McCordRm Posted September 24, 2010 Share Posted September 24, 2010 So this is obviously not the same Civilization game as those which came before it. Therefore, I thought it would be a good idea to have a thread dedicated to hints, tips, playstyles and strategies for new and veteran players alike. Leave discussions for the other Civ thread... this one is just for posting your pointers. 1. Know thyself. Your weaknesses in this game really are weaknesses. I love to play the Japanese, for example. If there is no iron around my kingdom, however, my Samurai units become a moot point since I can't even build them. In this case, I can either start over or send scout units out with the sole mission of locating an iron resource, then sending a Settler out there to build a city JUST to harvest that resource, and then a worker to build a road back to my Civilization. It's a lot of work, but it definitely pays off. Building cities with an actual purpose (like to take advantage of a specific resource or because it's an awesome money-generating spot) is a key strategy in Civ 5. 2. Cities with a purpose. As stated above, cities are resources unto themselves. Unlike previous Civ games you don't have to worry about keeping individual cities happy. This means that if you find a spot on the map that's worth 3 gold per turn and is surrounded by luxury resources or production-generating tiles, you can and should build a city there JUST to pump out those benefits for your civilization. If you've ever played the Age of Empires games, you may be familiar with creating food farms and the like... same strategy. 3. Advanced options. Play with them. When you start a new game, you can tailor it to your preferred playstyle pretty well. If you're a glutton for punishment, for example, turn on the raging barbarians; think they're bad now... give that one a shot and pray to your gods. One of my favorites is to turn off the Bias map location option. This is great for teaching you to adapt to scenarios like I stated in #1; not being able to find iron until I got to a new continent or island kept me thinking strategy as I fought off swordsmen that I couldn't build myself. 4. Think ahead when going to war. I can't state this enough: This isn't the other Civ games. You can't simply keep pushing out new combat units to take over a city; it's WAY too slow and cities heal. If you're going to take a city, create all the troops you're going to need and know where you're going to place them before marching them off. If you move them in a couple at a time the enemy will expect an attack and start sending re-inforcements immediately to engage your individual units and keep you weak. It'll waste your time and resources. Also note, if you're attacking a city near the ocean, use Ships to bombard it from offshore before sending in ground troops. And/or, use the ships to keep those pesky reinforcements from getting to the fight. 5. City bombardment. Quick note on this... you need to check all of your cities before you end each turn. You sometimes get a message letting you know that an enemy is within range of one of your cities and can be attacked... but not always. So always, always double-check your territory. Also, if you seperate your cities appropriately, you can setup gauntlets where more than one city can blast an encroaching enemy. Link to comment Share on other sites More sharing options...
obiwong Posted September 26, 2010 Share Posted September 26, 2010 couple of good reads A Civ5 Guide for the Civ4 Veteran Tiles, Resources and Improvements - A guide to explaining Yields Link to comment Share on other sites More sharing options...
Kussie Posted September 26, 2010 Share Posted September 26, 2010 A quick little tip, the AI wont declare war on you if you have a research agreement with them. It's a good tip to keep them at bay while you build Link to comment Share on other sites More sharing options...
scaramonga Posted September 27, 2010 Share Posted September 27, 2010 Build roads to neighbours & City States as soon as you can, this makes for a speedy attack when the need arises ;) Link to comment Share on other sites More sharing options...
McCordRm Posted September 27, 2010 Author Share Posted September 27, 2010 Build roads to neighbours & City States as soon as you can, this makes for a speedy attack when the need arises BE CAREFUL with that one. In previous Civs, you got a bonus to having roads. In Civ 5, you have to pay upkeep on EVERY road you build. And it gets real expensive, real fast. Here's a tip on building Wonders: If if a Wonder has an in-city building requirement (For example: Requires that every city has a barracks), make sure you keep track of that WHILE building the Wonder. Let's say you currently have two cities and each has a barracks. You start building the Wonder. While that Wonder is building, you either take over or build a new city. Obviously, the new city doesn't have a barracks yet and this causes the Wonder to stop building immediately. Link to comment Share on other sites More sharing options...
red. Posted September 27, 2010 Share Posted September 27, 2010 BE CAREFUL with that one. In previous Civs, you got a bonus to having roads. In Civ 5, you have to pay upkeep on EVERY road you build. And it gets real expensive, real fast. Here's a tip on building Wonders: If if a Wonder has an in-city building requirement (For example: Requires that every city has a barracks), make sure you keep track of that WHILE building the Wonder. Let's say you currently have two cities and each has a barracks. You start building the Wonder. While that Wonder is building, you either take over or build a new city. Obviously, the new city doesn't have a barracks yet and this causes the Wonder to stop building immediately. I didn't know about that one. Thanks, it would have almost certainly caught me out! I've only played it for 30 minutes or so, so can anyone tell me what their experience is like with City borders expanding? I'm finding that i'm having to tiles more than not. Maybe because i'm still early on in the game. I'm guessing this speeds up when you produce more culture? I'm just struggling to find things for my workers to do at the moment. Link to comment Share on other sites More sharing options...
