nekrosoft13 Posted April 22, 2003 Share Posted April 22, 2003 BANDITS - Phoenix Rising by Grin - retail v1.1 patch * Note: Some of these fixes are allready implemented in the Trisynery USA-version Changed Gamebalance * The games starts with additional weapons, the Sharkbite and the Scrapmaker. * Weapons in general are recieved earlier in the game. * Increased the armour on all player vehicles. * Decreased the armour on Vincent. * Decreased the armour on Sebastion. * Increased the armour on the train in mission 13. * Additional balancing of enemies. Major Bugs * Fixed a bug in win-XP which sometimes made the game lag and then die. Minor Bugs * Fixed a bug in mission 3 which could result in a checkpoint not being recognized. * Fixed a bug in mission 5 that sometimes made the enemies disappear or hard to find. * Fixed a bug in mission 12 which could result in certain mission information not being presented to the player. Additional * Added a new multiplayer level. * All files are now open for moding. Such as weapons and effects (just open and edit the xml files to mod). * Additional fixes to increase stability on certain ATI and Nvidia cards. (Make sure to always use the latest drivers from ATI and Nvidia) Download Link to comment Share on other sites More sharing options...
TheFlusher Posted April 22, 2003 Share Posted April 22, 2003 oh darn, just in a few days i posted a thing about bandits and this patch is released..what a timing ;) Link to comment Share on other sites More sharing options...
nekrosoft13 Posted April 23, 2003 Author Share Posted April 23, 2003 its a good patch, game plays better now :) Link to comment Share on other sites More sharing options...
.KICK Posted April 23, 2003 Share Posted April 23, 2003 wee, does it nice Link to comment Share on other sites More sharing options...
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