Doom 4 cancellation rumors denied by Bethesda Softworks

id Software first announced its plans to develop Doom 4 way back in May 2008. Since that announcement, id has been quiet about its plans for the next entry in its hit first person shooter series as it concentrated its efforts to develop an original FPS, Rage.

Rage finally came out in October 2011 to mixed reviews and disappointing sales, compared with hits like Call of Duty Modern Warfare 3 and Battlefield 3. The PC release of Rage was also hit with lots of graphical issues which id Software's main programmer John Carmack admitted to, even calling the PC graphics driver issues of Rage "a real cluster !@#$."

Now id's parent company Bethesda Softworks is doing some damage control thanks to a new post on the 4chan.org message boards that claims to show early screenshots of Doom 4 along with the headline "Doom 4 canceled, more at 11."

However, Neowin contacted Bethesda Softworks' PR head Pete Hines who said flat out, "Doom 4 is not cancelled." He did not comment on if the screenshots in the 4chan.org post were authentic Doom 4 screenshots. The visuals depict an apocalyptic-looking cityscape that looks much different from the corridor shooter levels that have been a theme of previous Doom games.

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22 Comments

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i think gamers has begun to realize that id sells techno demos disguises as games to promote their game engine licensing, and aren't falling for it any longer.

Hmm. Cancellation rumors got an instant response and proved wrong.

Now I just need to figure out a way to spread the rumor that my GF quit giving He#@.

Rage was good, but as poster above stated was filled with half baked bad ass examples of elements and ideas. I said it at release, but why couldnt they just have done a quake 5 or a doom 4. Doom4 as a nice linear, graphically gorgeous corridor blaster please, and if we have to be all non-linear, then give us re-imagined and scripted versions of the Doom maps of its pre 3D days.

Doom3 was great for the Doom fans but its often linear play left it a little short for some. Rage imho felt more like a quick game to sell the engine, which in this day and age is up against stiff competition. Crytek, Unreal etc. Plus Id last I checked was a small team so they can be forgiven to an extent for the irritations that were with Rage. Launch day driver issues was a nightmare. I get the feeling almost the Carmack was either being squeezed to get a game out or there just getting sloppy.

Either way end of day give us a Doom4 and stop faffing about.

Rage could have been an absolute blast if they would have:
* Carved out all the pointless vehicle crap
* Not even bothered with the "RPG" elements if they were going to be so half-assed.
* Had more variety of stuff to kill (seriously, there were like 3 or 4 different mobs to shoot in the entire game)
* Made the game more linear and action packed

I loved the graphics in Rage, and the gun play was just phenomenal. The FPS side of Rage was one of the best that I played last year. Too bad they slapped on a big pile of crap that made the game less fun to play. It also felt like an extremely short game.

The 1 and only boss fight was a joke. On Hard difficulty you could just stand there and the boss didn't attack fast enough to ever kill you. You'd get hit once, and self-heal completely before you got hit again. Who beta tested this? And there wasn't even an end boss...just a horde of mutants coming at you and then the end. Lame.

Shadrack said,
Rage could have been an absolute blast if they would have:
* Carved out all the pointless vehicle crap
* Not even bothered with the "RPG" elements if they were going to be so half-assed.
* Had more variety of stuff to kill (seriously, there were like 3 or 4 different mobs to shoot in the entire game)
* Made the game more linear and action packed

I loved the graphics in Rage, and the gun play was just phenomenal. The FPS side of Rage was one of the best that I played last year. Too bad they slapped on a big pile of crap that made the game less fun to play. It also felt like an extremely short game.

The 1 and only boss fight was a joke. On Hard difficulty you could just stand there and the boss didn't attack fast enough to ever kill you. You'd get hit once, and self-heal completely before you got hit again. Who beta tested this? And there wasn't even an end boss...just a horde of mutants coming at you and then the end. Lame.

Your "Essay" was good read and nicely formatted!

Shadrack said,
Rage could have been an absolute blast if they would have:
* Carved out all the pointless vehicle crap
* Not even bothered with the "RPG" elements if they were going to be so half-assed.
* Had more variety of stuff to kill (seriously, there were like 3 or 4 different mobs to shoot in the entire game)
* Made the game more linear and action packed

I loved the graphics in Rage, and the gun play was just phenomenal. The FPS side of Rage was one of the best that I played last year. Too bad they slapped on a big pile of crap that made the game less fun to play. It also felt like an extremely short game.

