Crysis 2 most pirated game of 2011

PC games are always the ones that are the most pirated compared to console games and 2011 was no exception. TorrentFreak.com reports that in the past 12 months, the game that was downloaded the most by BitTorrent users was the PC version of Crysis 2, the sci-fi first person shooter from developer Crytek and publisher Electronic Arts.

A full beta version of Crysis 2 actually leaked out to the Internet in February, several weeks before the final version was released in March. The story said that while the beta version was downloaded quite a bit, it was actually the final version that caught the pirates' attention, resulting in 3,920,000 downloads in 2011. Coming in second was the PC port of Call of Duty Modern Warfare 3 with 3,650,000 downloads, and the PC version of Battlefield 3 with 3,510,000 downloads came in third. The PC ports of FIFA 12 and Portal 2 were in the fourth and fifth positions on the list.

Gears of War 3 was the most pirated Xbox 360 game but at 890,000 downloads it was well behind the many PC games that were downloaded illegally. Super Mario Galaxy 2, a game that actually came out in May 2010, was the most pirated Wii game on the list at 1,280,000 downloads. Other console game downloads, including those made for the PS3, are apparently not downloaded nearly enough to be included in the story's list.

Report a problem with article
Previous Story

GoDaddy gains domains despite boycott

Next Story

Rumor: Nokia Ace phone revealed in holiday message?

38 Comments

Commenting is disabled on this article.

I wonder how many of the people who downloaded the game actually bought it and downloaded the game on the side so they don't have to worry about copy protection BS.

honestly any game that doesn't offer online content shouldn't expect to ahve too many sales in the PC market.

Neillithan said,
Good. That game blew CHUNKS.

I guess Witcher II blew "chunks" too since it had an estimate piracy rate of _80%_.

PC games should only be rated a PC game, if, and only if they are actually build for the PC. They are very rare these days. Sure games like Crysis 2 still plays good and has great graphics, but you cant compare it to what it would have been if it was build for the PC only.

Crysis 2 was great - once the last patch came out. If that was how the game had shipped, it would have been so much better.

I felt quite let down, and frankly I don't blame half the piraters for what they did. (I bought the Nano edition, just to clarify)

Meh Crysis 2 was worth the purchase just because of the graphics. Personally I didn't like the game when I played it and much rather play the first one

Maybe if Crytek actually spent some money on game designers and writers, didn't act like everyone including their paying customers are scum, and actually made a game and not a glorified techdemo; people would actually support them by actually purchasing the game.

They didn't have to release the game on the PC at all, they merely voiced their displeasure at the overwhelming majority of people pirating their game instead of paying for it. If you were in their position I bet you'd feel the same way.

And I didn't have a problem with the story at all, I just thought it was poorly implemented. To say the game was a glorified tech demo is absurd. Crysis and Crysis 2 both have some of the most unique gaming experiences and designs of all first-person shooter games.

Ayepecks said,
They didn't have to release the game on the PC at all, they merely voiced their displeasure at the overwhelming majority of people pirating their game instead of paying for it. If you were in their position I bet you'd feel the same way.

And I didn't have a problem with the story at all, I just thought it was poorly implemented. To say the game was a glorified tech demo is absurd. Crysis and Crysis 2 both have some of the most unique gaming experiences and designs of all first-person shooter games.

No, I wouldn't. I would stop heaping DRM on my game and make it easy and straightforward for users to buy my game, and I would put more effort into making the legal copies more attractive to convert potential pirates into potential customers.

It's the same thing with Crysis 1 and it's the same with Crysis 2, the game is a techdemo/benchmark, people pirate it so they can test out their new rigs and so on. They're not going to play it, so who is going to buy an expensive game just to get some FPS values?

Athernar said,

No, I wouldn't. I would stop heaping DRM on my game and make it easy and straightforward for users to buy my game, and I would put more effort into making the legal copies more attractive to convert potential pirates into potential customers.

It's the same thing with Crysis 1 and it's the same with Crysis 2, the game is a techdemo/benchmark, people pirate it so they can test out their new rigs and so on. They're not going to play it, so who is going to buy an expensive game just to get some FPS values?


That's a load of **** and you know it. So what you're telling me is that you don't think they should be upset that they're losing out on millions of potential sales from people who pirate their game? (Don't give me that trite 'but everyone who pirates isn't going to buy!' bull**** -- of course not, but I'd bet a massive chunk of them would buy if piracy didn't exist.)

