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#12796 sc305495

sc305495

    "do or do not, there is no try"

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Posted 21 November 2014 - 20:48

They did MC again? Different bosses I assume?

I have the same question... i'd be really excited to see a hard MC again!




#12797 elenarie

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Posted 22 November 2014 - 01:05

They did MC again? Different bosses I assume?

 

Same thing, just for 100. It is a tribute raid only available until the 5th of January, as part of the anniversary celebration.



#12798 Gerowen

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Posted 24 November 2014 - 04:57

So I just put Win7 back on my desktop and re-activated my account.  It has been at least 2 or 3 years since I played.  Just ran an instance called "Vortext Pinnacle" with a pug group.  Nobody died, and the tank said he kept having groups wipe, but we were chatting it up and like 5 of us were recent re-activations.

 

Ahhhh, the sweet addiction is back, :-)



#12799 Gerowen

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Posted 25 November 2014 - 07:45

Starting to feel like maybe re-activating my WoW account wasn't such a grand idea.  I've been playing Skyrim a lot the past week or two, and that game, like all the other Elder Scrolls games, is amazing.  The attention to detail it just unreal.  I was roaming around the other day and happened upon a random cave.  I went in, found a journal talking about a guy who had gone in with his buddy to buy this old gold mine that appeared to be a dud.  He went to town for supplies, and came back to find his friend gone, presumably having left and given up on the mine.  This is all written in the form of a journal/letter left on a table in this mine.  I walked around and actually found a secret room with the guy's skeleton half buried under a pile of rocks, and a vein of gold right beside him.  He had found gold, and his friend assumed he'd abandoned him when he went out for supplies.  This was not a quest, nobody asked me to go here, it was just there, an interesting little find in the land of Skyrim.  Quests seem to ask you to do different things all the time, and the first person view kind of helps with immersion.

 

I've tried playing WoW for the past day or two, and it just seems like a huge repetitive grind fest.  The story lines for the quests are interesting if you take the time to read them but it's always one of a couple of things.

- Go to designated area, kill specified enemies, and take an item off their bodies.  (Most of the time these items aren't available unless you're on the quest, kind of spoils it)

- Go to designated area, look for specified objects laying around sparkling and collect them.  Items are usually surrounded by mobs, or may spawn a mob to attack you when you collect it.

 

There are a few exceptions, but they're rare, and I'm already getting REALLY bored of being lvl 85 and still being asked to, "Go here, kill those things, collect 8 insignia from their bodies, and come back to me."

 

I dono, I'll give it til' the end of the month since I paid for it, but it's not looking good for me sticking around.



#12800 trag3dy

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Posted 25 November 2014 - 11:12

I think you're kind of missing the main part of this expansion and that is building up your garrison. It's great fun hunting down new minions and all the other stuff. Sure it's grindy but what mmo isn't?

 

I did my first heroics earlier tonight and we died a lot but I still had a lot of fun. I'm hoping to get into level 100 Molten Core sooner than later now that the people I play with are above ilvl 615.



#12801 elenarie

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Posted 25 November 2014 - 11:15

You are playing 5 year old content with design decisions which were made more than 5 years ago. The new stuff is wonderful!

 

Also, it is a MMO. Skyrim is not, do not even compare the two.



#12802 Shadrack

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Posted 02 December 2014 - 17:59

You are playing 5 year old content with design decisions which were made more than 5 years ago. The new stuff is wonderful!

 

Also, it is a MMO. Skyrim is not, do not even compare the two.

 

This. You can't really compare the two. I'm a big fan of both games, and if you look at my total gaming hours over the past 5 years WoW and Skyrim dominate. 

 

If you want to compare Elder Scrolls Online to WoW, there are fair comparisons to be made. Skyrim and WoW are both fantasy games with RPG/character development elements....and that's about as much of a comparison that can be made.

 

Questing in WoD has been far more fun and engaging for me than previous expansion (although I more-or-less skipped MoP). Ultimately WoW does not present a world to explorer and live in like in Skyrim. Its a world to conquer and move on to other content (like raids, dungeons, and PvP).



