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Neverwinter Nights v1.21 Patch

Spyder   on 23 July 2002 - 13:18 · 3 comments & 261 views

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Woohoo! New patches are goooood. ;) I'm a patch nut and I'm willing to bet a lot of you Neowinians are too! I noticed this on my morning "before-work" cruise around the net...

Neverwinter Nights v1.21 is out! Get the patch by using the update feature or download it directly from BioWare. Here are the fixes in this patch:
  • Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module.
  • Item Costs will now be properly calculated for Plot items in ELC checks. - Sped up character listing coming from a Dedicated Server.
  • Fixed an issue with saving at inopportune times resulting in breaking save games.
  • Fixed some item "ghosting" issues.
  • Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile.
  • 2DA files are now being loaded in the proper order in Hak Paks.
  • General bug fixes.
News source: PlanetNeverwinter


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  • Post a comment · Send to friend Comments · There are 3 additional comments
    (2 replies) #1 Gurm on 24 Jul 2002 - 13:07
    This patch is dangerous. It makes the game unplayable for 75% of users. DO NOT upgrade to it. You have been warned. - Gurm
    #1.1 DOCa Cola on 24 Jul 2002 - 23:13
    why? what happens?
    #1.2 Spyder on 25 Jul 2002 - 01:04
    can you be more specific Gurm? actually, could you give a link to the information so I can take a look myself?

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