Editorial

Editorial: The Xbox One-PS4 winner will have the best games, not the best graphics

Some people think graphics hardware are the only thing that matters in a game console. They're wrong.

We are now less than two weeks away before Sony's PlayStation 4 is launched in the U.S. on November 15th, followed just one week later by the Xbox One from Microsoft on November 22nd. However, there seems to be a ton of Internet chatter over the past few days that the Xbox One has lost the next-gen console war before it has even begun, and for the filmiest of reasons. The controversy even has its own slogan now: "Resolutiongate".

As we have reported, two games that will be available for both consoles on their launch dates, Infinity Ward-Activision's "Call of Duty Ghosts" and DICE-Electronic Arts' "Battlefield 4", will run natively at 720p on the Xbox One. The PS4 will display those games at higher native resolutions (1080p for "Call of Duty Ghosts" and 900p for "Battlefield 4"). The consensus from many Internet pundits is that this is a crippling blow for the Xbox One.

Let's be honest; it would be terrific if everything was perfect in the world and two of the biggest games of 2013 could run natively at 1080p on the Xbox One. Yet, everyone who has condemned Microsoft and its upcoming hardware for this apparent discrepancy seem to be blind to several other factors, not the least of which is that most gamers will likely never notice the difference in the looks of the two console ports when compared side-by-side.

Even Infinity Ward executive producer Mark Rubin told Eurogamer this week that the graphics differences between the Xbox One and PS4 versions of "Call of Duty Ghosts" will be hard to spot. He stated, "I think both look great. Some people might notice if they had them right next to each other. Some people might not. The Xbox One is 1080p output, it's just upscaled hardware wise."

The point is that the small differences between the Xbox One and PS4 versions of these two games, at least to the human eye, are not the end of the world for the Xbox One; far from it. In fact, Microsoft is promising that you will be able to do things with their console version of "Call of Duty Ghosts" that the PS4 version could never do, such as engage in a video chat with a buddy while playing a game at the same time or get help from video tutorials.

The PS2 outsold the graphically superior Xbox and GameCube with over 150 million units.

There's also the fact that in the past two generations of game consoles, the one with the most powerful graphics hardware has not been the most successful in terms of overall sales. Sony's PlayStation 2 was well behind the original Xbox and Nintendo's GameCube in visuals but has now become the most successful game console of all time, shipping 150 million units before ending production earlier this year. Nintendo's Wii console has shipped more units, over 100 million of them, than the Xbox 360 and PS3 in the current console generation even though its graphics hardware couldn't even handle HD displays.

"Minecraft" is a massive hit for the Xbox 360 but is far from a graphical standout.

The graphics-centric critics of the Xbox One also seem to forget that some of the best games ever made for consoles are not the best looking. The greatest example in this current generation is "Minecraft". The Xbox 360 port has been a huge seller, both in download sales and in retail stores but the graphics are not exactly aiming for photo realism; in fact, the retro look of the game is part of its charm.

"Beyond: Two Souls" is a game that looks incredible but offers little in gameplay design.

The opposite can also be true. A bad game that has photo realistic graphics, has a 1080p native display and runs at 60fps is still a bad game. Take a look at "Beyond: Two Souls", the recent PS3 exclusive game from developer Quantic Dream. Visually, it looks like a live action movie, thanks in part to motion capture performances from actors like Ellen Page. However, critics took points off in their reviews because the gameplay was lacking.

Finally, there's one more thing "Resolutiongate" pundits need to understand; launch games for new consoles are almost never the best looking or playing games compared to what is released for those devices in the future. When the Xbox 360 first went on sale in 2005, most of its its launch games were average at best. It also got saddled with titles like "Perfect Dark Zero", which Microsoft hyped up before it launched but ended up being a poor excuse for a first person shooter.

The best games for the current console generation have come several years after the hardware becomes available. "Grand Theft Auto V" may be the best game ever made for the Xbox 360 and PS3, yet Rockstar Games released the title near the end of the life of both consoles.

Even Rubin remarked in his Eurogamer interview this week that the graphics in future Call of Duty games from Infinity Ward will almost certainly look better on the Xbox One, stating " ... look at Call of Duty 2 versus COD 4. It was a massive leap forward in graphics, and that's just because it takes time to get through this."

Ultimately, the winner of the PS4-Xbox One battle is way too early to predict, and trying to do so at this early stage is futile. The only thing that we do feel comfortable in predicting, based on the consoles and games released in the past, is that the winner of this next-gen console battle will have the best games in their library, not the best graphics. That fact may be the toughest obstacle that the developers of games for both the Xbox One and PS4 will have to overcome.

