Brink developers working to fix issues following game's launch

Tuesday's release of the long awaited first person shooter Brink has not been without some issues for all of the game's platforms. However the game's developers at Splash Damage and publisher Bethesda Softworks are now working to fix those issues via upcoming patches. In an extensive post on the developer's official web page, Splash Damage's CEO and Game Director Paul Wedgwood outline the team's plans for updates, some of which have already been released.

On the Xbox 360 platform, an update has already been released which Wedgwood says gives Brink "significantly reduced texture loading times thanks to improved hard-drive caching" along with several other bug fixes and improvements. The team is also investigating reports of lag in online multiplayer matches with Wedgwood saying, "We're urgently investigating this issue and seeing what we can do to improve things in that area."

The Playstation 3 version has also received an update (game updates can be downloaded even with the shutdown of the Playstation Network) which also fixed a number of bugs including "several potential freezes and, like the Xbox 360 version, now only plays the introductory tutorial video at the initial prompt, rather than all of them." The PC version has gotten an update via Steam that improve crash reports and also fixes an issue "where closing the game before getting to the character selection screen can corrupt your character data and make it unusable."  It is also working to "identify and solve any hardware compatibility issues that people have been reporting."

Wedgwood said that it wants to hear more feedback on Brink, saying, "It's really useful to us and we really do check all of it. We have teams at Splash Damage and Bethesda dedicated full time to resolving any issues you discover."

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19 Comments

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should i even be botherig to download the pc version by "other means"? if you know what i mean? free vs not woth my 60$??? thank god for unlimited bandwidth!

Is it too much to ask, for a game to come out, that doesn't need to be patched in the first few days. it really does seem like they use the public who pay for the game to test it at the same time. Its really not acceptable.

WolvesHunt said,
Was I the only one that thinks this game is garbage

1) never do a story mode like Multi Player Mode
2) Never use HIT POINTS in a FPS unless your going a system Shock style of game.
3) I have to force Blur off its really terrible with it turned on


No you're not the only one, the game is garbage and not worth 60 bucks (360) and the campaign is short with no emphasis behind the story so you don't really know or care what's going on much, it's repetitive and boring.

Does any game developer or publisher test there games any more??

This is worse than the Fallout Series Seems to be a Bethesda thing... Every game they release is patched within a few hours-days

brent3000 said,
Does any game developer or publisher test there games any more??

This is worse than the Fallout Series Seems to be a Bethesda thing... Every game they release is patched within a few hours-days

Apparently not, seems to be a growing trend within the industry. Seems like every game I have bought within the last year has had several patches and many with launch day patches. I don't mind a delayed game to fix obvious issues. Rage seems like the only game that is actually getting quality testing and polishing done....

NoLiMiT06 said,

Apparently not, seems to be a growing trend within the industry. Seems like every game I have bought within the last year has had several patches and many with launch day patches. I don't mind a delayed game to fix obvious issues. Rage seems like the only game that is actually getting quality testing and polishing done....

BioWare seems to be a shining example for developers, they take their sweet time and they get it right.

brent3000 said,
Does any game developer or publisher test there games any more??

This is worse than the Fallout Series Seems to be a Bethesda thing... Every game they release is patched within a few hours-days


Some of issues that that come up in games are pretty obscure, like in the STALKER series with quests and the like. I think with those issues, its improper management and lazy developers. Those issues shouldn't not come up when developers have good communication with each other and management teams.

Flat out performance issues and crashes have no excuse indeed.

brent3000 said,
Does any game developer or publisher test there games any more??

This is worse than the Fallout Series Seems to be a Bethesda thing... Every game they release is patched within a few hours-days

Why they get the easy bucks. Sad thing is there are bugs that I find even through just a normal regular play in games. I think they plan a release date then screw the rest if they can't make it. Like having no DX11 for Crysis 2/Shogun 2 or just plain bugs that anyone would encounter just by actually playing the game once through. I wonder if they still hire game testers anymore like they do with EA before. What sucks is to jack up the game price then somehow don't put the effort to make the game playable with least amount of bugs upon release is beyond me. Take Dragon Age 2 for instance with those near game stopping bugs.

i have to wonder how ****ed any game developer/publisher is at sony for having their game launch when the psn is out of commission.

virtorio said,
Are they fixing the part where they're charging $60 for a game with $20 worth of content?

I don't think you can fix that one lol. But yeah I totally agree with you. I am angry I spent money on this game at the moment. Maybe in later patches/releases it will get better but for right now it's only fun for so long and then you get bored ... or your game crashes.

virtorio said,
Are they fixing the part where they're charging $60 for a game with $20 worth of content?
That fix comes out in a few months, it's called a Steam Sale..

virtorio said,
Are they fixing the part where they're charging $60 for a game with $20 worth of content?

I don't know where you live but in the US the game is only $50. Also there have been plenty of sales on this game already. You didn't need to even pay that much.

trag3dy said,

I don't know where you live but in the US the game is only $50. Also there have been plenty of sales on this game already. You didn't need to even pay that much.
I live in NZ, where the game is $129 for 360/PS3 and $110 for PC - which puts it in the top major releases category. In most cases games that price translate to a $60 price tag in the US.

I do admit I didn't bother to check, but even at $50 that is $30 too much.

I wish the game looked less aliased for PC. Any lines you see in game are just really jaggy. As for bugs and fixes. It seems like it needs to be optimized some more for PC and the sound randomly cutting out, however they know about the sound problem.