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Sins of a Solar Empire


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#76 Andre S.

Andre S.

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Posted 16 February 2012 - 22:30

I must say I like the size of the new Titan ships. That is ludicrous.

Posted Image

Mind you, a Kol class battleship is a capital ship, which is already several times larger than usual frigates, which are themselves several times larger than fighters and bombers.


#77 Yusuf M.

Yusuf M.

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Posted 16 February 2012 - 23:33

Wow. :|

#78 OP Island Dog

Island Dog

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  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 21 February 2012 - 22:20

GameSpy was able to take a look at Rebellion, and posted their preview.

http://pc.gamespy.co.../1219036p1.html


"Those Titans, super-capital ships which will become virtually unstoppable (except by another Titan) when fully leveled up, are built in a structure so large that it dwarfs even a starbase. The TEC Titan Foundry is an enormous shipyard that casts a looming shadow over half the gravity well. Titans must be researched and built in four stages, each of which alerts other players of what you're up to so they'll have a chance to catch you while you're vulnerable (having funneled lots of resources into your Titan project). "



#79 Yusuf M.

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Posted 22 February 2012 - 00:36

Thanks for the heads up, Island Dog. That preview was very informative. :)

#80 Yusuf M.

Yusuf M.

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Posted 03 March 2012 - 19:55

:)

Also, it looks like the public beta started for people that pre-ordered the game: http://forums.sinsof...com/?aid=418950



#81 OP Island Dog

Island Dog

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  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 02 April 2012 - 20:27

The full trailer for Rebellion is out!



#82 yxz

yxz

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  • Joined: 11-January 09

Posted 02 April 2012 - 20:41

The full trailer for Rebellion is out!

great trailer
can't wait!

#83 OP Island Dog

Island Dog

    Neowinian Senior

  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 04 April 2012 - 22:07

Beta 2 is out now!

http://forums.sinsof...com/?aid=421154

This second beta release adds in the Advent Loyalist and Advent Rebel factions, in addition to updated balance and optimizations for the TEC Loyalist and Rebels in either single-player or multiplayer via Ironclad Online or LAN. Also included in this release:

  • All the new technologies and balance of the Advent factions.
  • Construct the mind-controlling Loyalist Coranata or the devastating Rebel Eradica titans.
  • Expand your fleets with the new Discord class battleship capital ship and Acolyte/Vespa corvettes.
  • Steam Cloud support for save games.
  • More performance optimizations, graphics updates and lots more!
  • For a full change log, visit: http://forums.sinsof...pire.com/421091



#84 Emn1ty

Emn1ty

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  • Joined: 09-April 06
  • Location: Irvine, CA
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Posted 04 April 2012 - 22:55

Awesome. Was waiting for the Advent. The first beta almost turned me to TEC due to the new turtle powerhouse that is the TEC Loyalists.

#85 OP Island Dog

Island Dog

    Neowinian Senior

  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 18 April 2012 - 19:17

A minor update went out yesterday with a bunch of fixes and improvements.

Full changelog: http://forums.sinsof...pire.com/422166

You can update via Steam.

#86 OP Island Dog

Island Dog

    Neowinian Senior

  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 04 May 2012 - 21:05

New beta update (2c) is out now and available via Steam.

Lots of changes, and the full changelog can be found here.

http://forums.sinsof...pire.com/423729


Change Log:

[ Graphics ]

Splash loading screen added to provide player feedback while assets are being loaded.
Added large debris pieces for all capital ships and titans (per race).
Shield shader updated slightly to make shields more visible (work-in-progress).
Fixed shield meshes on various titans.
[ Gameplay ]

TEC
Starbase Self Destruct ability updated:
Blast will now affect strike craft.
Range increased to 9000/14000.
Damage changed to 4000/9000.
Corsev Battlecruiser Balance Adjustments:
Max HP increased from 2978 to 3127.
Max Shields increased from 1218 to 1279.
Max Antimatter increased from 210 to 270.
Antimatter per level increased from 20.25 to 35.
Laser damage increased from 75 to 82.5.
Updated Laser weapon timing (visuals).
Overhauled Salvage Operations ability system. Should now properly give bonuses for Boarded and non-Boarded ships.

#87 OP Island Dog

Island Dog

    Neowinian Senior

  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 15 May 2012 - 17:09

Sins: Rebellion - Beta 3 is out. Play as the Vasari!

Full beta 3 changelog: http://forums.sinsof...pire.com/424850

http://www.youtube.com/watch?v=PdgP-1qPjNk

#88 OP Island Dog

Island Dog

    Neowinian Senior

  • Joined: 04-April 04
  • Location: St. Cloud, FL.

Posted 11 June 2012 - 19:33

First review is out - from PC Gamer.

http://www.pcgamer.c...ellion-review/#

"

Bigger and more stable than ever, Sins of a Solar Empire: Rebellion will happily strip-mine your life of its free time."



#89 Emn1ty

Emn1ty

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  • Joined: 09-April 06
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  • Phone: Driod Razr

Posted 11 June 2012 - 21:35

Bigger and more stable than ever, Sins of a Solar Empire: Rebellion will happily strip-mine your life of its free time."

The beta has been happily doing just that for me and all my friends.

#90 Stup0t

Stup0t

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  • Joined: 08-August 07
  • Location: UK
  • OS: Windows 8.1 Pro x64
  • Phone: Nokia Lumina 520

Posted 11 June 2012 - 21:51

I have been playing sins lately on steam, getting back into the feel for the game. Looking forward to the new expansion.



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