Ci7 Posted September 27, 2010 Share Posted September 27, 2010 I didn't know about that one. Thanks, it would have almost certainly caught me out! I've only played it for 30 minutes or so, so can anyone tell me what their experience is like with City borders expanding? I'm finding that i'm having to tiles more than not. Maybe because i'm still early on in the game. I'm guessing this speeds up when you produce more culture? I'm just struggling to find things for my workers to do at the moment. yep it does culture influence just take a note you can no longer takeover lands owned by other civ (using culture influence ) , only way is by taking over there city and/or razing it Link to comment Share on other sites More sharing options...
obiwong Posted September 27, 2010 Share Posted September 27, 2010 yep it does culture influence just take a note you can no longer takeover lands owned by other civ (using culture influence ) , only way is by taking over there city and/or razing it if you have a great artist they can still culture bomb to claim land (does have political implications) Link to comment Share on other sites More sharing options...
McCordRm Posted September 29, 2010 Author Share Posted September 29, 2010 New Lesson: Never discount a Civilization. It may not look good on paper, but could turn out to match your playstyle perfectly. I think the Egyptians have become my Domination Nation. lol Link to comment Share on other sites More sharing options...
Shaun N. Posted September 29, 2010 Share Posted September 29, 2010 I don't think I'm spending gold enough, I keep getting told by the woman to spend more, I have about 1500G and an income of about 25g per turn. What should I do to spend more? what would you suggest spending more on? Link to comment Share on other sites More sharing options...
obiwong Posted September 29, 2010 Share Posted September 29, 2010 I don't think I'm spending gold enough, I keep getting told by the woman to spend more, I have about 1500G and an income of about 25g per turn. What should I do to spend more? what would you suggest spending more on? upgrade units buy more units give money to city states create research agreements. i've even given gold to other civs if they don't have enough and then propose a research agreement (not sure if this works on harder levels) Link to comment Share on other sites More sharing options...
GreenMartian Posted October 2, 2010 Share Posted October 2, 2010 Giving money to city states are extremely useful. Hover over their type (Maritime, Cultural, Military, etc) to see the benefits. Link to comment Share on other sites More sharing options...
theclueless Posted October 4, 2010 Share Posted October 4, 2010 i found that gold mines are extremely important at the early game; they literally keep you from going bankrupt while trying to build a decent size empire WITH roads Link to comment Share on other sites More sharing options...
LiquidSolstice Posted October 5, 2010 Share Posted October 5, 2010 Do you guys buy units or do you just keep making them manually through multiple turns? I'm starting to realize that my gameplay might be suffering due to the amount of time it's taking for me to build these units. I hate going through whole turns without actually doing anything :( Link to comment Share on other sites More sharing options...
Ci7 Posted October 5, 2010 Share Posted October 5, 2010 Do you guys buy units or do you just keep making them manually through multiple turns? I'm starting to realize that my gameplay might be suffering due to the amount of time it's taking for me to build these units. I hate going through whole turns without actually doing anything :( early turns of the game i have been skipping lot of turns , barely they is anything to do after that when i get multiple cities that another story..... most of the time i make the workers to build improvement automatically , because it is just a lot of work :/ Link to comment Share on other sites More sharing options...
GreenMartian Posted October 5, 2010 Share Posted October 5, 2010 Do you guys buy units or do you just keep making them manually through multiple turns? I usually just let military city states build them for me. Link to comment Share on other sites More sharing options...
scaramonga Posted October 8, 2010 Share Posted October 8, 2010 For those who followed Sulla's excellent Civ IV Walkthrough, he has started on his Civ V version, which can be found HERE. Good read :) Link to comment Share on other sites More sharing options...
Azies Posted October 28, 2010 Share Posted October 28, 2010 Nuke Burn War Fire BURN BUURN BUUUUUURN...oh sorry.. no I just attack anything that doesn't agree with me. :3 Link to comment Share on other sites More sharing options...
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