kibkid Posted February 18, 2011 Share Posted February 18, 2011 Hi all, I just launched a 3d math library.The library allows you to take 3d vertex data and do, rotation, translation, scaling...on the model. The library was written for beginners in graphics development to understand how objects are rotated and transformed by using matrix multiplication. the library was written in c++ and allows for easy integration with opengl. In opengl ES2.0 where all the matrix manipulations are left up to you, CEDAR3D comes in very handy. Please check it out and let me know what you think. A great deal of documentation is included in the package for you convenience http://www.floraone.sourceforge.net Link to comment Share on other sites More sharing options...
Crucify Posted March 14, 2011 Share Posted March 14, 2011 Thanks kib, this is nice!! Link to comment Share on other sites More sharing options...
kibkid Posted April 27, 2011 Author Share Posted April 27, 2011 Thanks kib, this is nice!! Thanks. Sorry I haven't replied but I have been busy for a while and haven't logged on. Have you used it? Link to comment Share on other sites More sharing options...
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