Super Mario 64 Unity ported to WebGL


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It has been in the news about the Unity port of Super Mario 64. With the source code freely available it was only a matter of time before it was outported to WebGL.
 
The link is https://e309ac2f88e3628091cd5d7bde5ca47aadc8d85d.googledrive.com/host/0B8LzjlWgzu_bcmp0RlZ4QzZkcGs/index.html here.

 

The native unity build took up HUGE 60% of my i7 4770k at hyperthreading enabled for 8 cores. The webGL is very light on resources in comparison

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