#12803 LaP

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Posted 08 December 2014 - 15:47

Starting to feel like maybe re-activating my WoW account wasn't such a grand idea.  I've been playing Skyrim a lot the past week or two, and that game, like all the other Elder Scrolls games, is amazing.  The attention to detail it just unreal.  I was roaming around the other day and happened upon a random cave.  I went in, found a journal talking about a guy who had gone in with his buddy to buy this old gold mine that appeared to be a dud.  He went to town for supplies, and came back to find his friend gone, presumably having left and given up on the mine.  This is all written in the form of a journal/letter left on a table in this mine.  I walked around and actually found a secret room with the guy's skeleton half buried under a pile of rocks, and a vein of gold right beside him.  He had found gold, and his friend assumed he'd abandoned him when he went out for supplies.  This was not a quest, nobody asked me to go here, it was just there, an interesting little find in the land of Skyrim.  Quests seem to ask you to do different things all the time, and the first person view kind of helps with immersion.

 

I've tried playing WoW for the past day or two, and it just seems like a huge repetitive grind fest.  The story lines for the quests are interesting if you take the time to read them but it's always one of a couple of things.

- Go to designated area, kill specified enemies, and take an item off their bodies.  (Most of the time these items aren't available unless you're on the quest, kind of spoils it)

- Go to designated area, look for specified objects laying around sparkling and collect them.  Items are usually surrounded by mobs, or may spawn a mob to attack you when you collect it.

 

There are a few exceptions, but they're rare, and I'm already getting REALLY bored of being lvl 85 and still being asked to, "Go here, kill those things, collect 8 insignia from their bodies, and come back to me."

 

I dono, I'll give it til' the end of the month since I paid for it, but it's not looking good for me sticking around.

 

 

If you are playing MoP right now you are not really playing wow. I'm sure some people will disagree but for me MoP is by far the worst xpac. I disliked it a lot of did not play the game for over a year because of this xpac. I basically leveled to 90 and then cancelled my account. The grind in MoP was totally awful.



#12804 elenarie

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Posted 09 December 2014 - 19:38

The new raid is VERY difficult.



#12805 trag3dy

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Posted 09 December 2014 - 22:51

The new raid is VERY difficult.

 

That's what I've heard but they've already toned down some things and there was a hotfix yesterday (the 8th) which provided buffs to a lot of classes.



#12806 elenarie

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Posted 09 December 2014 - 23:03

That's what I've heard but they've already toned down some things and there was a hotfix yesterday (the 8th) which provided buffs to a lot of classes.

 

Still not "good" enough, but it may be the players that are the issue. We did Tectus as soon as the raid was released, and that fight took us about 10 tries on Normal. But the last boss, it was just impossible for that time, and yet during SoO, we cleared Flex without any issues the first week after release. But I like that it Normal is tuned for HC dungeon gear, Heroic for full Normal gear, and Mythic for full Heroic gear.

 

I like the difficulty.



#12807 vetLOC

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Posted 11 December 2014 - 22:49

Ugh, so wanna play again. But must resist. Also, no money to sub, so resist not needed!



#12808 elenarie

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Posted 11 December 2014 - 22:57

Folks are almost done with Mythic. Method are now stuck at 6/7. These guys are good!

 

I feel like they need to make Blackrock Foundry even more difficult as it is rather easy to get gear this time around compared to pre-WoD. Since these people are Mythic raiders, they would do everything to get as much gear as possible, so, 7 raid locks, CMs, and profession items really make Mythic racing quite faster.



#12809 firey

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Posted 17 December 2014 - 20:56

Been playing on and off since the expansion came out, hadn't really followed the development of it.  Knew about garrisons, and stat squish but that's really about it.  Hit 100 two nights ago (couple hours every couple days).  Got my garrison up to level 3 currently collecting resources.  

The squish ended up being smaller than I thought, still a bit excessive having people at 200k HP (and I am sure much more at higher gear).   

I like that healing once again requires some skill.  I play a disc priest so Panada was basically

1) Spam Smite
2) Smite more
3) ???
4) Top healing charts

Healing feels back to TBC style healing (albeit with less theorycrafting and spells).  I've done two 100 instances (UBRS and the Forest One).  Both of which took an hour or so to complete which.. imo.. is awesome.  The game no longer feels like everything is just being given to you.. it requires some effort on the players part.