Phil Spencer on Xbox One at E3: "It's only going to get better"
Head of Xbox on ID@Xbox, E3, new IP and beyond
Posted on Thursday 1-May-2014 9:59 AM BST By Aoife Wilson, Staff Writer for OXM
Speaking to CNN's Fortune, Head of Xbox Phil Spencer dropped further hints on the big plans Microsoft has for this year's E3, and pledged his ongoing support for all Xbox exclusive games, from the indie titles coming out of the ID@Xbox program to the blockbuster behemoths like Titanfall.
"My hope is that Titanfall has affirmed one of the most fundamental principles of game development I believe in: A great game can come in all forms, shapes, and sizes," he said. "There's no set formula or checklist you need to hit. When you assemble a team with a passionate vision and arm them with the platform and tools they need, they can do amazing things. Titanfall's early success has proven that, and I think that's very inspiring.
"This E3 is important for us to show gamers our future plans for exclusives and third-party support," Spencer continued. "Right now I think we have a strong lineup of in-development exclusives, including games like Sunset Overdrive, Project Spark, Quantum Break, and Halo, in addition to some exciting titles you will hear more about at E3. It's going to be great at E3 to be able to share the games coming exclusively to Xbox One, and it's only going to get better."
When asked what role he thought indie games played in the current games market, Spencer replied: "I love all kinds of games -- independent games, blockbuster franchises, new IP -- a good game is a good game, and we want as many as possible on our platforms. Independent developers are a vital part of that equation, and their games can range from niche fan bases to AAA titles on par with blockbuster first-party games.
"Independent creators are in a unique situation where they're able to really experiment and map to their own priorities and timelines. In a way, they challenge the rest of the industry to stay on their toes and continue to think outside of the box in creative and compelling ways. As a program, ID@Xbox was designed with these developers in mind, and I personally can't wait to see what's to come." We can't either Phil - here's hoping this E3 is a big one.