Age of Empires Online shuts down permanently

Microsoft's first massively multiplayer online strategy game, Age of Empires Online, has been shutdown permanently, nearly three years since its launch.

In a blog post, on the AoEO blog, a community coordinator for the game, has announced the shutting down of the Age of Empires Online servers on July 1. The game which was jointly developed by Gas Powered Games and Robot Entertainment was announced by Microsoft in 2010 and was made available to the public in 2011.

The free-to-play online game is believed to have become too expensive to manage with new content being created continuously. Last year, Microsoft announced that they would discontinue Games for Windows Live, which was a key part of the Age of Empires Online game, in addition to various other Windows-based games with online multiplayer functionality.

Although, Age of Empires has been a hugely successful franchise for Microsoft, its online version failed to gain those levels of popularity with gamers who swear by the classic AoE games. Microsoft is set to launch a new addition to the AoE lineup with World Domination, on all major smartphone platforms in the near future and the game is believed to be closer to the original titles in terms of gameplay.

Source: Age of Empires Online | Image via AoEO Blog

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Any "matches" based MMOG is not an MMOG. AOE2 had multiplayer support with a shared Internet lobby, it worked great--actually it didn't work "great" but it worked! I actually really didn't like AOE Online because its artwork could not be taken seriously, it looked like a child's game. If you're going to perpetuate a franchise, don't throw a whole new aesthetic vision at it.

This is why I don't play online games which have a local variant. The disappointment that can come any day with their shutting down. If you can't own it, it can be taken away any time.

_Alexander said,
We are killing off PC gaming, k thanx bye ~ Microsoft

Implying they are relevant to PC gaming outside of DirectX lol.

dead.cell said,

Implying they are relevant to PC gaming outside of DirectX lol.

And if the move to gaming on Linux is successful in the long run, they won't have influence even with DirectX.

However, right now they control the platform a majority of PC gamers play thier games on. This is huge. I can't remember which game developer it was, but he was complaining on how Microsoft has been trying to kill PC gaming for years now. I suppose it is so people would go to their far more profitable XBOX system.

Senlis said,

And if the move to gaming on Linux is successful in the long run, they won't have influence even with DirectX.

However, right now they control the platform a majority of PC gamers play thier games on. This is huge. I can't remember which game developer it was, but he was complaining on how Microsoft has been trying to kill PC gaming for years now. I suppose it is so people would go to their far more profitable XBOX system.


Weren't they $3 billion in the hole last year? Not sure if there have been concrete numbers to determine where they are at with it, but the Xbox name hasn't exactly been profitable.

http://www.neowin.net/news/rep...early-3-billion-in-10-years

The issue seems to be lack of profit for MS. They should have weaved subtle ads into the game, unless sponsors don't exist for this sort of thing.

I would feel bad for this game.. but I never actually managed to get it working. It had an overcomplicated setup process and relied on that stupid GFWL. Why steamworks support?

Never played it, this is reason why, oh look I can install age of empires 1 and still play it :) bloody online crap.... don't get me wrong AOE awesome game, just give me the fecking CD :)

Stup0t said,
Never played it, this is reason why, oh look I can install age of empires 1 and still play it :) bloody online crap.... don't get me wrong AOE awesome game, just give me the fecking CD :)

What's wrong with online games? There are still offline ones out there. Let there be both.

Joshie said,

What's wrong with online games? There are still offline ones out there. Let there be both.

The title of this article sums the problem up well. The game was online only, Microsoft got bored of it and that's that, the games not playable at all.

The original two games are still perfectly playable online or offline despite MSN gaming zone not existing for years.

Yep, that's why I'm not a big fan of online only games. I'm still annoyed that I bought Motor City Online and ended up with a coaster just a few months later. Age of Empires II is still one of my favorite games though and I don't have to worry about ever not being able to play it.

InsaneNutter said,

The title of this article sums the problem up well. The game was online only, Microsoft got bored of it and that's that, the games not playable at all.

The original two games are still perfectly playable online or offline despite MSN gaming zone not existing for years.


People gave them money in spite of the model. Supply and demand. Blame the users.

Joshie said,

People gave them money in spite of the model. Supply and demand. Blame the users.

Blame the developers. They could have always scaled down on servers to lower costs. And a few thousand $ from those billions is NOTHING.

elenarie said,

Blame the developers. They could have always scaled down on servers to lower costs. And a few thousand $ from those billions is NOTHING.

Ah, I see you're an expert at running online games.

Joshie said,

Ah, I see you're an expert at running online games.

Of course I am!

Diablo's original Battle.net is still running, and MS can't keep a few years old game running? $$$$$$$$$$$$$$$$$$ and nothing else.

elenarie said,

Of course I am!

Diablo's original Battle.net is still running, and MS can't keep a few years old game running? $$$$$$$$$$$$$$$$$$ and nothing else.


Your opinion is founded on what little information is made public. An opinion formed with broken details is a broken opinion.

But you'll get likes because other people feel the same butthurt you do. It's cool.

Joshie said,

Your opinion is founded on what little information is made public. An opinion formed with broken details is a broken opinion.

But you'll get likes because other people feel the same butthurt you do. It's cool.

I don't feel butthurt at all, I didn't even play the game as MS didn't allow me in the first place. GfWL for the win with its regional restrictions!

Raa said,
Which is why the 'always-online future' is not necessarily a good thing.

It's all about how you do it. A few online games have released server kits as part of shut-down plans so fans can find a way to keep playing the game.

Beyond that, there's nothing gained by complaining about it. The demand is there, it's being met, and there are plenty of benefits that offline gaming can't imitate.

i played the game for an hour, i loved it, it took me to the map or marketplace or who knows where it took me, and it stuck there, and that's it.

It could have been a great game