do wish I took a screenshot / video /cell phone shot of my Avatar before sealing the GameFly envelope. Lesson learned.
Full Disclaimer - I actually purchased the original Kinect 1.0 but could not set it up as it turned out I did not have enough room to do so as Kinect 1.0 required more space than I had. It has been advertised they greatly improved the space needed for Kinect 2.0 and one did not need as much room as they did for 2.0.
So perhaps I just need more room in my TV room for Kinect 2.0 to work. I leave that for the reader to decide...
So maybe I do not have enough room for Kinect 2.0 even though MS has said I should with the improvements made to it, and my completely negative experience is all a result of this. If that is the case then so be it.
Whatever it is, I was not only left unimpressed by Kinect 2.0's motion capabilities, I actually left feeling they were pretty damn bad.
So will continue using it for my voice as I have been lately. I can say with the utmost of sincerity I will not be using it for any motion based stuff any-time soon, if ever again.