Images via Sony, Activision, Microsoft, and Quantic Dream

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The PS4 is going to get all the Japanese games as it stands, MS doesn't even have plans for a Japan launch yet.

The PS4 is going to get all the Japanese games as it stands, MS doesn't even have plans for a Japan launch yet.

So... you have PS4 with their 1080p but releasing BF4 as 900p and with performance issues.... nice... and using Software to upscale to 1080p

you have XOne releasing as 720p, looking better than PS4, no frame drop and using Hardware to upscale to 1080p

Do people know what the difference of thats make? (software/hardware), its huge. A simple onboard audio vs soundcard is 10% on cpu, software upscaling from 900p to 1080p can easialy take 25-35% of the PS4 CPU and games such as BF4 will take more of that and that's the reason why BF4 is having framerate issues on PS4 when runned on a 1080 TV

their both great consoles but in the end will be the best games and the best coders to really optimize their codes to the consoles but for me XBox one for what offers, for whats is Under the Hood, is better optimized and stable hardware wise for everything (not just games)

PS4 is great but having more performance of paper dont mean that is represented on real world, XOne ESRam and hardware vs software upscale is a good example what can't be tested properly until both consoles are released

Mayhem said,
So... you have PS4 with their 1080p but releasing BF4 as 900p and with performance issues.... nice... and using Software to upscale to 1080p

you have XOne releasing as 720p, looking better than PS4, no frame drop and using Hardware to upscale to 1080p

Do people know what the difference of thats make? (software/hardware), its huge. A simple onboard audio vs soundcard is 10% on cpu, software upscaling from 900p to 1080p can easialy take 25-35% of the PS4 CPU and games such as BF4 will take more of that and that's the reason why BF4 is having framerate issues on PS4 when runned on a 1080 TV

their both great consoles but in the end will be the best games and the best coders to really optimize their codes to the consoles but for me XBox one for what offers, for whats is Under the Hood, is better optimized and stable hardware wise for everything (not just games)

PS4 is great but having more performance of paper dont mean that is represented on real world, XOne ESRam and hardware vs software upscale is a good example what can't be tested properly until both consoles are released

Does the PS4 use a software upscaler then and x1 uses a hardware one?

Who knows but in the end the same algorithm can be implemented in hardware or software. Onboard audio definitely doesn't take 10% of your CPU unless you have a 486! GPUs are scaling tons of textures many times a second, I'm sure it can handle upscaling the framebuffer.

a hardware and software solution could be identical, so no. Also, a GPU doing the upscaling would be a hardware solution, so you could say both do it in hardware.

audiodg.exe from Realtek does take 8-11% on my Core2Duo

Also hardware scaling on XOne is dedicated one, not from GPU. PS4 is totally software one

that's why upscale xbox 720p to 1080p loot better than ps4 900p to 1080p and without losing frames (like happens on BF4)

But of course, if PS4 release a really native 1080p while doing 60fps (all true, not fake stuff) will look better than XOne (in theory, will all depend of the games and if the "native 1080p" is with really great textures or simple 1080p with medium textures

in this case, a XOne 720p hardware upscaled to 1080p with high textures will always look better than a PS4 1080p with medium textures

try to look all the stuff, not just 1080p in the label so its better, far from it

lets take a Video example to this, you can have movies saying its 1080 but with Bitrate of 4000-5000 <- this is 720p normal ones, so in this case this 1080 is upscaled from 720p (usually is) and will look like blurry, so crap and the size being around 3-5GB

a normal 1080 is around 8000-10000 with a size of 8-12GB and you will notice the difference

a true 1080 aka bluray will be 20k+ with sizes of 25-40GB

the same applies to games, it all depends of the quality of the Textures = in video the quality of the frames (bitrate)

The best overall experience will beat out best graphics. Graphics are nice but they are only one part of the larger picture. Time will tell.

I will say two things:
1) I guess I missed the memo that the PS2 was weaker in graphics than the Gamecube and Xbox, all three of which I owned and loved.

2) Graphics aren't what make games good, although they are what grabs most people's attention, and it definitely helps generate sales. People today could see classics like Chrono Trigger and scoff at it because it was a SNES title, but that doesn't detract from the greatness of the game.

I've been saying this since the consoles were announced.

It is about the games. You can have the best looking game in the world. Doesn't stop the gameplay being rubbish.

It is a sad state the industry is in. It doesn't seem to be about the games anymore. For example the big argument with CoD ghosts not running 1080p on XB1. The argument/discussion should be about the game itself and whether it is any good.

