3dmark API Performance Test


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First run with 15.3 8.1 drivers in win10 10041

http://www.3dmark.com/aot/3302

Second run with win10s 10041s current AMD drivers

http://www.3dmark.com/aot/3447

 

...wow.

 

I can't really say if my system was doing anything in the background or not (seems like it, but not something I can stop myself) but that's damn nice.

 

I'm going back to 8.1 for now so I can't retest either.  I test too many things  :D

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It's not a direct analog as there's certainly more to do in a scene than just drawing things, but it does point out the obvious fact that DX11 is extremely underperforming in some areas.

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That's quite an impressive jump, even on just the DX11 results. I'm looking forward to Windows 10 becoming stable enough to use as a daily driver, as right now it's unusable for me. These are my results for DX11 on Windows 8.1: http://www.3dmark.com/3dm/6375457

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To be perfectly honest I think I should be done with win10 until launch.  I love checking it out but it just causes pain so far.

Ditto. The latest nVidia drivers hosed my 10041 install after upgrading from 8.1 - doing a clean install fixed that problem, only for me to discover that they've broken support for my soundcard. The earlier builds were at least usable despite their problems. I have zero confidence in Windows 10 at the moment.

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