4K monitor first try


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Good gawd... I connected my 4K 50" IPS screen up to my desktop and even then it was too small to use...

 

anyone else try 4K out let on the desktop? I had to put windows 8.1 into double size scaling mode to get it usable. But then of course everything looked odd and half the stuff was blockie due to lack of high res graphics for scaling...

 

good thing though HDMI 2.0 worked at 60Hz, tried it at 30Hz also to see what that was like, and wow is it laggy you can see the mouse skipping across the screen... not sure why anyone would buy a 30Hz 4K screen

 

I did this with my LG 50" 4K IPS screen incase anyone was wondering, and a nVIDIA 970 GTX card... 3D games ran alright at this res too, was a bit surprised at that, of course they ran better if i dropped the res down from 3840x2160 down to the normal 1080p size.. did have to make some changes though on this panel

 

even with the res set at 3840x2160 which is the panels native resolution, it was over scanning the edges... had to turn off all the post processing (change it to PC / Game mode) and change the fill from Normal to "Just scan" and it worked as good as a normal PC monitor.

 

What are your PC 4k experiences like so far?

 

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I have my HTPC hooked up to my 85" Samsung 4K TV.. It's been pretty good so far.. I have a lot of emulators on it as well.. I just use it in Normal mode and don't really have any issues with 8.1..  I don't play any games on it, other than emulation which is just retro stuff.. 

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I have a Philips BDM4065UC sitting on my desk

 

40" UHD (3840x2160) and it's absolutely amazing. No scaling required. It's like having 4x 20" 1080p screens stitched together :D

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I have a Philips BDM4065UC sitting on my desk

 

40" UHD (3840x2160) and it's absolutely amazing. No scaling required. It's like having 4x 20" 1080p screens stitched together :D

no scaling? sheesh on my 50" screen the taskbar was literally 1/2" high and 11 point text was about the size of 6 point text.. turned scaling on and the taskbar was about 1" high

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I have my HTPC hooked up to my 85" Samsung 4K TV.

 

Stopped reading here and went into a jealous rage.

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I have my HTPC hooked up to my 85" Samsung 4K TV.. It's been pretty good so far.. I have a lot of emulators on it as well.. I just use it in Normal mode and don't really have any issues with 8.1..  I don't play any games on it, other than emulation which is just retro stuff.. 

You have a $9,000 Samsung 85" LCD screen? sheesh I was thinking mine at $2k was enough

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Stopped reading here and went into a jealous rage.

 

 

You have a $9,000 Samsung 85" LCD screen? sheesh I was thinking mine at $2k was enough

YOLO.. lol There isn't really a lot of content for them yet.. Ready for the 4K blurays..

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YOLO.. lol There isn't really a lot of content for them yet.. Ready for the 4K blurays..

If I used that excuse I'd be driving an $80k car right now :rofl:

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no scaling? sheesh on my 50" screen the taskbar was literally 1/2" high and 11 point text was about the size of 6 point text.. turned scaling on and the taskbar was about 1" high

 

On my 1080p 23 inch Dell monitor, with DPI scaling set to 100% (of course) the taskbar is 1/2" in height... is that too small? I feel like it is just right! On the tiny 1080p panel of my SP1, however, I usually have scaling to at least 125%, if not 150%.

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no scaling? sheesh on my 50" screen the taskbar was literally 1/2" high and 11 point text was about the size of 6 point text.. turned scaling on and the taskbar was about 1" high

Yeah, but I am about 60cm away from it :p

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I've been running my main PC with a 24" 4K monitor for a while, you think blocky apps are annoying, but what's worse is apps that ignore the screen DPI entirely, but lie to the OS and claim they respect it.

There is a lot of oddities though, running on such a high resolution display makes it quite clear just how ugly the default Windows fonts are, they're designed around how GDI renders text, so even at high resolution they look like they're still low resolution (If that makes any sense)

Edit: I'm running it over DisplayPort, but due to a GPU firmware bug (Which EVGA hasn't been helpful with, their provided updater crashes instantly) I'm having to run it at 30hz, my god it's laggy.

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I have my HTPC hooked up to my 85" Samsung 4K TV.. It's been pretty good so far.. I have a lot of emulators on it as well.. I just use it in Normal mode and don't really have any issues with 8.1..  I don't play any games on it, other than emulation which is just retro stuff.. 

:drool: Pics please

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  • 2 weeks later...

Ehh, text is so so. With a high DPI monitor you get much finer line rendering, and it can more accurately represent the glyph shapes, leading to much clearer output. The downside is though, that Windows fonts are god awful. They're all about 25 years old, and they're designed around the (god awful) way GDI renders text, so they're all kinda squared off. Even newer fonts like Calibri and Segoe UI are still strongly hinted in the way GDI requires, so they change shape rather dramatically in the interface.

