CryEngine officially joins Unreal Engine 4 as a subscription-based service

In March, game developer and engine maker Crytek announced it would offer the full version of its CryEngine development tools to anyone for a monthly subscription fee. Today, the company finally launched that plan, letting people download CryEngine via Valve's Steam service for the price of $9.90 a month.

In fact, Crytek is offering three different pricing points for CryEngine. In addition to the regular $9.90 a month fee, Crytek is offering a three month plan for $9 a month or payment for six months up front for the cost of $8.33 a month. 

Crytek states in its press release that the tools found in this release include the renderer behind its Xbox One launch title Ryse: Son of Rome,  along with its C++ and LUA API interfaces, demo levels and content that can be used to make many different kinds of games. There's also a bunch of tutorials and documentation included in this service.

Crytek is not charging additional royalties fees for the use of CryEngine, unlike Epic Games, which does take 5 percent of the royalties made by games that use Unreal Engine 4,  via the monthly price plan. However, the monthly CryEngine service is currently just for making games for the Windows PC platform (Linux support is supposed to be coming soon). Unreal Engine 4 can be used to make Windows, Mac, Linux, SteamOS, iOS , Android, PS4 and Xbox One games under its subscription program.

Source: Crytek | Image via Crytek

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17 Comments

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Crytek is making a mistake by not treating Linux as a first class citizen. All other major engines run on Linux right now. And when the Steam Machines take a massive chunk out of the console market, it will regret that decision.

simplezz said,
when the Steam Machines take a massive chunk out of the console market, it will regret that decision.

ROFL, good one! I nearly spit my tea all over my monitor! You sir just made my day.

Lamp0 said,
Why would CryEngine need a subscription to Unreal Engine 4??

God this makes no sense....


I'm afraid your comment doesn't make much sense either

Crytek has dropped the ball a bit since it is basically just free sdk with a new name and uses Wwise instead of FMod for the audio middleware. The UE4 subscription is a much better deal and much more appealing since you actually get full access to the source code and everything you need as well as it is community driven partially.

Mandosis said,
Crytek has dropped the ball a bit since it is basically just free sdk with a new name and uses Wwise instead of FMod for the audio middleware. The UE4 subscription is a much better deal and much more appealing since you actually get full access to the source code and everything you need as well as it is community driven partially.

You have to pay 5% revenue with unreal engine 4 though.

torrentthief said,

You have to pay 5% revenue with unreal engine 4 though.


But full source code and the ability to continue using whatever version you have after canceling the subscription are 2 things UE4 offers that Crytek does not. Also UE4 supports way more platforms than the CryEngine does. I think it's well worth it.