Jump to content

1,441 posts in this topic

Posted

[quote name='Tuishimi' timestamp='1365271227' post='595621042']
Wait, what staff?



After you help them a few times they will follow you if you ask them. But only the ones from that place...
[/quote]

[spoiler]Miraak's Staff when you defeat him[/spoiler]

Share this post


Link to post
Share on other sites

Posted

O.K. I am officially embarrassed that I don't think I took *it* when I defeated him... I probably just overlooked it since I don't generally play a mage...

Share this post


Link to post
Share on other sites

Posted

Yeah... I completed all the quests and they still just grunt at me. Sometimes a bunch will just appear and help me defeat something. Sometimes a group of them will just attack me.

Finished the main story line to Dragonborn. It was fantastic. The amount of side quests has kept me occupied for awhile. So much more in terms of depth than Dawnguard had. I really hope they come out with another DLC before Scrolls 6.

Share this post


Link to post
Share on other sites

Posted

[quote name='Tuishimi' timestamp='1365321094' post='595621962']
O.K. I am officially embarrassed that I don't think I took *it* when I defeated him... I probably just overlooked it since I don't generally play a mage...
[/quote]

Understandable lol,but the staff shoots out I forgot the name of it, but tentacles.. its pretty cool

Share this post


Link to post
Share on other sites

Posted

Still love this game.  Another play through.  Quite an awesome selection of mods.  Plaything time through in a "hardcore" kind of way with an alternate death mod that promotes death penalties over save/reload and frostfall, a wilderness survival mod.  Also disabled fast travel and trying to stay focused on areas of skyrim rather than spreading the whole map back and forth.

 

EEcnFXil.png

1 person likes this

Share this post


Link to post
Share on other sites

Posted

Still love this game.  Another play through.  Quite an awesome selection of mods.  Plaything time through in a "hardcore" kind of way with an alternate death mod that promotes death penalties over save/reload and frostfall, a wilderness survival mod.  Also disabled fast travel and trying to stay focused on areas of skyrim rather than spreading the whole map back and forth.

 

EEcnFXil.png

 

You play without fast travel? You must have patience made of steel. :)

I just wish they didn't add that feature in, so I wouldn't be tempted to use it. I really do enjoy exploring Skyrim.

Share this post


Link to post
Share on other sites

Posted

You play without fast travel? You must have patience made of steel. :)

I just wish they didn't add that feature in, so I wouldn't be tempted to use it. I really do enjoy exploring Skyrim.

 

I still use the carriages between major cities.  Also, the FrostFall mod I play with has a craftable walking stick that increases run speed which helps.  Too be honest, Skyrim isn't really that large at all... it feels much larger when using fast travel I think than by walking it by foot.

 

For me it is about immersion.  Pretty much this is the only game I care about immersion that I think I have ever played.  Other games, I'm just finding my way to an end.  Skyrim, its about me getting lost inside of it.

 

I try to just focus on one area of the map at a time.  Quests that take me further than the immediate area, I save for later.  Since I'm playing a thief class this play through, my main focus at the moment has been Riften.

 

There really is no right or wrong way to play Skyrim except for whatever makes for the most enjoyable playing experience for you.  That's what makes the game great.

Share this post


Link to post
Share on other sites

Posted

Time for a Dark Souls vs. Elder Scrolls fighting game! Dragonrider vs. Dragonborn! Who'd win?

Share this post


Link to post
Share on other sites

Posted

I don't know how you get immersed in a game that has bland voice acting / same voices for every region, and no voice acting of the player.  :/

 

I played through it once + DLC minus heartfire with as much done as possible (on hardest, then bumped to legendary when that came out) & 81 with a few mods and that was enough for me.  The game is just so repetitively boring and the open world only makes things worse imo because there's so much empty exploration for nothing especially when the game itself is very linear story wise.  Oh look its a random bear zzzzzzzzzzzzz.

Share this post


Link to post
Share on other sites

Posted

Bland voice acting? Too harsh. Ian McKellan and Max Von Sydow, come on!

Share this post


Link to post
Share on other sites

Posted

the open world only makes things worse imo because there's so much empty exploration for nothing especially when the game itself is very linear story wise.  Oh look its a random bear zzzzzzzzzzzzz.

 

I think that is the first time I've ever heard anyone complain about a game having a large open world to explore. Sounds like this isn't your style of game.
 

 

Share this post


Link to post
Share on other sites

Posted

I think that is the first time I've ever heard anyone complain about a game having a large open world to explore. Sounds like this isn't your style of game.

Pretty much that.  I'd rather be doing other things than waste hours roaming grinding it out more than necessary.  I fast traveled as much as possible and disabled encumbrance.  The game's combat okay which is why I played it.

