Xbox One Live Down - What would've happened with previous DRM Restrictions?


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Earlier today Xbox Live was down for a few hours for Xbox One users.

 

http://thenextweb.com/microsoft/2014/05/02/hold-titans-xbox-live-xbox-one/

 

There is currently an issue with Xbox Live and the Xbox One. As of 11:22:10 AM CST Xbox One users are having trouble signing into the service. Microsoft says that it is working on the issue and will provide an update at  11:52:10 AM.

 

 

I bring this up because if this had happened with the previous DRM restrictions that Microsoft originally was going to release the Xbox One with; the Xbox One would have been completely unusable while the Xbox Live service was down. You wouldn't be able to do anything on it rather than how it is currently where you can still use the Xbox One for anything other than multiplayer and online features.

 

 

 

 

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Nothing would have happened because they planned on allowing you to continue playing for up to 24 hours without having to connect to the internet.

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Nothing would have happened because they planned on allowing you to continue playing for up to 24 hours without having to connect to the internet.

 

I was under the impression that it was an online check when you first turned on the Xbox One and then it would perform an online check up to 24hrs from the last online check.

 

So if you had your Xbox One off it would mean when it turned on it would not be able to do the online check and be bricked until it was able to do the check, if it was in standby and it tried to do the online check when the Xbox Live service was down it would then make your Xbox One unusable also. 

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Nothing would have happened because they planned on allowing you to continue playing for up to 24 hours without having to connect to the internet.

 

And if you didn't have your xbox turned on within the 24 hours prior to the downtime?

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I was under the impression that it was an online check when you first turned on the Xbox One and then it would perform an online check up to 24hrs from the last online check.

 

So if you had your Xbox One off it would mean when it turned on it would not be able to do the online check and be bricked until it was able to do the check, if it was in standby and it tried to do the online check when the Xbox Live service was down it would then make your Xbox One unusable also.

No, the console was to be "always on, always connected" so as soon as it stopped having that connection, you would have 24 hours to be able to play before it would need to be connected again.

 

The only way it would have been a problem was if you had your Xbox completely unplugged for over 24 hours, then plugged it all back in and wanted to play during the few hours Live was down.

 

And if you didn't have your xbox turned on within the 24 hours prior to the downtime?

As I mentioned above, the console wasn't something that was to be simply "on" or "off." It would have had to be completely unplugged from the wall.

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I was under the impression that it was an online check when you first turned on the Xbox One and then it would perform an online check up to 24hrs from the last online check.

 

So if you had your Xbox One off it would mean when it turned on it would not be able to do the online check and be bricked until it was able to do the check, if it was in standby and it tried to do the online check when the Xbox Live service was down it would then make your Xbox One unusable also. 

 

 

And if you didn't have your xbox turned on within the 24 hours prior to the downtime?

 

 

You both like many others simply misunderstood what the system was.

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You both like many others simply misunderstood what the system was.

 

Considering MS never really explained it in detail I sincerely challenge anyone to factually explain everything about it. We can't, but it certainly didn't sound great and MS never really went on record to explain it all to really challenge all the negativity, just caved and removed it.

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Considering MS never really explained it in detail I sincerely challenge anyone to factually explain everything about it. We can't, but it certainly didn't sound great and MS never really went on record to explain it all to really challenge all the negativity, just caved and removed it.

24hr check was explained - Some got it like me and others (see Jeston above), some didn't.

 

They failed to explain "benefits" of it and other common scenarios (renting, selling etc.)

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24hr check was explained - Some got it like me and others (see Jeston above), some didn't.

 

They failed to explain "benefits" of it and other common scenarios (renting, selling etc.)

 

They explained that selling a game would carry a used game fee from the developers. So if like some people you prefer to sell your games on ebay or other similar sites / classifieds once the person bought the game they would need to pay an additional fee ontop to activate a previously used game. Meaning the value of used games would drop and it would require addition fees and steps to buy a used game. 

 

As for the renting part that wasn't possible, you couldn't rent a game from a video store but they were looking at ways to make digital rentals but they didn't announce anything about it happening before they removed the DRM.

 

Can you or Jetson post a source which says that the Xbox One wasn't going to do a online check on boot, as someone who doesn't game every single day it still would have affected me and also cause I work and need to sleep on workdays it still would've probably affected my xbox one experience if the drm restrictions were still around but it would clear things up for the daily gamers who either work short hours or game till late on work days.