Crysis 2 didn't exactly have big DRM problems, so I'm not sure what issue it is you think you're addressing. The original game had no obscure piracy, yet it too was the most pirated game for the year it was released, hence why they chose to go multiplatform with the second game and increase their DRM initiatives. I very, very, VERY seriously doubt that people were so turned off by the DRM initiatives they decided to pirate the game. That excuse gets thrown around a lot, but then you see companies like CD Projekt implementing no DRM and they have a similar -- if not WORSE -- ratio of legitimate-to-pirated copies.

So the facts aren't on your side. Not when companies who don't implement strict DRM controls face the exact same burden that companies that do face. The gaming community also disagrees with your assertion that it's nothing more than a tech demo. I'm well aware that you have some irrational hatred for Crytek's games, but that doesn't change the fact that the reviews also don't back this assertion of yours.

Ayepecks said,

<idiotic blather>

Piracy is a service problem, fact. If the pirated product is more appealing than the legitimate equivalent then people will pirate it. If you heap on DRM, you create more pirates. If you make your product harder to aquire, you create more pirates.

Stop being a simpleton and open your mind, it's not just about DRM. It's about rewarding the paying customer and making piracy less attractive.

Provide a better service to the paying customer, then you get more customers. It's really that simple.

Athernar said,

Piracy is a service problem, fact. If the pirated product is more appealing than the legitimate equivalent then people will pirate it. If you heap on DRM, you create more pirates. If you make your product harder to aquire, you create more pirates.

Stop being a simpleton and open your mind, it's not just about DRM. It's about rewarding the paying customer and making piracy less attractive.

Provide a better service to the paying customer, then you get more customers. It's really that simple.


Oh please, stop reiterating everything you hear Gabe Newell say. It is not a fact that piracy is a service problem, so don't throw that fallacious logic out there.

The pirated product of many games is not "more appealing" than the legitimate equivalent, otherwise no piracy would exist, ever. That's the most flawed logic I've ever read in regards to piracy. Furthermore, your answer still doesn't explain why pirates still exist for games with no DRM, like The Witcher 2. You completely glanced over my preemptive takedown of that line of thought.

I don't think I'm the one making "simpleton" idiotic blather here. That'd be you, as you can't refute the facts.

Ayepecks said,

Oh please, stop reiterating everything you hear Gabe Newell say. It is not a fact that piracy is a service problem, so don't throw that fallacious logic out there.

The pirated product of many games is not "more appealing" than the legitimate equivalent, otherwise no piracy would exist, ever. That's the most flawed logic I've ever read in regards to piracy. Furthermore, your answer still doesn't explain why pirates still exist for games with no DRM, like The Witcher 2. You completely glanced over my preemptive takedown of that line of thought.

I don't think I'm the one making "simpleton" idiotic blather here. That'd be you, as you can't refute the facts.

You have to be the most short-sighted and utterly thick poster on this entire site.

Are you seriously trying to tell me, the pirated version of a product which is usually free of intrusive or buggy DRM, costs nothing and has no downsides is -NOT- more attractive? HAH. That has to be the dumbest statement I've seen from you yet.

If someone can get the same product for free, they're going to do that. Start offering -SERVICES- that only add value to the legitimate product such as achievements, leaderboards, matchmaking and <insert>, then you begin offering a better product and a better service to the paying customer.

This really isn't hard to understand. And you'll have to forgive me if I put more stock in the words/ideas of a multi-billionaire rather than some arrogant nobody on a forum.

Athernar said,

You have to be the most short-sighted and utterly thick poster on this entire site.

Are you seriously trying to tell me, the pirated version of a product which is usually free of intrusive or buggy DRM, costs nothing and has no downsides is -NOT- more attractive? HAH. That has to be the dumbest statement I've seen from you yet.

If someone can get the same product for free, they're going to do that. Start offering -SERVICES- that only add value to the legitimate product such as achievements, leaderboards, matchmaking and <insert>, then you begin offering a better product and a better service to the paying customer.

This really isn't hard to understand. And you'll have to forgive me if I put more stock in the words/ideas of a multi-billionaire rather than some arrogant nobody on a forum.


Wha, wha, wha. More insults from Athernar, who can't substantiate anything he's saying.

You're just parroting everything you read from Gabe Newell. Valve's great, don't get me wrong, but their ideas don't work for everyone. The fact that you have yet to make an intelligent argument about why games with little-to-no DRM (again, such as The Witcher 2; Demigod was another big story about rampant piracy despite no DRM) proves that you have no argument. So, what you're saying may work in theory, but in practice it has been proven (let me reiterate: proven!) to be wrong.

I didn't say anything about "intrusive or buggy DRM." I said the pirated version isn't "more appealing" than the legitimate equivalent; and, again, I point to the DRM-free games. Games with no "intrusive or buggy DRM" obviously don't have anything that's "less appealing" than the pirated version, except for the fact that people don't have to pay for the product. The whole "services!" argument is equally stupid, as titles like The Witcher 2 (and Crysis 2, at one point) were released through the very service with the capabilities you're speaking of. So, again, the facts prove you wrong.

