Posted by Marcel Klum on 10 November 2002 - 10:21 · 4 comments & 225 views
Thanks nicedreams for posting this on our forums.

Urban Terror is a "total conversion mod" for Quake III Arena based on action and realism. Urban Terror is a completely free add-on to id Software's Quake III Arena.

Bug Fixes:
  • reduced the movement penalty
  • Improved knife hit detection
  • Fixed flickering bodies in FTL mode
  • Fixed bug with Spas where it fired pellets behind a player
  • bug with changing teams while dead in CTF/TDM/CAH modes resulting in black screen.
  • warmuptime/g_survivourrounddelay code
  • Nades through floors
  • bug with blood Particles
  • corpses fading too long
  • Fixed FTL leader code
  • g_followForced 1 only applies to Ghosts now (not spectators)
  • fixed incorrect zoomed crosshair in ghost/spectator mode
  • exploding monkey no longer throws shit
  • made blue minimap icon darker
  • fixed minimap
  • callvotes win system fixed
  • fixed losing of Hud and weapon in spectator mode when following someone
  • Now displaying more correct pings in ghost mode/follow mode
  • fixed non clearing of clientside entities between TS/FTL
  • fixed CTF game.log logging
News source: Urban Terror
Download: Check the mirror list @ urbanterror.net (Full: 239Mb | Upgrade: 87.6Mb)




Features:
  • Newly update team player skins
  • Replaced M4 with the ZM LR300ML
  • Kalashnikov AK-103 added
  • New UMP45 model
  • Implemented mini-map now displays players, flags and radio calls
  • included cg_mapsize
  • included cg_mapalpha
  • included cg_maparrowscale
  • included map arrowalpha
  • included cg_mappos
  • ut_metro added
  • ut_mines added
  • ut_twinlakes added
  • ut_turnpike added
  • ut_reykjavik added
  • new shake effect when grenades explode
  • hold insta-arm HEs too long for a good time
  • added slap and bigtext commands for server admins
  • added cg_SpectatorShoutcaster
  • added "headshot" with select weapons
  • /com_blood now toggles gore effects
Modifications:
  • Team Survivor code completely rewritten
  • /matchready added for teams to "warm up"
  • /g_casualtieswins rule add
  • improved helmet
  • all weapons tweaked
  • increased Movement pen for PSG
  • new UMP45 skin
  • new G36 skin
  • new Beretta skin
  • new knife skin
  • new SPAS skin
  • updated SR-8 model
  • ut_riyadh updated
  • ut_docks updated
  • ut_uptown updated
  • user interface changes
  • callvote now includes matchready, matchstart
  • callvote to turn friendlyfire on/off
  • ability to kick bots from botmenu
  • added the AK to the primary weapon menu
  • flash grenade less intense when looking away
  • grenades no longer disappear when thrown through doors
  • rotating door code improved, players don't stick
  • ARIES hit detection values changed
  • precipitation on terrain added (snow and rain)
  • updated sounds
  • rewritten netcode
  • added $crosshair function
  • increased boot detection
  • sv_fps limited to 20
  • max_packets limited to 42
  • callvote now includes 'matchready'
  • added SID logo (ROQ) to replace id logo
Known Issues:
  • no logging for CAH game mode
  • spawns still need a little more work
  • $gametime not working in TS/FTL
  • blood particles give a a small fps hit



There are 4 additional comments
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Quote this comment Reply to this comment #1 Posted by iczman on 10 Nov 2002 - 15:37
ahhhh.... the long waited 2.6.... too bad i've complete stop playing q3 since summer i'm sticking to america's army like crazy now....
Quote this comment Reply to this comment #2 Posted by DOCa Cola on 10 Nov 2002 - 19:22
i love this mod! and i will love this version
Quote this comment Reply to this comment #3 Posted by AGW83 on 10 Nov 2002 - 23:09
This mod is indeed very well-liked in Q3 community. I think one reason is that it is more realistic than even CounterStrike and I agree. It is far better than CS and anyone that plays CS needs to give it a try.
Quote this comment Reply to this comment #4 Posted by Redmak on 11 Nov 2002 - 07:08
Yeah It looks very good. I do have memory swapping problems eversince I upgraded to 2.6, causing my framerate to drop. There seems to be an fps problem in 2.6 according to the official forum
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