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They explained that selling a game would carry a used game fee from the developers. So if like some people you prefer to sell your games on ebay or other similar sites / classifieds once the person bought the game they would need to pay an additional fee ontop to activate a previously used game. Meaning the value of used games would drop and it would require addition fees and steps to buy a used game. 

 

As for the renting part that wasn't possible, you couldn't rent a game from a video store but they were looking at ways to make digital rentals but they didn't announce anything about it happening before they removed the DRM.

 

Can you or Jetson post a source which says that the Xbox One wasn't going to do a online check on boot, as someone who doesn't game every single day it still would have affected me and also cause I work and need to sleep on workdays it still would've probably affected my xbox one experience if the drm restrictions were still around but it would clear things up for the daily gamers who either work short hours or game till late on work days.

 

No it wouldn't have affected you - your Xbox would (and is, quite frankly, as is the PS4) always be connected to the internet, whether on or off so unless you disconnect your internet, you wouldn't have a problem. I mean it's in any article about it, but try the first one here: http://www.theverge.com/2013/6/6/4403936/xbox-one-online-requirements-details

 

"Microsoft is confirming today that its upcoming Xbox One console will need to connect to the internet every 24 hours for games to work." - it's checked in if you're connected to the internet. Once you disconnect, you have 24 hours.

 

Or this quote:

 

 

With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.

 

http://kotaku.com/xbox-one-needs-to-connect-to-the-internet-every-24-hour-511751949

 

You get 24 hours after losing your connection until you can't play. An unlikely scenario in any case.

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No it wouldn't have affected you - your Xbox would (and is, quite frankly, as is the PS4) always be connected to the internet, whether on or off so unless you disconnect your internet, you wouldn't have a problem. I mean it's in any article about it, but try the first one here: http://www.theverge.com/2013/6/6/4403936/xbox-one-online-requirements-details

 

"Microsoft is confirming today that its upcoming Xbox One console will need to connect to the internet every 24 hours for games to work." - it's checked in if you're connected to the internet. Once you disconnect, you have 24 hours.

 

Or this quote:

 

 

http://kotaku.com/xbox-one-needs-to-connect-to-the-internet-every-24-hour-511751949

 

You get 24 hours after losing your connection until you can't play. An unlikely scenario in any case.

 

 

huh? You think that if a console is connected to the internet via ethernet cable or WiFI even if it is powered off that it can somehow communicate to the network? 

 

Also I have read those articles and they only mention the 24 hr checks, Not when the first check is made. Is the first online check made as soon as you turn on the system or up to 24hrs from when you turned on the system?

 

For example I dont use the Xbox One for 4-5 days and then decide I want to play a game, when I turn it on will it try to do an online check or would I be able to play for 24hrs before it tries to do an online check? Neither of those articles make that clear.

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huh? You think that if a console is connected to the internet via ethernet cable or WiFI even if it is powered off that it can somehow communicate to the network? 

 

Also I have read those articles and they only mention the 24 hr checks, Not when the first check is made. Is the first online check made as soon as you turn on the system or up to 24hrs from when you turned on the system?

 

For example I dont use the Xbox One for 4-5 days and then decide I want to play a game, when I turn it on will it try to do an online check or would I be able to play for 24hrs before it tries to do an online check? Neither of those articles make that clear.

 

Your console is never completely powered off. In standby, it certainly can talk to the internet. And a check is not a specific point in time when they send data. You're always checked in when you're connected. After you disconnect, you have 24 hours to connect again. Those quotes make that pretty clear. If you don't use it for 5 days, but you don't unplug it either, it's just going to sit in a low power state, but still be connected to the internet and still be checked in.

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Your console is never completely powered off. In standby, it certainly can talk to the internet. And a check is not a specific point in time when they send data. You're always checked in when you're connected. After you disconnect, you have 24 hours to connect again. Those quotes make that pretty clear. If you don't use it for 5 days, but you don't unplug it either, it's just going to sit in a low power state, but still be connected to the internet and still be checked in.