And with 4K TV slowly entering the market... I'd prefer a native 1080p image being upscaled to 4K instead of a 720p upscaled to 1080p by the console and then, upscaled again to 4K...

It's 2013, how hard can it be to have fluid 1080p gaming from a console?

TruckWEB said,
And with 4K TV slowly entering the market... I'd prefer a native 1080p image being upscaled to 4K instead of a 720p upscaled to 1080p by the console and then, upscaled again to 4K...

It's 2013, how hard can it be to have fluid 1080p gaming from a console?

It's an interesting one this - I can't see how 4k is going to work on this hardware (PS4 or X1) simply because such a leap in resolution is going to make 1080p look like pants. I'm not sure how Sony or MS can avoid releasing another generation to cope.

dangel777 said,

It's an interesting one this - I can't see how 4k is going to work on this hardware (PS4 or X1) simply because such a leap in resolution is going to make 1080p look like pants. I'm not sure how Sony or MS can avoid releasing another generation to cope.

it cant most high end PC's would struggle with a true 4k game, youd need SLI/crossfire at least which will always put the consoles way out of price. next gen of consoles in like 8-10 years will have gpu's in that can do 4K but at the moment its out of reach for most PC's anyway

psionicinversion said,

it cant most high end PC's would struggle with a true 4k game, youd need SLI/crossfire at least which will always put the consoles way out of price. next gen of consoles in like 8-10 years will have gpu's in that can do 4K but at the moment its out of reach for most PC's anyway

I agree - i'm SLI'd but i'm wary of even 1440p because I want 60fps framerates with all the eye candy on. I think we're a couple of generations of GPUs away from making it anywhere near sensible.

laserfloyd said,
The thing is that display technology is outpacing the ability to actually utilize it. At least in the realm of games.

Realistically we've got to ask at what point do we need 4k capable hardware? 2-3 years before it's mass market? And will it actually take off (unlike 3D which hasn't really persuaded people to throw out their existing flatscreens)? 4k content is going to take some time to arrive too, and doesn't exactly lend itself well to streaming over today's pretty pants connections in many countries).
Don't get me wrong i'd love everything to go 4k but i've only recently upgraded my telly (and that was just for size/PQ not 3d or a better res) and can't see me replacing it for a few years.

laserfloyd said,
The thing is that display technology is outpacing the ability to actually utilize it. At least in the realm of games.

Well it needs to because the card manufacturers need to aim for something so display tech will always be a head then the tech companies have something to build the gfx cards for. Look at HD there still arent that many TV channels that utilise it for free, you have to have paid subscriptions like sky or something to get alot of HD content so 4K will go the same way. Streaming 4K content is so far into the future cus a film will be like 100GB which i cant see the ISP's being to fondly of. I think 4k will gain mass market penetration in about 8-10 years, it should become affordable standardized tech in the next 4-5 years so there really isnt any rush.

4k gaming is here sure but quick look on amazon :-

http://www.amazon.co.uk/Asus-P...8-2&keywords=4k+monitor

dunno bout people banging on about 4k gaming why cant consoles do it but i havnt got £3000 spend on a monitor or a TV

Oh and one more point. John obviously never played Perfect Dark Zero. It was a game that got pushed across 3 consoles and still managed to look great (odd character design choices aside) and was one of the most fully featured FPS's to date. The Multiplayer had bots, some great game modes, dynamic map sizes, and dynamic host switching (which some games have taken until recently to implement).

I'm just not a M$ fan... anything but Micro$oft!! Their tactics are atrocious on how to dominate a market. Crush the competition & pump up the prices, especially for businesses. Maybe once Balmer is completely out of the picture they might change, who knows.

Ridiculous article from Neowin yet again. The graphical differences may not be that great but why should you be paying a premium for an inferior console?
The Wii sold so many because it was cheaper. Its graphical weaknesses really showed in its later years and the same is happening with the Wii U from the get go.
You also fail to mention the projected life spans of these consoles. If the Xbox One is struggling now what does that tell you about games 5-10 years in the future where effects/ai/etc will be ramped up?
Its not too much to ask that these next gen consoles (that cost a lot) should at least be managing 1080 in the year 2013, we shouldnt be getting apologetic articles trying to justify it and people like you are part of the problem. Its pathetic.

the better twin said,
The Wii sold so many because it was cheaper.

