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|Soyuz/Fregat Galileo launches to wrong orbit||
|Why did Microsoft skip Windows 9?||
|Why different free spaces ? (Same hdd size & files).||
|Here's Microsoft's first video of the Windows 10 preview release||
Posted 30 April 2013 - 00:54
Posted 30 April 2013 - 01:04
Posted 30 April 2013 - 07:08
Posted 30 April 2013 - 15:02
Hmmm, my game recently started lagging (I am on Nvidia though), so going to see if this does anything for me. Thanks for sharing.
Since patch 1.1 and the new ATI catalysts released a couple of days ago the game has really started to lag, which is odd given that I haven't changed any of the settings. I was one of the lucky people that didn't experience any lag on the release version infact it ran very smoothly for me. I've tried a couple of suggested fixes (Vsync and changing the pool size) and no help. Anyone else noticed this problem?
Update: Fixed it by opening /my documents/my games/Bioshock Infinite/XGame/Xengine.ini and putting in these values:
They were originally at 512. Setting them both to 2048 eradicated my lag
I am tempted to do the same as well. Just may watch a video online of the ending and be done with it. Either that or I am definitely going to put the game on Easy just so I can see this "amazing" ending, I am so bored and so struggling to beat this game right now it is not even funny. This easily wins the most overhyped game in the history of video games IMHO. I just cannot get how it is receiving so much praise when the gameplay itself is so damn repetitive. It would be similar to saying a movie is great because it has a fantastic soundtrack. Just does not make for a complete package.
I found the game so unengaging I can't find the motivation to finish it. I'm pretty sure that I am on the last chapter, I am on my way to meet Comstock. I tried it on easy just to rush through the level and see the ending, but I wasn't up for the grind.
I loved Bioshock, but Infinite's story falls flat. I found the writing and characterization to be wooden and disjointed. I wonder if they had 8 hours of story, and only 4 hours of gameplay (they even padded the levels to stretch out the story), so they had to whittle the story down and took so much out of it that it fell flat.
The combat wasn’t fun. It was fun in Bioshock, but not in Infinite. I wonder if it’s because the combat system of plasmids and weapons are best suited to an enclosed environment and not an open one.
I found Elizabeth to be very two dimensional. I just couldn’t feel a connection to her and couldn’t care if she lived or died. Her dialogue and actions were stilted and lack cohesion. I mean, Alyx Vance, now that’s a character that made me feel for her! Elizabeth was just some tepid NPC to me.
The main character, his decisions and reactions were all over the map, without any clear reason as to why he did anything. Sure, there was exposition, but again it seemed that there were huge gaps in characterization in order to wrap it around uninspired gameplay.
At this point I am tempted just to read about the ending, or watch it on youtube, rather than zerg forward. I’m going to give it some time and maybe I will feel motivated to finish and find out what happened in a month or so.
Posted 01 May 2013 - 07:06
Posted 01 May 2013 - 08:47
This easily wins the most overhyped game in the history of video games IMHO.
Posted 01 May 2013 - 09:07
Thanks for sharing this, as it lets me know I am not going crazy, as it seems like those of us with this particular opinion of the game are definitely in the minority.
I sometimes wonder if I have just become to harsh of a critic, but I really do not think this is the case. For example, I am really loving the new Tomb Raider game, and in fact I have gone back to playing it for now. So it is not that I do not like any games out there, it just so turns out I am not loving the one game it seems the majority of the gaming world is currently all about. I no doubt am still going to finish it eventually, just feel as if taking a break from it may reinvigorate something and I am hoping I will enjoy it that much more.
And also wanted to say, I could not agree more about the plasmids vs vigors. In the original Bioshock, the existence of plasmids made a ton of sense. In this game, the vigors seem forced in to the overall storyline itself. Absolutely agree there.
Posted 01 May 2013 - 13:13
Posted 26 May 2013 - 18:39
Posted 30 May 2013 - 21:36
Posted 31 May 2013 - 21:55
Posted 30 July 2013 - 13:35
2 New DLC packs announced. Arena match "Clash In The Clouds", and story-driven "Burial At Sea: Episode 1".
Posted 31 July 2013 - 04:00
Who on earth asked for an arena mode? C'mon Irrational, no one wants that garbage -- the gunplay was perhaps the worst aspect of the game.
Posted 31 July 2013 - 19:09
The story is very detailed, I don't often play games over a 2nd or 3rd time but with infinite it's worth not rushing and trying to find all the voxiphones at least as they expand the story and give you much needed details that make sense when you're done. As for the ending itself, I thought it was pretty straight forward, or maybe I've read and watched enough scifi that it didn't seem complicated to me.
As has been pointed out though there are enough hints/clues right from the start that if you've played it once you pick up on the 2nd and 3rd time. Like at the first scene where the guy tells the girl that "he DOESN'T" row. heh, those little details are such nice touches.
Anyways I can't wait for the two part story driven DLC, that trailer has my mind racing with ideas about what might be going on. Oh and older Elizabeth is <3.
Posted 31 July 2013 - 19:16
The game was OK... not as bad as I thought it would be, the ending was just plain bad, [spoiler\] this is not the only attempt that I have seen on a game trying to use multiverse [\spoiler], I actually played the game very fast and did every single thing it was possible to do on the game, considering I tend to explore every single part of the world since I'm an old school RPG gamer. Difficulty was set on normal though. I certainly think that the whole Bioshock series is a bit overrated, but at least I liked the effort put onto the game to create an FPS where there is LIGHT (feels so much different from dark themed FPS). I obtained the game thanks to the AMD never settle reloaded bundle and played it mainly by the girl... and yet even at that the ending dissapointed.