 

http://support.xbox.com/en-US/xbox-one/system/learn-about-power-modes

 

Official support power guide says when powered off the PSU is turned off which means the internet connection is not active hence why it doesn't download updates. In stand-by (Instant-On) it is still connected to the internet and can download updates but I wasn't discussing stand-by mode 

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http://support.xbox.com/en-US/xbox-one/system/learn-about-power-modes

 

Official support power guide says when powered off the PSU is turned off which means the internet connection is not active hence why it doesn't download updates. In stand-by (Instant-On) it is still connected to the internet and can download updates but I wasn't discussing stand-by mode 

 

Fair enough, then after a few days, you'd need to check in when you turn it on. Should leave it in stand-by though, power use is almost nothing and you get quite a bit of benefit :P

 

I would presume (but I don't think anything's been said about it) that the check-in service would be completely separate from the Xbox Live Service so that, when XBL inevitably goes down for a bit, it wouldn't impact your ability to check in.

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To be fair it doesn't really matter what could've happened, all hypothetical now :P

 

We can assume something similar to EA's ongoing issues with always online DRM (and Blizzard). Hence why overall MS went back to the drawing board.

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http://support.xbox.com/en-US/xbox-one/system/learn-about-power-modes

 

Official support power guide says when powered off the PSU is turned off which means the internet connection is not active hence why it doesn't download updates. In stand-by (Instant-On) it is still connected to the internet and can download updates but I wasn't discussing stand-by mode 

You can't really refer the documentation for the system as it stands today for discussing their original plan. They were probably going to  use the Connected Standby feature for this..

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You can't really refer the documentation for the system as it stands today for discussing their original plan. They were probably going to  use the Connected Standby feature for this..

 

So you think if it had the DRM it would only have stand-by mode and no power-off mode like now?

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No, the console was to be "always on, always connected" so as soon as it stopped having that connection, you would have 24 hours to be able to play before it would need to be connected again.

 

The only way it would have been a problem was if you had your Xbox completely unplugged for over 24 hours, then plugged it all back in and wanted to play during the few hours Live was down.

 

As I mentioned above, the console wasn't something that was to be simply "on" or "off." It would have had to be completely unplugged from the wall.

 

 

The majority of the haters never understood this. the few that did know it was a 24 hour period, kept thinking it was specific times of day it checked or something, not that is was 24 hours from when you internet died. 

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Are we really at the point in the console war where hypotheticals are valid discussions? Shouldn't we just be playing some damn games instead?

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So you think if it had the DRM it would only have stand-by mode and no power-off mode like now?

 

Yes, it was always on, always connected. it was their main marketing. he console was never to be completely off, a base running mini OS and the network would always be on. well there was some talk if the network was always on, or if it turned off and then regularly turned on every 10 or 30 or 60 minutes to ping the servers. 

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So you think if it had the DRM it would only have stand-by mode and no power-off mode like now?

 

I would guess so but they could also make it wake up from a complete shutdown unless you pulled the plug or something.

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Or, perhaps it's not the server that checks but the console?

 

Which means it may check every 24 hours from it's last checkup. In example:

 

Mon - Console validates with Live servers, turn off console.

Tues - Console is off

Wed - Console is off, downtime in evening till tomorrow evening

Thur - Console is on in the morning, not yet been 24 hours of active time since it's personal checkup

 

All the conclusions about how the X1 worked with it's "drm" though are merely theories. We can assume Microsoft thought of the downtime situation but we'll never know now that the feature(s) were removed.

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Or, perhaps it's not the server that checks but the console?

 

Which means it may check every 24 hours from it's last checkup. In example:

 

Mon - Console validates with Live servers, turn off console.

Tues - Console is off

Wed - Console is off, downtime in evening till tomorrow evening

Thur - Console is on in the morning, not yet been 24 hours of active time since it's personal checkup

 

All the conclusions about how the X1 worked with it's "drm" though are merely theories. We can assume Microsoft thought of the downtime situation but we'll never know now that the feature(s) were removed.

 

 

umm no. since MS specifically specified the console checked in with the server regularly if not constantly even when off. The only thing that was unsure was that if theis mean if it was always connected or if it started the base OS to check in every few minutes. 

 

Either way, the console had 24 hours +/-a few minutes since it's last connection to the live server to check in before games stopped working, whether this was due to the ocnsole being unplugged, the network being unplugged or the live service being down for more than 24 hours(highly unlikely)

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