Doom III movie
Posted by Marcel Klum on 24 May 2002 - 13:39 · 27 comments & 1853 views
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#1 Posted by killuminati on 24 May 2002 - 13:57
- Wow this game looks very nice!
you can get a few high resolution screenshots here:
[url]http://www.gamers.nl/nieuws/13203[/url]
Last edited by 3172 on 24 May 2002 - 13:58
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(3 replies)
#2 Posted by Pride on 24 May 2002 - 14:16
- Anyone have any idea what the storyline will be? Whether it will be escaping from an underground science complex, or maybe helping the Nali? hehe
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#2.1 Posted by mariusu on 24 May 2002 - 14:36
- helping the nali? i think this is highly...."unreal"....not doom...LOL

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#2.2 Posted by primortal on 24 May 2002 - 14:37
- This is what I read on [url=http://gamespot.com/gamespot/stories/news/0,10870,2867650,00.html]GameSpot[/url] [quote] Doom III is a "retelling" of the original Doom, rather than a sequel to the events of the previous games. This return to the beginning of the Doom saga explains why the opening sequence of the demo showed what seemed to be the initial release of hellish demons into the world. Some of the original story elements have been changed--the game takes place on Mars, and there's no mention of the teleportation experiments between Deimos and Phobos. The game is set entirely on Mars, though Willits assures us that occult, demonic settings and imagery like those in the original game will also figure into Doom III. [/quote] Also there are more screenshots up, the only problem now is that you have to login to see them.
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#2.3 Posted by primortal on 24 May 2002 - 14:46
- More info on the story from [url=http://www.gamespy.com/e32002/pc/doom3b/index.shtml]gamespy[/url] [quote] For the game, id has enlisted the services of science fiction writer Matthew Costello to pen the game story and dialogue. Costello is no rookie to this sort of thing - you may recognize him as the writer of the 7th Guest and the 11th Hour games. The game has already been storyboarded from start to finish, so it's clear the developers know exactly what they're shooting for. You can expect the plot to be furthered along through a combination of in-game scripted scenes and in-engine cinematics, but nothing rendered - everything will happen inside the new engine. [/quote]
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#3 Posted by nemo on 24 May 2002 - 14:43
- shweeeet! im gonna download it right now
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#4 Posted by cq107 on 24 May 2002 - 15:18
- with 92MB of quicktime footage I was expecting better FPS, but this .wmv (although slightly less quality im sure) will suvice...
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#5 Posted by nemo on 24 May 2002 - 15:45
- aabout to watch it now... i'll let you know what i think...
[edit] definately not what i was expecting... but cool [/edit]
Last edited by 3842 on 24 May 2002 - 15:54
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#6 Posted by nekrosoft13 on 24 May 2002 - 17:39
- hey i posted it first in Gamers Hangout right here http://www.neowin.net/bboard/showthread.php?s=&threadid=28230
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#7 Posted by velocity3k on 24 May 2002 - 18:09
- This is one to look out for!
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#8 Posted by radixvir on 24 May 2002 - 21:46
- bet you will need a geforce6 gold really expensive edition to run it
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#9 Posted by xStainDx on 25 May 2002 - 03:04
- forget the Game, the soundtrack by Trent Reznor and Nine Inch nails, is going to be infu*kingsane!
this game is going to scare you sh*tless.

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#10 Posted by Claymen on 25 May 2002 - 03:55
- Doom III does look good i must admit, but i want to see how well it runs on systems that dont have the latest and most expensive hardware. One other thing i want to know is will they be doing a linux port at the same time, im hoping they are still using opengl that way a linux port would be more than likely. At anyrate, a nice mpeg or divx of the trailer/preview would be nice.
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#11 Posted by zionath on 25 May 2002 - 08:13
- WOW!!!
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#12 Posted by winmac on 25 May 2002 - 11:28
- er,.. speechless!

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#13 Posted by Chrissssssss on 25 May 2002 - 14:03
- WOW!!!
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(1 reply)
#14 Posted by me101 on 25 May 2002 - 14:13
- ONLY 5fps, downloaded 92+mb and I get 5fps, it's very choppy!
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#14.1 Posted by Divide Overflow on 26 May 2002 - 04:29
- Plays fine on my system, and is nowhere near choppy. Smooth playback. I watched the WMV though, not the Quicktime video.
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#15 Posted by mr_da3m0n on 25 May 2002 - 16:43
- *drooooools* At first i was like "Whoa cool. Hey man, this is real time (copyright, Steve Jobs at some mac con) sweeet and everything can't wait arghl, must play dooom" and then... the summum... Trent Reznor pops on the screen and i'm like "GASP!" and he starts explaining how he likes doom and all, and how he enjoys doing the music and sounds argl! I MUST PLAY THIS THING NOW!
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#16 Posted by
timdorr on 26 May 2002 - 06:35
- I'll have to check out these newly encoded movies in the morning. i hate 56k........
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#17 Posted by Osiris on 26 May 2002 - 12:55
- I hate 56k too, but im stuck with it

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#18 Posted by phobic on 26 May 2002 - 13:15
- Bleh this video sucks. The one you really want is the leaked Doom 3 movie that shows 9 whole minutes of actual gameplay. The graphics are absolutely amazing.
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(1 reply)
#19 Posted by MaddogMDD on 26 May 2002 - 13:43
- phobic. ok, well can you give us a link? sounds cool ;-D
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#20 Posted by tmaxxtigger on 27 May 2002 - 02:28
- Amazing graphics, total awesome, a little too demonic for me though, ahh!

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#21 Posted by [saint dark] on 28 May 2002 - 04:57
- demonic? THAT WAS THE STORY IN THE ORIGINAL DOOM, A HUMAN VS THE ENTIRE HELL

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#22 Posted by Grappa on 28 May 2002 - 21:41
- Weird... what codec is this using? G
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If the framerate of yesterday's QuickTime movies for DOOM III was somewhat disappointing, you may like to try the re-encoded Windows Mediaplayer versions, which boast a higher framerate for a better viewing experience.
Ditching Applications
Longtime Microsoft critics may welcome one feature new to Windows XP, meant to comply with the November 2001 antitrust settlement agreement between Microsoft and the Justice Department. Buried in the Control Panel's Add/Remove Programs module, the new "Set Program Access and Defaults" settings allow both end users and system vendors to specify which programs handle key tasks, including Web browsing, e-mail, instant messaging, media playback, and Java interpreting.
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Ready for Tablet PC
Although Microsoft says SP1's official release will be in the second half of 2002, it's likely to ship sooner than that so new PC designs supported by the service pack can reach stores in time for holiday shopping.
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As with previous service packs, Microsoft will make Windows XP SP1 available as a free download from WindowsUpdate.com, probably about the same size of previous service packs, which range from 25MB to 30MB. You can also order a CD for a nominal shipping and handling charge. Dutiful XP updaters needn't worry that installing SP1 will require downloading megabytes of duplicate patches--Windows Update will send only those features that you haven't already installed.