What about counter strike?


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Im dinog a little study on Counter strike like games (FPS and some strategy involved) and I want to know what makes people like certain games. Counter strike seems to be the most popular due to its team based "make you think" attitude which can be argued. So id like to know what you guys like/dislike about CS like games and please be as specific as possible

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because when it comes down to it, it's about skill... and the fact that each round is a little bit different in the way things are done is great

realism is a drawing factor for me...

the simplicity of it is so amazing, but it's still able to provide a suspension of disbelief

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like: fun, exciting combat, realism, team-work, innovative ideas like battlefields use of vehicles, mods

dislike: cheating, teamkilling, excessive camping (cuz camping is essential in some games, although it can be abused)

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Natural Selection is my favorite game. The team aspect and being apble to talk freely with fellow gamers is a huge plus and the mix of FPS and RPG fits my tastes perfectly. I really like the fact how if you don't play as a team, you can't win. It adds a certain unity to the game. The fact that there arent many cheaters helps alot too.

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Why Like Counter-Strike?

Likes:

Easy to play

Team oriented

Modern Setting

Arcade style meet's realism

Money System. eg. Buy time, earning money etc...

Strong Team play.

Not your average Shoot'em up Death System.

very Strong e-sport.

Extremely balanced for competition game play.

Socialisble Game, especially at internet cafe's

But one of the main reasons why i think Counter-strike became big is becuase of the weapons, For some reason when i go play a Counter-Strike 'Clone' The same weapons dont have the same feal, it may sound silly but when i get weapons in Counter-Strike they have differnt feals for me. Like with the Colt/Ak it has a pretty fast firing rate and a strong Punch of power, when firing it hiting enemies and walls you can see the power it produces other games dont really have that on me. Another one for example is the AWP, i believe its the most fear'ed gun in any FPS, besides the BFG. If you counter a AWP'er and he misses his shot , i get the hell out of there asap. When you hear that bullet fire its a message to get out of there and take cover.

:laugh:

edit: Forgot, its VERY addictive for people, i've been playing it for about 2 years now and i still want more ;),

well cant think ofanymore likes atm.

Dislikes.

No constant-jumping (aww)

Cheats (well duh)

Aging engine

How it attracts 12 year old retards, which cant aim and use cheats.

The Abuse that fly's around public servers.

Whinging bitchs on servers. eg. Bs ,gf, You cheat!

well thats it for me cant think of anymore

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Not your average Shoot'em up Death System.
Can you elaborate on that? I think your talk about how the guns feel different is good but im not completely convinced that makes it so different.

crane, what makes TFC so much better?

Does the fact that the engine is aging effect your decision in playing games like this?

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well in the beginning the only reason i started up playing CS was thats what my clan was moving towards. i like the realism factor of the game however that can be argued, its just real enough and yet has the right balance of a steady paced shooter. that is why i think the game is so popular, its easy to play and "harder" to master. as for the mass amounts of cheats well the top games of the moment always attracts the hacks. Just the way it is and will always be sadly.

Edited by vas
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I think its the unrealism factor that makes it much more popular. If the game had more realistic features then it would be a harder game to play thus there wouldn't be any 13 year old youngens who abuse and complain so much.

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i like the realism factor of the game however that can be argued,

I've been playing CS from the word go, and I'm sorry realism is not the word. Just because the guns are fairly accurately designed doesn't mean the game is realistic. This game is excellent don't get me wrong, I think Smiffy is right in that it doesn't take a ninja PC to run the game smoothly so alot of people have access to it and it runs ok over a low speed connection.

Troop101 - Exactly.

Cs introduced many different elements to the standard team deathmatch scenario, when it came out there were not many games like it and those that were wernt as easy to pick up and play as CS. talking from the UK high speed net connections wernt wide spread at the time (at least not like they are now) and halflife had won so many awards that everyone had a copy anyway, the fact that a quick download was available for free to convert the already popular online HL to CS meant that it was quickly very popular.

Now-a-days i have quit clan life and enjoy the fun of the game as well as others (BattleField1942). I'm just happy i'm not starting out from scratch else i would be put well off the game and i can see why alot of new people are.

neway i could ramble on and on and on and....on about it but i suppose i'd better get some work done else i'll get fired and won't be able to pay for my broadband and then i'll have to actually go and get a life :no: :no:

/me wonders what the sun looks like

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It's fast and u need skill to be successful... I love battlefield1942 etc, but they're a different breed of games... cs is all about mad reflexes and adrenaline rushes :)

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cs is brilliant cause it can run on 56k and real slow computers and its a very realistic game imho and they invented it 3 years+ and it still rocks on (Y) i love playing cs, i play it regulary

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i agree with the netcode argument... it's one of the most efficient ones i've ever seen... for servers to handle 32 players and provide a ping of 60 to each (if not less), damn nice :)

also, have you ever watched some of these people get shot?