No, it sold so well because it had that innovative controller that appealed to the masses rather than 'hardcore' gamers (it's a much bigger market). Everybody young and old could have a laugh with friends 'bowling' and so on.

dangel777 said,

No, it sold so well because it had that innovative controller that appealed to the masses rather than 'hardcore' gamers (it's a much bigger market). Everybody young and old could have a laugh with friends 'bowling' and so on.


Please. You're saying that demograph would have bought the Wii had it been priced in line with the Xbox 360 and PS3? No chance. The controller certainly helped but the price was killer.

the better twin said,

Please. You're saying that demograph would have bought the Wii had it been priced in line with the Xbox 360 and PS3? No chance. The controller certainly helped but the price was killer.

It only needed to be priced *reasonably* - that alone didn't shift lots of units no. The controller was the defining factor that made the Wii popular - without that it would of been largely ignored.

TitanFall look Ok, but it's 720p on Xbox One. It use the Source Engine, an engine that is here since Half Life 2, this is pathetic..(even if they have modified it, it's freaking OLD)

Been saying this for years, but the Xbox fanboys ignored it and just kept ranting about how the shadow of a tree at a 5' angle was slightly sharper in the Xbox version, etc, etc... now the boot appears to be on the other foot and suddenly graphics don't matter? I wholeheartedly agree that graphics don't matter, it is just funny how opinions change.

I do feel the article makes a bit of a mockery of itself by using Beyond: Two Souls as some sort of argument for "good games" versus "graphics". While it isn't the game for me and some reviewers picked it apart, Beyond does seem to have struck a chord with a lot of gamers who've actually played it.

Which is why it is a poor argument in the context of this article. Games are subjective. Some people like games like Beyond. Others don't. While plenty will enjoy Xbox games, others won't. I've always felt that they are safe and unadventurous compared to both the PlayStation exclusives and most multi-platform titles. I wish they'd take far more risks.

IIRC, there was an article a while back saying that they passed up on Heavy Rain... why? Because it wouldn't be the next CoD? Because it didn't have multiplayer features? Because it didn't fit a pre-existing genre? Microsoft should grasp titles like this with both hands. Not because they'll appeal to everyone, but because they'll appeal to someone. Which in turn, lends weight to the platform as a whole.

Ill be getting an Xbox One as for me a lot of the experience is down to the controller. I have played on the PS4 at Gamer Con in the UK and the controller is a lot easier to hold.

Other things that pull me to the Xbox platform are the kinds of games available on it (GoW etc..) as well as the achievements. Graphics doesn't matter much to me.

Where i don't quite get what the article is stating is that given time the games will improve in visual quaility, that is understood. However it should be noted that this applies to all consoles, so as the games get better on the Xbox 1 the PS4 will also get better still, so the PS4 will always lead (obviously depending the on the capabilities of the middleware that the games are developed on) graphic wise.

I am disappointed that games are not running 1080p @ 60FPS on the next generation at launch, as this IMO should have been a requirement for developers and designers of the console hardware at the start.

so, why AMD design inferior chip for microsoft?
surely microsoft have TONS of money to answer the AMD prices ??

Torolol said,
so, why AMD design inferior chip for microsoft?
surely microsoft have TONS of money to answer the AMD prices ??

They cheaped out on the console so they could bundle Kinect.

So far i'm impress with Xbox One UI and PS4 is pretty much old fashion.

Some of the people might not bother with it but that's really important.

PS4 is more powerful but the developer is the one who will responsible whether or not it actually gonna help make it outstanding compare to Xbox One. DLNA doesn't support right out of the box and EHD cannot be use with USB port. The power brick is inside the PS4 kudos to the people who work on it. Less $100 expensive .

Xbox One is more about efficiency and balance performance. It's likely a good strategy to make sure it doesn't draw too much heat or noise but the HD is non-changeable and create hassle for user. The only method is to use EXHD through USB port. Fat power brick and creating a possibility that the xbox one might accidentally drop to the floor. Hefty price tag!

Efficiency, Balance performance, less Heat and Noise, Breakthrough Gameplay and Graphic, Native 1080p Resolution, Intuitive UI, Remote Play to any iOS,Android and Windows PC will determine which console is far better.

Edited by Master of Earth, Nov 6 2013, 9:44am :

Time will tell. Currently i cant help but see the X-1 as "stuck in the middle". Neither the best gaming platform, nor the best media-center one. The question is whether people will settle for the average, but with a lot of features or for the best in class, but doing only one thing. It might go either way or even more likely - there will be big enough segments in both to keep both consoles alive.

gaburko said,
Time will tell. Currently i cant help but see the X-1 as "stuck in the middle". Neither the best gaming platform, nor the best media-center one.

