Black Mesa's Xen chapter to be expanded into whole game

PC gamers jumped for joy a couple of days ago when it was revealed that the long awaited Half-Life 2 mod Black Mesa would finally be released on September 14th. That excitement was tempered by the fact that the graphical remake of Valve's original Half-Life game would end without the final Xen alien chapter.

However, the team behind the Black Mesa mod said at the time that the Xen chapter will be released sometime later. In a follow up post on the mod's message board, the lead developer "Raminator" states, "Xen is going to basically be a complete game in its own right, it's not going to be just an epilogue to the game; more of a whole new chapter. It'll be pretty well expanded."

Hopefully, the "expanded" version of Xen doesn't mean the team will add a lot more jumping. In the original Half-Life, most of the Xen chapter consisted of controlling Gordon Freeman as he jumped in between floating alien structures. It's considered to be the weakest point of the original game.

So when will the Xen chapter of Black Mesa be released? Raminator claims, "Development on Xen is already underway and we hope to have it finished up in a reasonable timeframe." The team also plans to release its version of Half-Life's deathmatch mode in the future.

Source: Black Mesa message board | Image via Black Mesa/Valve

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Actually i am quite eager to try this out. been waiting since it was announced. Never thought it will take them sooo long to finish.

Judging by how long the rest of the game took to come to "completion", You can only wonder what they consider to be a "reasonable timeframe"

Improvement on the Xen part of the story would be welcome, I have to admit that whilst the Xen chapters would have looked visually interesting on the new engine, apart from the penultimate level (the one before Nihilanth) the Xen chapter of Half-Life was pretty droll.

Now they've explained their reasons for not including Xen their approach makes sense.