They fly back, or they do other things. I've seen UT2003's karma engine, and it looks so ****ing ghey compared to the simplistic falls of CS. And to see some guy crouched down, then watch him get awped and fly back a bit and land, well... it's pretty ****ing cool.

If they could implement a few new things... like, tone down the awp (or make it more expensive), fix bounding boxes so that characters when dead did not go through walls and floors (add to realism), etc that would make the game even better

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I've been playing CS from the word go, and I'm sorry realism is not the word.  Just because the guns are fairly accurately designed doesn't mean the game is realistic.

well compared other shooters out there its more realistic ie: ut2k3? q3a? and its a more fesable concept than a deathmatch arena or ctf varients. thats all i was saying. and im pretty sure i did make reference to the balance of realism and the lack of it. but whatever its just a game thats kinda fun to play :)

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well compared other shooters out there its more realistic ie: ut2k3? q3a? and its a more fesable concept than a deathmatch arena or ctf varients. thats all i was saying. and im pretty sure i did make reference to the balance of realism and the lack of it. but whatever its just a game thats kinda fun to play :)

fun to play? i dont really understand why still. icarus said it was fast and you need skill. its slower than most of the other games before it and vas said it was easy to play which doesnt fit with needing skill. The current full download of CS is well over 100 megs yet its popularity was still growing when it hit 100mb which is a BIG download for people with 56ks. Ive noticed the comment about haveint 32 players and not having much lag doesnt always fit. most servers I enter with over 20 people have huge lag, I also remember playing q2 with friends on 56ks with better pings than CS on average. Granted railguns are harder to use with lag than a colt is, it still doesnt seem less laggy than some other games.

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well compared other shooters out there its more realistic ie: ut2k3? q3a? and its a more fesable concept than a deathmatch arena or ctf varients.

....true, but when you look at games like ghost recon and operation flashpoint which both offer realistic gameplay it falls short on realism, and team work i've had much more realistic battles with both of those.

CS was groundbreaking with it's different styles of gameplay but it was always a shooter rather than a realism game, i'll always preffer it over UT or Quake but after playing it for so long i now want somthing more. Battlefield 1942 is doing that at the moment, it's still not ulra realistic but it's somthing new and different as well, true the teamplay is rare but when it is there it makes for a great game.

any way if we're talking about realism i can't really proffes as i've never even held a gun...or a hostage ;)

....loud noises scare monkeys :wacko: :wacko: :wacko:

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- The requirements are low, which gets you lots of gamers automatically.

- Lots of thinking/teamwork is involved.

- It's free.

- One word: realism. It may not be amazingly realistic, but it's pretty close. If you say it's not, I recommend you go get an M16 and fire it. Tell me how it feels.

- It's extremely fun.

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well i love it becouse of the "normal" engine, not all that over pumped **** and it stays at a normal play level, not to fast and not to slow. joining a good server takes no time, like other games the first 5 servers you join theres always an error. and who said it whas free ... well u need half-life for the free version and as far as i know HL isnt free, you could also pick up the retail version wich isnt free either ....

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In my opinion Soldier of fortune 2 is the best ultra-realistic FPS out there at the moment, although counter-strike is a great game, the models look a bit "blocky" and do not bare any real ressenblance to humans although the selection of weapons and the ability to skin your weapons and models from a selection of thousands of skins is quite kewl.. :yes:

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well i love it becouse of the "normal" engine, not all that over pumped **** and it stays at a normal play level, not to fast and not to slow. joining a good server takes no time, like other games the first 5 servers you join theres always an error. and who said it whas free ... well u need half-life for the free version and as far as i know HL isnt free, you could also pick up the retail version wich isnt free either ....

I said it. CS is free, and that is what we're talking about. If you want to get into the logestics of "free", then let's go for it. If you get any game for "free", then you have to have a computer to run it which is not free. And then you have to have a house or somewhere to plug it into which is not free. You also need an internet connection to play games online, also not free....

It's a mod. It's free.

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well i love it becouse of the "normal" engine, not all that over pumped **** and it stays at a normal play level, not to fast and not to slow. joining a good server takes no time, like other games the first 5 servers you join theres always an error. and who said it whas free ... well u need half-life for the free version and as far as i know HL isnt free, you could also pick up the retail version wich isnt free either ....

Yeah, and half life is now like what, $5 in any discount bin? Haha, it's PRACTICALLY free.

But CS itself IS free. Free to download, free to **** with. You need HL to PLAY it, but CS is still FREE. I can dl CS without having HL installed on my comp and guess what, it's FREE. But I can't play it of course. :)

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Well we used to play it heavily when it was early beta, and we did so because of the team play element in an environment that ment strategy was essential. As far as I'm concerned, its the first FPS were team play *really* mattered.

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