But, go ahead with your childish insults. It's amazing how you've repeatedly been proven wrong on Neowin, but everytime you do you get so damn butthurt that all you do is resort to personal attacks. It's rather pathetic; it's also amusing how someone using the rhetoric you're using (and the rhetoric you're known for using) can call anyone else "some arrogant nobody on a forum" -- truly remarkable.

Ayepecks said,
<hilarious hypocracy>

I've made my argument quite clear, you are just far too angry to see what's sitting right infront of your face. I'll spell it out for you in simple english since you seem to be incapable of focusing on anything other than DRM.

1) DRM is only a single facet of what causes piracy.
2) Getting the same thing for free is far more attractive than paying for it.
3) Other factors such as pricing, availability and product quality also play a big role.
4) Some people are going to pirate regardless, DRM or not, they're not going to be stopped.

Now sit down, let that settle in. When you have, consider the following points:

1) Introducing features that are only available to legitimate copies adds value.
2) Greater value for money will pursuade people to buy a game instead of pirate it.
3) Supporting your community instead of antagonising them can endear people to support a product instead of pirating it.

What is so hard to comprehend? Are you incapable of seeing piracy as anything more than a matter of DRM vs no-DRM? It's a multi-faceted issue that can only be solved by paying careful attention to detail in regards to the method of release, pricing, service features and use of un-intrusive or passive DRM.

Athernar said,

I've made my argument quite clear, you are just far too angry to see what's sitting right infront of your face. I'll spell it out for you in simple english since you seem to be incapable of focusing on anything other than DRM.

1) DRM is only a single facet of what causes piracy.
2) Getting the same thing for free is far more attractive than paying for it.
3) Other factors such as pricing, availability and product quality also play a big role.
4) Some people are going to pirate regardless, DRM or not, they're not going to be stopped.

Now sit down, let that settle in. When you have, consider the following points:

1) Introducing features that are only available to legitimate copies adds value.
2) Greater value for money will pursuade people to buy a game instead of pirate it.
3) Supporting your community instead of antagonising them can endear people to support a product instead of pirating it.

What is so hard to comprehend? Are you incapable of seeing piracy as anything more than a matter of DRM vs no-DRM? It's a multi-faceted issue that can only be solved by paying careful attention to detail in regards to the method of release, pricing, service features and use of un-intrusive or passive DRM.


I'm too angry? Ironic, from someone who can't stop spewing insults. You still haven't addressed any point I made about the DRM-free piracy taking place. Good day.

Ayepecks said,

I'm too angry? Ironic, from someone who can't stop spewing insults. You still haven't addressed any point I made about the DRM-free piracy taking place. Good day.

I have, you're just too short-sighted to see it. That or you have some sort of bizarre fetish for DRM.

Spoiler: It's covered by the "DRM isn't everything" point.

Sadelwo said,
I guess Crysis2 disappearing from Steam and Origin ignoring those outside the US/ EU really helped EA.

Take another look, it's only disappeared from Steam, it's still available on Origin.

I will honestly say I downloaded MW3, Battlefield 3 and Crysis 2.

MW3 I ordered off Amazon the other day, and should arrive today.

Battlefield 3 I got release day from a pre-order.

Crysis 2 I got from my local Game store.

From that above I can honestly say I felt I did nothing wrong... The only reason I downloaded the games were because installing from an ISO is ALOT faster than downloading from disc! I didn't buy from origin or steam because I like having the physical game in my hands and it cuts out on download times!

Bought it on one of the steam sales i think. may actually have paid full price, cant actually remember.

Anyway, i completed both crysis and warhead and loved them. was very dissapointed with C2 however. And i really tried to like it on more than one occasion.

i couldnt see past the outline thing it does when ever you pick up a barrel or other items. too arcadey for me perosonally.

PC games are always the ones that are the most pirated compared to console games and 2011 was no exception.

while PC games are probably easier to get.... console games, specifically the XBox360, are even easier once you change the firmware on the system. so initially the consoles offer more of a wall of protection but once you get past that it's easier than PC's basically since on PC's you have to have someone crack the copy protection where as on XBox360 you just download and burn and that's pretty much it once the initial firmware is setup on the DVD-ROM drive for the 360.

