Jump to content



Photo

Which methods of software vsync don't half the framerate?

pc gaming vsync software framerate support

  • Please log in to reply
2 replies to this topic

#1 Elliot B.

Elliot B.

    Over 13 years on Neowin

  • Tech Issues Solved: 4
  • Joined: 16-August 01
  • Location: West Midlands, UK
  • OS: Windows 8.1
  • Phone: Samsung Galaxy S5

Posted 20 August 2014 - 11:58

Software, so no G-Sync.




#2 +Majesticmerc

Majesticmerc

    Resident Idealist

  • Tech Issues Solved: 8
  • Joined: 24-August 05
  • Location: United Kingdom
  • OS: Arch Linux / Win 7
  • Phone: HTC One X

Posted 20 August 2014 - 12:09

Technically, none of them half the framerate, they simply reduce the framerate to the refresh rate of the monitor (or in a multiple of it if the framerate drops below the refresh rate*). That's the only way that they can work to remove tearing though, by vertically syncing with the monitor (hence, vsync).

*Adaptive vsync will not use multiples if the framerate drops below the refresh rate.



#3 The_Decryptor

The_Decryptor

    STEAL THE DECLARATION OF INDEPENDENCE

  • Tech Issues Solved: 5
  • Joined: 28-September 02
  • Location: Sol System
  • OS: iSymbian 9.2 SP24.8 Mars Bar

Posted 20 August 2014 - 12:14

Triple buffering, uses more memory and increases latency though.