Really? I don't see the PS4 as being at all competitive as a media center - it pales by comparison. I think the gaming side will be pretty equal but the X1 has a lot more to offer than the PS4 outside of gaming.


I think you missed the point. The PS4 is definitely not better than X1 as media center, but its better that X1 as a gaming platform (720 vs. 1080 should not have been a debate at the end of 2013 AT ALL). A dedicated HTPC is better than the X1 as a media center. Thus, X1 is a jack of all trades and master of none. The question is, is this a value proposition the majority will go for. As i said, time will tell.

dangel777 said,

Really? I don't see the PS4 as being at all competitive as a media center - it pales by comparison. I think the gaming side will be pretty equal but the X1 has a lot more to offer than the PS4 outside of gaming.


gaburko said,
I think you missed the point. The PS4 is definitely not better than X1 as media center, but its better that X1 as a gaming platform (720 vs. 1080 should not have been a debate at the end of 2013 AT ALL). A dedicated HTPC is better than the X1 as a media center. Thus, X1 is a jack of all trades and master of none. The question is, is this a value proposition the majority will go for. As i said, time will tell.

I'm not convinced the PS4 is a better gaming *platform* (not that i'm interested in consoles for gaming) based on what appears to be just better graphical prowess which is only part of that story (and again here i'm questioning whether it will look that different to convince people it is all that better given the comparisons we've seen so far). They trade blows and the PS4 lacks some features of the X1 that may well appeal to the more mainstream punter (thinking Kinect2, XBLive, video chat (skype), the multitasking/UI stuff they've shown which looks great and all in-game). It'll be interesting to see what people make of it in store where MS has to convince you that those extras plus the MC capabilities are worth the extra cash. As much as I love my HTPC it's a niche product and far too much work for Joe Public.

the xbox one is touted as all in one entertainment console so it's no surprise that PS4 is not much better at deliver that type of experience the xbox one can provide.

Agree with the article, but still the perception that is building up among the millions of consumers out there is that the X-1 is inferior in terms of graphics. Also, to be honest, its something of a ridiculous miss by MSFT. I mean, we are already having 4k TVs commercially and the newest console doesn't even do 1080p on some games. Given their life cycle, its not outrageous to think its outdated before its even released! perception? ok, but perception is reality.

Most people ignore miner facts but developer can tell even if your graphics is superior, ram is greater, if your code is crap and not well organised you may not get smooth experience, for example in terms of performance windows phones with 512 ram is equivalent to 1 GB android and ios.

Thats all true, but as a consumer i couldnt care less. PS4 plays games at 1080p, X1 plays some games at 720. The reasons are of little weight when people are in the store ready to part with their cash.

sat2012 said,
Most people ignore miner facts but developer can tell even if your graphics is superior, ram is greater, if your code is crap and not well organised you may not get smooth experience, for example in terms of performance windows phones with 512 ram is equivalent to 1 GB android and ios.

Well what you said is true but game developers may not agree with you. These days all they care is how good their graphics look even if game story-line itself is crap.

Perfect article and something I have been spouting in the forums for some time! Find which one has the games that interest you and buy it, in the end that will be what matters the most.

Interesting article but its unlikely to do much to sway those who already have an opinion.

For me its not even about the graphics/games, from the videos I can see the ps4 has a bit of an edge but its not night and day like some would have you believe, so the games and their quality is a given therefore it becomes more that I like what I've seen from the UI, eg snapview looks handy plus the possibilities with Kinect and apps on the system I think is where the xbox will shine.

I was on the fence till sony killed dlna. Maybe they will cave and put it back in with an update but eh.

Honestly.... i just wish they didnt push for further exclusives that were doing good.

Lost odysee (a very good competitor to other games like FF)
Dantes inferno (awesome sub for god of war)

Im sure there are more, but i mean these two were just the ones that i wish had a sequel at least.. For the X1 i am excited for titanfall, dead rising and halo as well as maybe a better gears and of course the next ELDER SCROLLS YAH BABY... (10 years down the road... i know).

The thing is graphics and framerates do matter. Almost all games are released on both platforms, there will only be a few exclusives for each console so the PS4 would be better choice due to better performance assuming you aren't bothered by exclusives. I personally think the ps3 exclusives were better than the xbox 360 as the last of us, uncharted and a few others were terrific games, xbox 360 exclusives were worse imo.

I'd pick the ps4 for performance and cost reasons.