 

Yes the voice acting in every single Bethesda game is extremely terrible.  Despite who the actors themselves are, its all monotone.  And they have the same like 10 people in every town which I notice immediately and find quite annoying.  Or things like the same 10 lines from each guard's voice.  Doesn't give the NPCs any personality what-so-ever or characters to actually have a feel for.  This kills the immersion factor for me.  Perhaps I am too spoiled by Mass Effect series but still.

Share this post


Link to post
Share on other sites

Posted

Pretty much that.  I'd rather be doing other things than waste hours roaming grinding it out more than necessary.  I fast traveled as much as possible and disabled encumbrance.  The game's combat okay which is why I played it.

 

Yes the voice acting in every single Bethesda game is extremely terrible.  Despite who the actors themselves are, its all monotone.  And they have the same like 10 people in every town which I notice immediately and find quite annoying.  Or things like the same 10 lines from each guard's voice.  Doesn't give the NPCs any personality what-so-ever or characters to actually have a feel for.  This kills the immersion factor for me.  Perhaps I am too spoiled by Mass Effect series but still.

 

It is part of the quirky charm of their games, the Arnold-sounding guards were especially obvious. And yes, the cast is quite limited. You either accept it as part of the world or not, much like the magically appearing brooms and oddly prevelant buckets.

Share this post


Link to post
Share on other sites

Posted

I found the voice acting to be on par with other games in the genera.  Not outstanding, but not the worst in a game ever.  I've actually disabled the voices and just read the subtitles now because, yes, after the hundreds of hours I've put into the "10 voice actors" have become annoying.

 

If it were not for all the mods available that really expand the game (perk systems, spells, abilities, even whole new towns) and the quest content in the game I doubt it would still keep my interest.  The mod authors keep the game worth playing for me.

Share this post


Link to post
Share on other sites

Posted

Here is what I have to say about this game after 80 hours,

 

TLDR,

Gets repetitive quickly.
I simply stopped playing out of disappointment.
Lacks depth of DA / LOTR / Witcher game.
Immersion breakers: all locks are the same lock, cognitive dissonance, 'big' battles pretending to be big due to engine limitations
Dragon fights are disappointing.

You will get 50-80 hours out of it.

 

Review / Comments on the game,

 

Lock picking gets boring quickly.
It is the same lock and the same mini-game over and over again.
I must emphasize that it IS the SAME lock each time.
It doesn't matter what the door's looks like - the mini-game always shows the same lock.
There is no unlock spell or ability to force a door open or bash in a chest's lock.
Tedious!

 

Skyrim's engine is horrible. There are no big fights in Skyrim - the engine can't handle it.
When you participate in the civil war quests, you will realize this.
You will never see an army, just a dozen men or so - and the dead bodies disappear.
Clinging on to technology from 2004, such as DX9 and 32-bit, explains a lot.
Bethesda is living in the past causing performance and graphic quality to suffer.
Devastating immersion breaker.

 

Cognitive dissonance. There is no connection between quests and prestige.
I had to kill a wraith after completing the main quest and becoming archmage to start the civil war quests.
I was given a bad armor even though I was clearly wearing a better armor.
There seems to be no "This khajiit looks strong, let

Share this post


Link to post
Share on other sites

Posted

--x-snip-x--

 

You will get 50-80 hours out of it.

 

--x-snip-x--

 

Damn.  As bad of a review as you push forward, this alone should make the game an insta-buy for most gamers.  Vast majority of AAA titles give me 12 - 20 hours of gameplay.

 

I agree that the "end game" really falls apart though.  Everyone I've talked to that have invested much in the game have complained about this.  The game feels really immersive and magical in the early levels of the game, but Bethesda could have done a better job at making some kind of an "end game" worth playing. 

 

What bugs me the most about Skyrim is that there really are no factional relations stats of any kind.  Your actions should lead to someone somewhere being ###### off at you and not wanting to help you.  All the quest lines are very linear and few have decisions that lead to consequences larger than the outcome of the specific quest you are working on.  Nobody in the world of Skyrim seems to give a flying #### that you are carrying around a countless number of "evil" Daedra artifacts that you no doubt had to do something slimy to get your hands on (for example). 

 

 

I could pick Skyrim apart bit-by-bit just as you have done here.  My friends and I have sat down and all had this discussion years ago when the game first came out (yes, I'm kinda poking you for a late review of the game).  Despite that though, we have all come to the conclusion that it was a great game that was filled with many hours of enjoyment.

 

A lot (but not all) of my issues with the game have been resolved via modding.

Share this post


Link to post
Share on other sites
You are commenting as a guest. If you have an account, please sign in.
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.