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#226 Doli

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Posted 26 April 2011 - 16:35

Unlikely, as they would have simply removed/blocked access to the "Dev" part for everybody until they fixed the issue. They would do this as it would only **** of the Devs, would result in no media spotlight, no news and no consumers would probably not even be aware of it.

Instead they have had to take down the whole network, suffer horrible PR and **** off a lot of gamers, most likely for a very good reason.


We dont know how the PSN is structured, a dev could just be a normal user with extra priviliges and now they could be seperating the two data types. If there was a simple way to just block Devs then the people at Sony would have done it.


#227 shakey

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Posted 26 April 2011 - 16:36

The sad part is that you seem to be making out to be not a big deal just because it wasn't technically hacked. It seems like a pretty serious situation to me, about as serious as if it had been hacked.

And anything could happen to anyone. What matters down the road is who actually let something happen and in this case its Sony. Yet again they prove just how much they're a hardware company and not a software company. Not something to be taken lightly when it allows people to bypass security checks, especially when handling personal information.


It isn't a big deal. Nothing for end users to worry about, except that we can't play games. The big deal is for Sony, who have to secure PSN so that CFW can not log into the dev portion and get free games. I really doubt any personal information was retrieved from people having access to the dev portion of pslive, and since nothing has been confirmed about it, it would only be speculation.

#228 +NeoTrunks

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Posted 26 April 2011 - 16:43

So, this is due to CFW being able to access the Dev PSN portal and download stuff for free. I thought the purpose of the CFW was just to run homebrew apps.

I wonder what made this CFW possible... :whistle:

#229 shakey

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Posted 26 April 2011 - 16:47

So, this is due to CFW being able to access the Dev PSN portal and download stuff for free. I thought the purpose of the CFW was just to run homebrew apps.

I wonder what made this CFW possible... :whistle:


Something to do with how the CFW registers with the PS and PSN thinking it is a Dev console. With that happening, when you log into PSN, you end up on the Dev side, with access to material that normal users should not have. Dev consoles are normally easy to track, registered, thus not allowing devs to do this sort of thing. But with CFW being able to constantly change how the PS is identified, they would have a hard time tracking down what consoles were doing what, so easiest way now was to just shut it down, rebuild how it views consoles, and maybe rebuild how things connect and authenticate with each other.

#230 +NeoTrunks

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Posted 26 April 2011 - 16:57

Something to do with how the CFW registers with the PS and PSN thinking it is a Dev console. With that happening, when you log into PSN, you end up on the Dev side, with access to material that normal users should not have. Dev consoles are normally easy to track, registered, thus not allowing devs to do this sort of thing. But with CFW being able to constantly change how the PS is identified, they would have a hard time tracking down what consoles were doing what, so easiest way now was to just shut it down, rebuild how it views consoles, and maybe rebuild how things connect and authenticate with each other.



I know. I should have used a sarcasm tag. :shifty:

My point is that they were doing this to pirate software. And this was made possible by that recent activity in the PS3 hacking community.

#231 shakey

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Posted 26 April 2011 - 17:00

I know. I should have used a sarcasm tag. :shifty:

My point is that they were doing this to pirate software. And this was made possible by that recent activity in the PS3 hacking community.



I thought so, but I figured I would still post it, in an attempt to hopefully get the point across to others as to why and how this is happening. Many seem to be either ignoring the facts, or just thinking the wrong thing about how and why it is happening. Lets hope its back up by tomorrow, only making this a 1 week issue.

#232 +NeoTrunks

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Posted 26 April 2011 - 17:02

I thought so, but I figured I would still post it, in an attempt to hopefully get the point across to others as to why and how this is happening. Many seem to be either ignoring the facts, or just thinking the wrong thing about how and why it is happening. Lets hope its back up by tomorrow, only making this a 1 week issue.



Yea. I'm itching to play some Socom 4.

#233 shakey

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Posted 26 April 2011 - 18:02

Yea. I'm itching to play some Socom 4.



I can see it now... PSN comes up, then goes down to the server load of every user logging in at the same time to play socom! I've had that itch for a week :p

#234 Kvally

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Posted 26 April 2011 - 18:23

SOCOM 4:

79% complete
6 hours 39 minutes in
6th day

Time is counting down before I NEED to start playing this online.

WHERE IS MY PSN!?!?

#235 DPyro

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Posted 26 April 2011 - 18:27

I made a new website :p

http://isthepsndown.tk/

#236 shakey

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Posted 26 April 2011 - 18:37

SOCOM 4:

79% complete
6 hours 39 minutes in
6th day

Time is counting down before I NEED to start playing this online.

WHERE IS MY PSN!?!?



I can't even do single player. Socom has always been just about the multiplayer for me. I've just been wearing my self out on The Fight. But Socom is sitting there... mocking me.... NEVER MORE!

#237 +NeoTrunks

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Posted 26 April 2011 - 19:57

Huge update from Sony regarding the breach:

Although we are still investigating the details of this incident, we believe that an unauthorized person has obtained the following information that you provided: name, address (city, state, zip), country, email address, birthdate, PlayStation Network/Qriocity password and login, and handle/PSN online ID. It is also possible that your profile data, including purchase history and billing address (city, state, zip), and your PlayStation Network/Qriocity password security answers may have been obtained. If you have authorized a sub-account for your dependent, the same data with respect to your dependent may have been obtained. While there is no evidence at this time that credit card data was taken, we cannot rule out the possibility. If you have provided your credit card data through PlayStation Network or Qriocity, out of an abundance of caution we are advising you that your credit card number (excluding security code) and expiration date may have been obtained.


More at the Source

#238 DukeEsquire

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Posted 26 April 2011 - 20:07

Before everyone gets up in arms about why Sony didn't reveal this sooner, I actually just handled a matter similar to this for a client.

Most states have a data breach notification statute that requires a company to notify clients, usually within 45 days, if there has been a breach of sensitive personal information such as credit card # + pin # or social security number...etc.

However, some states go further and actually bar the release of client notifications UNTIL the company has contacted the state attorney general first.

So, Sony have have needed to contact certain state attorney generals before they were legally allowed to notify clients that there may have been a data breach.

That may or may not have been the case here and, in fact, may explain why Sony sent out a cryptic blog post earlier saying that they could not confirm that no information had been breached.

#239 Massiveterra

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Posted 26 April 2011 - 20:42

Anyone know how I can go in to change my credit card information?

#240 +NeoTrunks

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Posted 26 April 2011 - 20:46

Anyone know how I can go in to change my credit card information?


You can't. They brought the network down.



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