The difference is tiny, hell the PS4 is having stuttering issues running BF4 @ 900p right now in multiplayer, reports of severe frame rate drops are all coming in. The actual difference to the eye is going to be minimal and these games have not been optimised for each console properly yet. If the frame rate issues don't get solved then the PS4 experience of these games is going to be a lesser experience - the only thing is will the extra on paper pixels help you to feel better about it?

1080p and 900p vs 720p and 720p isn't tiny. The gpu has way more ecu's and bandwidth, the ps4 easily beats the xbox one in terms of performance.

so your doing the paper specs thing again, oh well I suppose only time will tell.

And no, once upscaled there is not a massive difference, a difference yes, but not massive, especially when viewed in the context of a user sat in their living room playing the games on their TV.

Oh and I think you may have missed the bit from current reviews of BF4 on the 2 consoles that were in complete agreement that the 2 looked very similar, and the textures looked better on the xbox one, but hey ho those paper specs should always win out over the human eye ey?

A lot of people struggle to tell the difference between 720p and 1080p - I don't think it's as important as some make out - even more so without two screens side by side with each system on it. I have to say that even on a 50" TV I'm not really that fussed if a film is 720p vs 1080p when I'm 10 feet or more away..

Your being absolutely stupid in your reasoning mate. If what the guy says is true about game stuttering and stuff its unplayable. Atm the only map ive seen lag badly is Paracel Storm after the boat has crashed into the island it starts lagging/stuttering if that is happening on the PS4 it doesnt matter how pretty it is cus you wont see it after youve thrown the controller through the TV and if its got massive frame drops it could be the difference between living or dying in matches. having it at 900p wont make any difference if the game is literally unplayable!!! so think before you speak

torrentthief said,
1080p and 900p vs 720p and 720p isn't tiny. The gpu has way more ecu's and bandwidth, the ps4 easily beats the xbox one in terms of performance.

Your being absolutely stupid in your reasoning mate. If what the guy says is true about game stuttering and stuff its unplayable. Atm the only map ive seen lag badly is Paracel Storm after the boat has crashed into the island it starts lagging/stuttering if that is happening on the PS4 it doesnt matter how pretty it is cus you wont see it after youve thrown the controller through the TV and if its got massive frame drops it could be the difference between living or dying in matches. having it at 900p wont make any difference if the game is literally unplayable!!! so think before you speak

The article is spot on. Great games -- FUN games -- make great consoles. I'll probably end up buying both -- each console just needs one game that I want to play badly enough, that's exclusive.

Talys said,
The article is spot on. Great games -- FUN games -- make great consoles. I'll probably end up buying both -- each console just needs one game that I want to play badly enough, that's exclusive.

Yep and given the last few years of the Xbox 360 Microsoft failed to deliver this.

I chose the Xbox One for the exclusive games and the overall experience offered, if I cared that much about graphics I would just game more on the PC...

Fanboys / trolls are going to shout their mouths off and sound like a broken record regardless, we only need to look at our resident Windows 8 extremists on the forms to see that.

InsaneNutter said,

Fanboys / trolls are going to shout their mouths off and sound like a broken record regardless, we only need to look at our resident Windows 8 extremists on the forms to see that.

Hear hear

Funny InsaneNutter how you can complain about "Fanboys / trolls" when in the line before that you choose Xbox One without having ever played any of the games on an unreleased console.

Tha Bloo Monkee said,
Funny InsaneNutter how you can complain about "Fanboys / trolls" when in the line before that you choose Xbox One without having ever played any of the games on an unreleased console.

Please read what I've said "I chose the Xbox One for the exclusive games and the overall experience offered"

If I purchase a PS4 I'm never going to get Halo, Gears of War, Forza, another Crackdown game presuming a 3rd is made. By overall experience I mean the Kinect integration, Smartglass, Xbox Live.

Their is a difference to preferring a console and been a fanboy, I own the PS3, Xbox 360, along with the OUYA... so take that how you will.

Oh and for the record I've played Forza 5...

InsaneNutter said,

Please read what I've said "I chose the Xbox One for the exclusive games and the overall experience offered"

If I purchase a PS4 I'm never going to get Halo, Gears of War, Forza, another Crackdown game presuming a 3rd is made. By overall experience I mean the Kinect integration, Smartglass, Xbox Live.

Their is a difference to preferring a console and been a fanboy, I own the PS3, Xbox 360, along with the OUYA... so take that how you will.

Oh and for the record I've played Forza 5...


Halo no longer made by Bungie sucks.
Gears ip has expired.
Enjoy Crackdown I guess.
I find it funny when people say they are choosing Xbox One for the exclusives.
What exclusives?

