Diablo III delays launch of auction house feature

As many of you may know, Blizzard's launch of Diablo III earlier this week was a bit problematic. In short, many players who bought the action-RPG sequel found they were unable to play thanks to Blizzard's Battle.net servers being crushed from the influx of so many people trying to log on.

In a post on the Battle.net forums, Blizzard offered some apologies for the situation, admitting, "Despite very aggressive projections, our preparations for the launch of the game did not go far enough." The post added:

We’re continuing to monitor performance globally and will be taking further measures as needed to ensure a positive experience for everyone. This includes some maintenance to implement additional improvements for each region.

The post also announced that Diablo III's new real money-based auction house feature, which will allow players to buy, sell or trade items for real cash, won't launch on May 22nd as originally planned, saying, "We’ll post further updates on that in the near future."

Finally, Blizzard revealed that one of the problems with the Diablo III launch was related to the game's achievement features. It states:

Some players began to notice early on that achievements were either not being earned properly, or not being saved between multiple logins. We’re investigating this issue and will provide a specific update as soon as possible.

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6 Comments

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You may want to specify in the original article that this only applies to the "Real-Money" auction house, not the gold auction house. That one is up and running just fine.

Taken from your source link:

"In order to make sure everything is continuing to run as it should, we've decided to move out our target launch for the real-money auction house beyond our original estimated date of May 22. We'll post further updates on that in the near future."

Xenosion said,
Apparently I've been fortunate enough to not have a single issue with the game. It's fantastic.

Yeah me neither. The only problem I had was during installation, I had to delete a folder created by the Beta that prevented the setup from connecting to the patch server. But apart from that, no lag or login problems at all.

"Blizzard's launch of Diablo III earlier this week was a bit problematic."

LOL, a "bit?" Unmitigated disaster is the phrase many would probably use.