Edit: Games though? wow. So much fine detail is suddenly brought forth. It's like the jump from 800x600 to 1920x1080.

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1440p is as high as I'll go until about 2018 or later, when 4K will finally be affordable and worth using on PC. TVs are a different matter... Will likely get a 4K tv once they support rec. 2020 color space as the current ones are useless without support for the new color space and support for 48hz.

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4K is definitely worth using now on a PC, especially on a PC where you sit close to your monitor, the higher resolution is much more of a benefit than sitting 6 feet away from your TV.

For TVs it's indeed wise to wait until they are up to date on the current UHD spec, with HDMI 2.0 etc. Even my Samsung 28D590D only runs at 60Hz through the DisplayPort.

The HDMI only does 30Hz, but in this case it doesn't matter since I only hook up my PC to it, so DP it is. I bought the monitor on a whim for 549 (it's a TN panel) and it was worth every penny.

The UI scaling will be better in the future though, it already is on Windows 10 TP.

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I don't think there's a single game I can run at 4K with my 980 GTX. Not worth it at the moment. Some games don't even support the resolution, but most do...they just run really slow.

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Well, I'm not disputing single GPU power to run higher end games at that native resolution, that will come with Nvidia Pascal next year and even then will be limited. SLI is another matter.

But the higher DPI makes everything so much sharper for other things besides that, that it was well worth it.

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I don't think there's a single game I can run at 4K with my 980 GTX. Not worth it at the moment. Some games don't even support the resolution, but most do...they just run really slow.

really? I was running games with a 970 GTX on my 4K screen with pretty good quality just fine, sure not at 100 FPS but still..

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4K is definitely worth using now on a PC, especially on a PC where you sit close to your monitor, the higher resolution is much more of a benefit than sitting 6 feet away from your TV.

For TVs it's indeed wise to wait until they are up to date on the current UHD spec, with HDMI 2.0 etc. Even my Samsung 28D590D only runs at 60Hz through the DisplayPort.

The HDMI only does 30Hz, but in this case it doesn't matter since I only hook up my PC to it, so DP it is. I bought the monitor on a whim for 549 (it's a TN panel) and it was worth every penny.

The UI scaling will be better in the future though, it already is on Windows 10 TP.

 

Precisely! Editing 18MP photos would be SO much nicer on a 4K monitor. One reason I am super excited about the 5K stop-gap between 4K UHD and 8K FUHD is that they will increase pressure to reduce prices of 4K panels while also allowing one to edit full 4K video footage on a monitor with zero zoom and still allow room for the editor's panels and OS elements.

 

Alien: Isolation runs well at 4K, but Dying Light falls under 60 fps. If it's under 60 fps, it's not good enough.

 

That just makes you sound elitist. Sure, playing Minecraft in 250fps is neat, but practical? Just wasting resources. Games, even on the PC (and especially if they're at 4K) still look great even as low as 30-40fps. I'd understand not wanting to run below 30fps, but come on :rolleyes:

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That just makes you sound elitist. Sure, playing Minecraft in 250fps is neat, but practical? Just wasting resources. Games, even on the PC (and especially if they're at 4K) still look great even as low as 30-40fps. I'd understand not wanting to run below 30fps, but come on :rolleyes:

 

I play with VSYNC on, so it's 60 fps MAX. I don't do benchmarking, so no need for anything over 60 as my monitor is a 60hz IPS. I'm sure there's a few 120hz and 144hz gamers who won't even touch a game if it doesn't support anything over 60, which some games don't like Wolfenstein.

 

I'd rather enjoy a game at 1440p rather than have it run really slow at nearly 4X the resolution. Once AMD's HBM makes its debut, that will likely change as we'll have access a lot more bandwidth. NVIDIA will also be using HBM in Pascal, but that'll be in 2016.

 

Also, I'd need my 4K monitor to support the new rec. 2020 color space as the current ones are still only sRGB or Adobe RGB at best.

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I've been running my main PC with a 24" 4K monitor for a while, you think blocky apps are annoying, but what's worse is apps that ignore the screen DPI entirely, but lie to the OS and claim they respect it.

There is a lot of oddities though, running on such a high resolution display makes it quite clear just how ugly the default Windows fonts are, they're designed around how GDI renders text, so even at high resolution they look like they're still low resolution (If that makes any sense)

Edit: I'm running it over DisplayPort, but due to a GPU firmware bug (Which EVGA hasn't been helpful with, their provided updater crashes instantly) I'm having to run it at 30hz, my god it's laggy.

 

Yup. Windows is still awful for HiDPI. Using OS X and Windows side-by-side really shows just how awful fonts are on Windows with their horrible grey-scale anti-aliasing. I now believe it is impossible to have nice looking fonts on Windows without using third-party tools to replace the font rendering system-wide such as gdipp.

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