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Halo for Xbox Tops 1 Million Mark In Record Time

Marcel Klum   on 09 April 2002 - 11:27 · 10 comments & 964 views

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Hailed widely as “video game of the year” and recipient of multiple industry awards for excellence, “Halo™: Combat Evolved” has earned the distinguished honor of being the fastest million-unit seller ever for any next-generation console. According to NPDFunworldSM, the definitive source for toy and video games industry sales data, “Halo: Combat Evolved” recently crossed the magical 1 million mark in sales in the United States and Canada. Statistically, this means that more than six copies of “Halo: Combat Evolved” have been sold every minute of every day since its launch on Nov. 15, 2001.

“Halo: Combat Evolved” also has played a major role in helping the Xbox™ video game system from Microsoft Corp. set additional key sales records in the United States in just four months following its launch. The following milestones put Xbox on pace for long-term, worldwide success:

News source: GameSpyDaily


Unfortunately, KaZaa and new Australian owners Sharman Networks are achieving a nice cash flow with all this deceit and that only instigates others to do the same. Bearshare and Limewire also stick spyware in their code and as KaZaa pulls in profits they are watching, trying to decide if they should aggressively follow Sharman's lead or wait to first see what repercussions will come from this.

One significant repercussion may have just happened. Zeropaid is reporting that Download.com has removed KaZaa from its site. The reason given is concern about Brilliant Digital's Automatic add-on package.

A check on Sunday confirmed that the program was no longer available on Download.com's "Most Popular" download rankings, a ranking that regularly listed KaZaa in the top five. KaZaa did rank number four under the "Most Talked About" rankings, but the link on the KaZaa page to download the program had been disabled. As of this morning, KaZaa has been removed completely.

Download.com's owners CNET ran several articles recently on KaZaa showing their concern over that programs covert-laden parasite code. While CNET has yet to announce their action - they probably will probably today - there is little doubt that KaZaa at this moment is no longer receiving the million-plus downloads per week that it once enjoyed with rival Morpheus who again tops the Most Popular list with 1.3 million.

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#1 KICK_XP on 09 Apr 2002 - 11:48
wtf, i dont think a million xboxs have been sold so how can 1 million halo games be sold...........
#2 Fonze on 09 Apr 2002 - 14:51
u don't think 1 million Xboxes have been sold?......
#3 Martog on 09 Apr 2002 - 15:43
I believe MS has aproxmately 1.1 Millions Xbox's at launched and that amount was probably sold by Christmas, if not before.
#4 tshboy on 09 Apr 2002 - 22:03
GOTY baby. w0rd. legendary is tough.
#5 drewster2100 on 09 Apr 2002 - 23:28
gosh, if i had an xbox i bet this game would be played out
#6 KICK_XP on 10 Apr 2002 - 10:23
no i dont think a million xboxs have been sold, unless ne1 has real proof.....
#7 Tom Servo on 10 Apr 2002 - 15:27
If they sold one million copies of the game, there must be around the same amount of xboxes to play it.
#8 mr_da3m0n on 11 Apr 2002 - 02:41
Okay that's nice, now MAKE A PC VERSION.
#9 twist on 12 Apr 2002 - 14:31
only reason is because there are 2 or 3 games worth buying for xbox, gotta buy one hehe and the last line about worldwide success is damn funny. keep dreaming

Last edited by 10644 on 12 Apr 2002 - 14:34
#10 Joshie on 14 Apr 2002 - 03:50
I've heard a vast majority of opinions that Halo really...sucks. The only thing it has going for it is graphics. Other than that, the controls are horrible and the concept is unoriginal. Oddly, whenever I say these things, I get responses like "d00d Halo r0xx0rz j00 cuz tha gfx r sw33t yo." As if I didn't just point out that the only thing it had going for it was the graphics. Which will be obsolete in...oh...six months.

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