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Medal of Honor: Allied Assault Review

Steven Parker   on 03 June 2002 - 09:59 · 14 comments & 504 views

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Set in occupied Europe during the second world war, you under take the role of Lt. Mike Powel from the American 2nd Rangers. Taking on six intense missions, each with at least three levels, you snipe, fight, and sneak your way deeper into enemy territory.
Based on the Quake III engine, expectations of this game where high, even before the first demo was released. Normal for a big game these days, but have you ever seen so many fan sites for a single game?

Allied Assault was created by 2015, and follows in the line of Medal of Honor and Medal of Honor Underground. Allied Assault is by far the most popular and up to date of the three. With amongst some of the most realistic scene settings and character animations yet, Allied Assault is the future of gaming. Snip from the review:

"If only real life was this detailed and with 1˝ gigs of game it shows the guys at 2015 really did their job when they worked on the game. The only problem I found is the fact that the game is really a bit ahead of it's time with graphics. Even on my Geforce 4 MX 440 I had FPS lag. Yes you heard right even on a GF4 I had lag and no it wasn't my CPU or HD. It was my graphics card. The only way I really found of really fixing the problem was to go into the video settings and lower them a few."

View: Medal of Honor: Allied Assault Review @ Geekshelter


    New CVARS:
  • Added "serverversion", can be set to '1108' to view/re-record old demos.
  • Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).

    Bug Fixes:
  • Fixed incorrect WonID logging.
  • Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
  • Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
  • Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
  • Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
  • Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
  • Fixed relay proxies reporting wrong spectator/slots numbers in
    multiplayer/LAN menu.
  • Fixed DMC powerup bug where the invisibility ring would make people glow red.
  • Fixed rcon bug in HLTV.
  • Fixed delay being reset to default value during changelevel.
  • Fixed a problem with propagating HLTV banners.
  • Fixed client freeze on exit.
  • Fixed framerate problem on some ATI video cards.
  • Fixed MaxPing filter not being saved correctly.
  • Fixed sky box bug.
  • Linux: Fixed server using 64 MB more memory than it needed to.
  • Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
  • Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode


Post a comment · Send to friend Comments · There are 14 additional comments
(3 replies) #1 dacbo on 03 Jun 2002 - 10:19
why was this posted - MOHAA has been out for months and there are thousands of reviews of it
#1.1 Neobond on 03 Jun 2002 - 10:21
No-one is forcing you to read it now are they?
#1.2 ZombieFly on 03 Jun 2002 - 11:30
no, but it's hardly news is it? i may post a review of manic miner from the spectrum 48k
#1.3 dacbo on 03 Jun 2002 - 11:53
sorry i was onyl saying it was a bit weird thats all
#2 Silent on 03 Jun 2002 - 12:27
You must have a real slow system as i can run Medal of Honor with all the settings set to high & max and a screen res of 1280x1024 with 512 meg ram, p4 1.6 northwood overclocked to 1.9 gig and a GE-Force 2 Ultra 64 MEG gfx card. And I get no jerky screens or lag at all. :roll:[b]No need for a ge-force 4 just yet[/b] :ditsy:
(1 reply) #3 Fonze on 03 Jun 2002 - 12:40
Did he say Geforce 4 MX........... yea you can expect it to suck because it is mostly for apps and not games. you can play CS on it but not Q3 without expecting some major drop in fps.
#3.1 Redmak on 03 Jun 2002 - 13:22
Uhm, this is not true. I have a gf4 mx and it's a real fast card. MOHAA runs just fine with it (ancient Quake 3 even better ) even on my PIII-866 Went from a (back then) $350 geforce 256 to a $90 Geforce4 mx
#4 Neobond on 03 Jun 2002 - 13:46
well it's turning into an informative post after all eh

Last edited by 2 on 03 Jun 2002 - 13:47
#5 billycrack on 03 Jun 2002 - 18:51
Right, this is a hardware thread.
(1 reply) #6 jago6498 on 03 Jun 2002 - 19:52
The guy at Geekshelter is an idiot! I've found a few of his reviews linked on Tweak3d.net. Check this out! the guy did a review of "Unreal Tournament"! A game that is AT LEAST 3-YEARS OLD!!! The guy talked about how wonderful the game was. WELL DUH!!! Everyone knows how fun and wonderful this game is. The guy also did a review of a AMD 761 chipset motherboard which came out LAST YEAR!!! NeoWin, PLEASE stop posting links to this idiot.
#6.1 GrafxGuyE on 04 Jun 2002 - 00:48
Hi, I am the owner of geekshelter.com. I am sorry that we have had old reviews lately, but honestly all of us don't have much money to work with to review new stuff. We are growing slowly and slowly making money. Please bare with us. Thanks, Ryan Meyers (GrafxGuyE) CEO / President / Developer Geekshelter.com
#7 Phil Gates on 04 Jun 2002 - 14:47
i saw a commercial for this game last night on tv
#8 tvchris on 04 Jun 2002 - 18:00
Wow. This review WAS horrible. It makes me feel sorry for the guy. By the way, the commercial that's currently running is for a new Medal of Honor. It's console-only I believe. Can't remember the name of it, Frontlines or something.
#9 King Mustard on 05 Jun 2002 - 23:06
Yeah, FrontLine (PS2)

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