The 1 and only boss fight was a joke. On Hard difficulty you could just stand there and the boss didn't attack fast enough to ever kill you. You'd get hit once, and self-heal completely before you got hit again. Who beta tested this? And there wasn't even an end boss...just a horde of mutants coming at you and then the end. Lame.

Thanks for the spoiler asshat.

Shadrack said,
Rage could have been an absolute blast if they would have:
* Carved out all the pointless vehicle crap
* Not even bothered with the "RPG" elements if they were going to be so half-assed.
* Had more variety of stuff to kill (seriously, there were like 3 or 4 different mobs to shoot in the entire game)
* Made the game more linear and action packed

I loved the graphics in Rage, and the gun play was just phenomenal. The FPS side of Rage was one of the best that I played last year. Too bad they slapped on a big pile of crap that made the game less fun to play. It also felt like an extremely short game.

The 1 and only boss fight was a joke. On Hard difficulty you could just stand there and the boss didn't attack fast enough to ever kill you. You'd get hit once, and self-heal completely before you got hit again. Who beta tested this? And there wasn't even an end boss...just a horde of mutants coming at you and then the end. Lame.

Exactly why I passed up Rage. After watching gameplay trailers and reading reviews, it just seemed to lack the "id magic" that their other titles had. When I found out about the vehicles, I was really turned off from the game since it just doesn't seem to belong in a FPS, especially racing.

2xSilverKnight said,

Thanks for the spoiler asshat.

If you are THAT upset that someone spoiled some tidbits about a VIDEOGAME you have a lot more that you should be focusing on.

I'm sick of people getting sooooo bent out of shape over someone *spoiling* something.

2xSilverKnight said,

Thanks for the spoiler asshat.

I didn't spoil the game, jerk, id did. If you are playing this game for some big boss fight at the end: spoiler alert, spoiler alert spoiler alert: there isn't one. I wish I would have known that before I even started playing the game. It was released early, and id dropped the ball. You should be thanking me.

Just so you know, Bowser at the end of Super Mario Bros throws hammers AND breaths fire. Just so you know.

Shadrack said,
Rage could have been an absolute blast if they would have:
* Carved out all the pointless vehicle crap
* Not even bothered with the "RPG" elements if they were going to be so half-assed.
* Had more variety of stuff to kill (seriously, there were like 3 or 4 different mobs to shoot in the entire game)
* Made the game more linear and action packed

I loved the graphics in Rage, and the gun play was just phenomenal. The FPS side of Rage was one of the best that I played last year. Too bad they slapped on a big pile of crap that made the game less fun to play. It also felt like an extremely short game.

The 1 and only boss fight was a joke. On Hard difficulty you could just stand there and the boss didn't attack fast enough to ever kill you. You'd get hit once, and self-heal completely before you got hit again. Who beta tested this? And there wasn't even an end boss...just a horde of mutants coming at you and then the end. Lame.

I almost never buy game before they are released, but I did with Rage.
Honestly I had fun for 5 minutes (10$ per minute, which is expensive)
What you said sir is really what I thought.
+ 1

Shadrack said,
Rage could have been an absolute blast if they would have:
* Carved out all the pointless vehicle crap
* Not even bothered with the "RPG" elements if they were going to be so half-assed.
* Had more variety of stuff to kill (seriously, there were like 3 or 4 different mobs to shoot in the entire game)
* Made the game more linear and action packed

I loved the graphics in Rage, and the gun play was just phenomenal. The FPS side of Rage was one of the best that I played last year. Too bad they slapped on a big pile of crap that made the game less fun to play. It also felt like an extremely short game.

The 1 and only boss fight was a joke. On Hard difficulty you could just stand there and the boss didn't attack fast enough to ever kill you. You'd get hit once, and self-heal completely before you got hit again. Who beta tested this? And there wasn't even an end boss...just a horde of mutants coming at you and then the end. Lame.

Completely Agree. Completed it in 12 hours first time around, was mega disappointed. It took me Days to complete some of the old ID games.

2xSilverKnight said,

Thanks for the spoiler asshat.

LMAO... Spoiler? The game came out almost 6 months ago!!! LOL I guess you just couldn't wait to get at it huh?

Rage was extremely short. By the time you get nice mods and a good car the game is over.
And then it gives that false idea of being open when it's actually as linear as it gets. It's not that you can't choose where to go, but rather that there's absolutely no point in going anywhere other than where the mission points to.

Had the game been as long and maps as big as in Fallout3 (to which the game is kinda similar anyway, I mean: out of an ark to a post-apocalyptic world full of mutants?) it would have been just awesome.