CEDAR3D - open source 3d math library for 3d modelling


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Hi all, I just launched a 3d math library.The library allows you to take 3d vertex data and do, rotation, translation, scaling...on the model.

The library was written for beginners in graphics development to understand how objects are rotated and transformed by using matrix multiplication.

the library was written in c++ and allows for easy integration with opengl. In opengl ES2.0 where all the matrix manipulations are left up to you, CEDAR3D comes in very handy.

Please check it out and let me know what you think. A great deal of documentation is included in the package for you convenience

http://www.floraone.sourceforge.net

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