The exclusives of Media content management, Kinect motion sensor, Titanfall, dead rising, forza, ryzse, killer instinct, quantum break

the better twin said,

Halo no longer made by Bungie sucks.
Gears ip has expired.
Enjoy Crackdown I guess.
I find it funny when people say they are choosing Xbox One for the exclusives.
What exclusives?

Halo 4 was the best Halo for a long time also the prettiest.
Gears IP expired? Don't you mean, the Gears story has finished.
You guess? If it's ever released it's probably an insanely fun game like the other 2.

Give me Forza, DR and Ryse over the only AAA exclusive (which already looks lacking in the gameplay front) on the PS4 any day.

the better twin said,

Ha ha ha ha ha ha ha ha

DRM was an innovative concept which got slated by fanboys. Family sharing was an awesome idea which got quickly praised on Steam.

Kinect technically has the potential for many applications, many yet to be made and already is showing real innovate applications. Saying "Xbox On" and all my entertainment system starting up for example.

Fanboys.

1. There have not been any popular games that have made good use of Kinect's abilities.
2. Media content Management is a joke on the XBOX. XBOX cannot natively play most media formats unlike the PS3 which plays everything thrown at it (with the exception of mkv). I have not really seen any XBOX Music and Videos revenue figures and would really question its success. Cable TV Service Integration sounds nice but does not add value and once again I have not seen any real stats about usage.

JonnyLH said,

Halo 4 was the best Halo for a long time.
-- As shown by the fantastic sales and retention of players.
http://i.imgur.com/ObFnbQh.png

Gears IP expired? Don't you mean, the Gears story has finished.
--Pretty sure the deal for Epic to make gears games has ran out so they have moved on to other things.

You guess? If it's ever released it's probably an insanely fun game like the other 2.
--Second one was woeful, 3rd could be ok. Its hardly anything to get too excited over.

Give me Forza, DR and Ryse over the only AAA exclusive (which already looks lacking in the gameplay front) on the PS4 any day.
--So how do these look like they are not lacking over any PS4 exclusive? Forza is another in a long line of those games that dont bring anything new (apart from $50 car DLC lol). DR3 looks to move the series away from what made it unique becoming another generic mud brown game (air strikes seriously?) and Ryse looks to be a long way off enjoyable from the gameplay ive seen.

Stop making sense on the internets... I don't think that's permitted...

It's tough to reason with people who don't want to be reasoned with...

JonnyLH said,

DRM was an innovative concept which got slated by fanboys. Family sharing was an awesome idea which got quickly praised on Steam.

Kinect technically has the potential for many applications, many yet to be made and already is showing real innovate applications. Saying "Xbox On" and all my entertainment system starting up for example.

Fanboys.


You have low standards for innovation. Voice controls to turn a machine on??? lol.
Ive got some innovation for you right on your windows machine. Search for Windows Speech Recognition. It allows you to speak to your computer. Magical.

Also can we stop with this BS that it was "fanboys" that made MS u-turn. Their policies were a shambles and they were getting slaughtered in pre-orders. The fact that they had to release a "Facts" website telling people they could play pre-owned games/offline says it all.

the better twin said,

Your showing me a graph of the amount of players daily on Halo 4 after launch and it decreased? Why no ****. You've also got to consider the amount of high cailber games launched around that time. For example, black ops 2.

Deal for "Epic to make Gears". Are you trying to tell me that MS was holding Epic to ransom to make Gears games? Haha come on. Even the Phil Spencer interview quoted that both MS and Epic feel that Gears has run course. It ended perfectly.

Doesn't bring anything new? Seriously. In terms of racing games the jumps are quite enormous. You've now got open cockpit cars (Formula Series) some of the worlds most famous tracks added (Spa, Basthurst, Abu Dhabi) and all the current tracks re-modeled from laser scanning. As a motor enthusiast I really can't wait for that game. Its one of the main reasons I've even still got my pre-order.

DR3 looks fun as hell with a ridiculous amount of on-screen zombies. It took a serious tone which all the fans (myself included) wanted in DR games.

Ryse looks absolutely stunning and with the most recent trailers and gameplay video, the combat looks really well put together.

the better twin said,

You have low standards for innovation. Voice controls to turn a machine on??? lol.
Ive got some innovation for you right on your windows machine. Search for Windows Speech Recognition. It allows you to speak to your computer. Magical.

Also can we stop with this BS that it was "fanboys" that made MS u-turn. Their policies were a shambles and they were getting slaughtered in pre-orders. The fact that they had to release a "Facts" website telling people they could play pre-owned games/offline says it all.