Gears of War 3 was the most pirated Xbox 360 game but at 890,000 downloads

not even worth the download if you ask me. good thing i did not bother wasting bandwidth on that one.

best 360 game for 2011 (which is my favorite all around game of 2011 in general to)... Forza Motorsport 4 (Call of Duty etc etc are quite overrated)

Supporting the fight against SOPA is more important that people realize. Even the useful idiots that support it only see the "good" it might do and ignore the real damage it will likely enable.

Hit quite a few on that list

Crysis 2
Portal 2 (this was the only game actually worth paying for)
Super Mario Galaxy 2

'Copyright holders frequently refer to copyright infringement as "theft." In copyright law, infringement does not refer to actual theft, but an instance where a person exercises one of the exclusive rights of the copyright holder without authorization.[5] Courts have distinguished between copyright infringement and theft'

I donated to mozilla and wikipedia today; I also put my bit in against S.O.P.A
I suggest everyone reading this to make a new years resolution to put in a bit 'against' S.O.P.A as well!
Take Care

nvllsvm said,
Considering how the reviews bashed it on all fronts, I'm not surprised.

What reviews? From what I recall it actually got good reviews from Game Informer, IGN, GamePro, 1up, and many others. Currently it holds a score of 84-86 on metacritic depending on the platform. Reviews that it deserved, IMO.

nvllsvm said,
Considering how the reviews bashed it on all fronts, I'm not surprised.

No the reviews were quite good as is the game. I bought the game on pre-release and it was well worth it.

nvllsvm said,
Considering how the reviews bashed it on all fronts, I'm not surprised.

Metacritic, 84-86%, GameRankings 85-86%. Yeah, sounds like Crysis 2 got mauled by the critics alright...

nvllsvm said,
Considering how the reviews bashed it on all fronts, I'm not surprised.

Maybe you confused Crysis 2 with the Modern Warfare 3!!!

xiphi said,

What reviews? From what I recall it actually got good reviews from Game Informer, IGN, GamePro, 1up, and many others. Currently it holds a score of 84-86 on metacritic depending on the platform. Reviews that it deserved, IMO.

Most 'pro' reviewers are full of bull. Major publishers would not be very friendly to them if bad scores were ever given.
Metacritic's user score despite some overly emotional cardinal scores is more to the truth then. Crysis 2 has got 6.5 which is, imo, very fair. Though, after the DX11 hi-def patch I'd raise it to 7.5 maybe because I'm a graphics wh*re.

cralias said,

Most 'pro' reviewers are full of bull. Major publishers would not be very friendly to them if bad scores were ever given.
Metacritic's user score despite some overly emotional cardinal scores is more to the truth then. Crysis 2 has got 6.5 which is, imo, very fair. Though, after the DX11 hi-def patch I'd raise it to 7.5 maybe because I'm a graphics wh*re.

You can't be serious. The user scores are always so influenced it's absurd. Individuals from various. Communities will attempt to skewer the ratings, and Crysis 2 was one of those games.

Ayepecks said,

You can't be serious. The user scores are always so influenced it's absurd. Individuals from various. Communities will attempt to skewer the ratings, and Crysis 2 was one of those games.

he does. most pro reviewers reviews for high score jsut to get keep getting exclusive pre releases. crysis 2 was one of biggest disappointments of the year along side with modern welfare 3 and battlefield 3

Best for PC was Dead Space 2, despite that fact it was produced by EA.

coth said,

he does. most pro reviewers reviews for high score jsut to get keep getting exclusive pre releases. crysis 2 was one of biggest disappointments of the year along side with modern welfare 3 and battlefield 3

Best for PC was Dead Space 2, despite that fact it was produced by EA.


That doesn't explain all the great reviews it got from non-early reviews. You not liking a game doesn't make it bad.

Ayepecks said,

That doesn't explain all the great reviews it got from non-early reviews. You not liking a game doesn't make it bad.

And this exactly is the previously mentioned Metacritic bias problem. People that like the game give it nines and up despite its obvious faults. 7 is a good rating actually. I can name some strong points like music and graphics (on PC) but it was not innovative, with very limited freedom of action and hardly with any replay value.
There aren't many games I'd give even 9 at launch. I, for one, revise my rating as it gets patched and how good overall support turns out to be. I think that is very important. No reviewers do that.
Not Skyrim, not Twitcher and definitely not Batman (that apparently was so perfect that some people ****ed themselves over and gave it a big damn 10; no, it friggin' wasn't).
I may love a certain game or a feature but it's bound to have shortcomings that will put off others and a reviewer that strives to be nonbiased must keep that in mind.

I find it quite sad that people actually pirated Crysis 2, I bought the game in Summer for a measly £10.

Ryya said,
I find it quite sad that people actually pirated Crysis 2, I bought the game in Summer for a measly £10.

I find it quite sad that anyone would pirate a heap of ****?