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Blizzard Entertainment Announces StarCraft: Ghost

Steven Parker   on 20 September 2002 - 08:58 · 5 comments & 409 views

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Today at the Tokyo Game Show Blizzard Entertainment announced its newest product under development, StarCraft: Ghost. In this 3D tactical-action console game set in the legendary StarCraft universe, players will take the role of Nova, a lethal Ghost operative trained in the arts of espionage and tactical combat.

As a Terran Ghost, Nova will employ an amazing array of physical and psionic abilities. Nova will also have access to a host of hi-tech weapons and vehicles, some of which will be familiar to players of StarCraft and Brood War.
  • Revolutionary new style of gameplay featuring enhanced physical and psionic abilities
  • Hostile Environment Suit designed to magnify strength, agility, and speed
  • Over-the-top special effects offer stunning visuals and unparalleled tactical realism
  • Unique Calldown abilities allow players to target large-scale attacks from
and thanks to ooo who found this domain information prior to the announcement.

View: Starcraft Ghost page @ Blizzard
News source: W2S


    WEAPONS
    =======
  • Fire grenades got minor damage increase for fire on ground
  • M-60 third-person reload animation now properly timed
  • Increased the rate of fire on the M60
  • Slight accuracy adjustment on pistols
  • All pistols are now single fire but can be fired much faster.
  • Should now say "detonated by X's m203" when killed by the m203
  • g_availableWeapons cvar no longer modifiable, now controlled through "disable_*" cvars.
  • Fixed bug that would cause people to join the game with no weapons
  • if crouched when walking over an item it will make no noise when it is picked up
  • Crouching in mid air no longer gives accuracy bonus. This means that shooting when jumping will be much more inaccurate as initially intended
  • Slight increase to the MP5's accuracy
  • M3A1's accuracy has been increased
  • With friendly fire off you can no longer kill a teammate with a grenade by changing teams immediately after throwing it.

    MAPS
    ====
  • Raven map updated to fix the roof bug and the window bug on roof
  • RMG infiltration improved to generate better maps more consistently

    CONSOLE COMMANDS
    ================
  • Added PunkBuster anti-cheat software
  • Console command 'hash' removed due to its use in cheating
  • Added client command "ignore". This allows a client to ignore all chat messages from another client.
  • Added server command "mute". This allows a server admin to turn off chat messages for a given client.
  • g_forceFollow can now be set to force first person spectating
  • Removed cvars that were used as exploits in the game
  • cl_avidemo now generates TGA files instead of jpeg files.

    GAMEPLAY
    ========
  • Use button will now toggle between first and third person spectating when following someone
  • Round timer now starts after the round start delay making each round the total of both numbers
  • No longer spawn as a ghost during warm-up if the round has already started
  • Can no longer shoot teammates during warm-up even if friendly fire is set to 1
  • Can now pick up bomb, case, etc immediately after its dropped when someone dies
  • Timelimit will no longer interrupt a round in progress so the last round will always be finished
  • Added g_teamkillNoExcuseTime and g_teamkillNoExcuseMultiplier to control the amount of time in the beginning of the round where there is no excuse for team killing. The multiplier controls the amount of tk% given for damage done during the no excuse time.
  • Team kill damage is now doubled if you kill a teammate carrying the flag, briefcase or bomb
  • Should no longer get "server is for low pings only" message when a server has sv_maxping set and is full
  • When the counter hits zero on warm-up it should restart quickly rather than the laggy restart it did in the past
  • Autojoin should always join the team in need now
  • New hud representation of team scores including total and alive player counts
  • Loading screen informs you if friendly fire is enabled now
  • About box now says whether or not friendly fire is on
  • MOTD from master server should now show up in the connect screen

Post a comment · Send to friend Comments · There are 5 additional comments
#1 zionath on 20 Sep 2002 - 09:10
reminds me of red alert 2 and command and conquer renegade ... looks nice tho
#2 jago6498 on 20 Sep 2002 - 10:05
Game looks pretty sweet. I'll have to bug a teacher I have (who is a concept layout & storyboard artist) at Blizzard about the game. Maybe he'll release some more info. It's doughtful tho.
#3 BananaMan on 20 Sep 2002 - 12:11
Mm, it does look good, really disappointed it's not an RTS though. I wonder since the main character is female that they're going to try and do a Lara Croft spin with it? Hope not!
#4 DOCa Cola on 20 Sep 2002 - 12:57
I hope they will also release a PC version.. mhhh.... http://www.petitiononline.com/scg2pcmc/petition.html http://www.petitiononline.com/f58119/petition.html
#5 nonick on 20 Sep 2002 - 16:44
PLEASE ALL SIGN THE PETITIONS IF YOU LIKE THE GAME OR NOT PLEASE!!!!!!!!! thanks.

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