BANDITS - Phoenix Rising 1.1 patch released


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BANDITS - Phoenix Rising by Grin - retail v1.1 patch

* Note: Some of these fixes are allready implemented in the Trisynery

USA-version

Changed Gamebalance

* The games starts with additional weapons, the Sharkbite and the Scrapmaker.

* Weapons in general are recieved earlier in the game.

* Increased the armour on all player vehicles.

* Decreased the armour on Vincent.

* Decreased the armour on Sebastion.

* Increased the armour on the train in mission 13.

* Additional balancing of enemies.

Major Bugs

* Fixed a bug in win-XP which sometimes made the game lag and then die.

Minor Bugs

* Fixed a bug in mission 3 which could result in a checkpoint not being

recognized.

* Fixed a bug in mission 5 that sometimes made the enemies disappear or hard to

find.

* Fixed a bug in mission 12 which could result in certain mission information

not being presented to the player.

Additional

* Added a new multiplayer level.

* All files are now open for moding. Such as weapons and effects (just open and

edit the xml files to mod).

* Additional fixes to increase stability on certain ATI and Nvidia cards. (Make

sure to always use the latest drivers from ATI and Nvidia)

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