Splinter Cell 1.2 (UK)


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A new patch for Splinter Cell is now available for download. It includes all updates from version 1.1 as well as fixing a whole host of other issues. Please note that there is a European and US version of this patch. Please ensure you download the correct version, corresponding to your game.

note: it says that there is a US and European version of the patch, but there is no trance of the US patch so far.

1. DETAILS PATCH 1.2

PROBLEMS SOLVED IN THIS VERSION:

- The 3D Sound button in the Sound config area is now properly activating/deactivating 3d hardware sound acceleration/positioning;

- In Shadow Projector mode, the shadow filter design was changed to LOW/MEDIUM = 2x2, HIGH = 3x2, VERY HIGH = 3x3 depending on the value of Effects Quality in the video settings menu;

- Holding or Pushing CTRL while going back to the main menu no longer bring you back to a cube map with a default texture;

- Laser micro success/failure computation fix;

- Benchmark mode (see instructions in readme file);

- No more guard/unguard, check/uncheck to speed up performance;

- No more Shadow Details in Shadow Buffer mode (that setting was useless on GF3/GF4Ti/FX cards);

- No more bugs submitted to EPIC;

- 800x600 is now supported by 32 MB video cards;

- GeForce 256, Radeon 7500 cards and Xabre 200/400/600 cards (with 3.11 drivers) are now officially supported;

- Night vision fix for several graphic cards;

- Video memory optimization.

Splinter Cell (UK) news

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