Kinect will obviously do a lot more than just turn the machine on. Geez. That sort of technology is not going away. It might cramp the style of the hardcore gamer but it adds overall value to the system.

the better twin said,

You have low standards for innovation. Voice controls to turn a machine on??? lol.
Ive got some innovation for you right on your windows machine. Search for Windows Speech Recognition. It allows you to speak to your computer. Magical.

Also can we stop with this BS that it was "fanboys" that made MS u-turn. Their policies were a shambles and they were getting slaughtered in pre-orders. The fact that they had to release a "Facts" website telling people they could play pre-owned games/offline says it all.


A single voice command which turns my Xbox, TV and Amp on in which I'll be greeted by my dashboard in a quicker time than the TV turning on itself, that would be considered innovation by definition yes. It was a single example, you're being closed minded and simply being a fanboy if you can't imagine the applications for Kinect.

It annoyed a lot of people and yes, it was slaughtered by press and media alike for being poorly communicated and portrayed. As a model and system as a whole, it had great potential to change the consoles as a device. I could share all my games with my friends but I have to be online? No brainer for me.

the better twin said,

Halo no longer made by Bungie sucks.

Halo 4 did lacked but face it. It was the first game from 343 Industries in the universe so it was all new for them. Many people reacted on what they missed and 343 did an awesome job on bringing some of these features back.

Some of them didn't came back since it's probably too big for just a simple title update. Halo 5 will probably bring them fully back with some more.

Let's also not forget that 343 contains old employees from Bungie who did a great job on making Halo 2 and 3.

JonnyLH said,

A single voice command which turns my Xbox, TV and Amp on in which I'll be greeted by my dashboard in a quicker time than the TV turning on itself, that would be considered innovation by definition yes. It was a single example, you're being closed minded and simply being a fanboy if you can't imagine the applications for Kinect.

It annoyed a lot of people and yes, it was slaughtered by press and media alike for being poorly communicated and portrayed. As a model and system as a whole, it had great potential to change the consoles as a device. I could share all my games with my friends but I have to be online? No brainer for me.

Yes it was poorly communicated. They never did give the full details to how it works, how can you say the system is a no brainer? When Sony got in trouble for letting people register 5 PS3s on their account you really think they'll let you share the game with 10 people easily without breaking any rules? The rumors were that the shared games were limited and the developer could restrict features if running in shared mode. That's easy to believe. And if they wanted to they could still have this feature. They didn't drop it because the new DRM system isn't compatible because it is. They dropped it because it was going to cause even more backlash for such a ****ty "feature" they were going to give us in exchange for the ridiculous DRM system.

Really what's stopping them from implementing it on the new (old 360 style) DRM system? If you bought the game digitally and are connected to live and not playing the game why not allow your friends to play your downloaded games? Nothing is stopping them and it could be used to get people to digitally buy the game instead of buying on disc and they could rub it in the whiners faces if it turns out to be so great.

Yes! I can't wait. It's probably the reason I'm buying an Xbox. Ryse looks like it has potential too, but the one I'm really waiting for is TF.

Considering how most games will be available to both, there will be a lot of people bitching from both sides,to see which has better graphics or not...

and despite claims here, many of those people assume correctly that the major titles will be available on both and no matter how "small" the difference will want the more powerful machine.

If i had a game on the Xbox One, and the PS4 version ran at 1080p while i had to deal with 720p, i'd be quite ****ed off after paying hundreds.

With the PS4 you have a cheaper console and better looking cross-platform games (so far). It will influence the purchase of many people, regardless of what this article says. Especially considering how many cross-platform games there are.

MS need to free up that reserved 10% of the GPU used for the Kinect.

I am not buying the xbox one for it's GPU power...lol I am buying it because it's does a lot more than the PS4....the PS4 to me is an hardware upgrade over the PS3 with some features removed...like DNLA...

Actually you are buying it for the GPU, but it's not THE most important thing to you, but for some, it absolutely is. Personally, from what I've seen so far, the differences are somewhat noticeable in side by side screen shots, which surprised me. Still early though.

Being part of the PC Master Race™ i can easily switch between resolutions, and theres a big difference between 720p and 1080p. Any PC gamer will say the same. Even to the consoles peasants it will be obvious.

The Xbox One offers more appealing features, but with cross platform games if they continue to run at 720p thats a big issue. Even 900p like Ryse would atleast be acceptable. As i said MS need to let devs have access to that remaining 10% of GPU power, it would help close the gap and allow devs to increase resolution.