Star Trek Elite Force II shots
Posted by Marcel Klum on 24 November 2002 - 09:24 · 7 comments & 338 views
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#1 Posted by DOCa Cola on 24 Nov 2002 - 13:15
- nicceeee

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#2 Posted by jerichohol on 24 Nov 2002 - 15:48
- wicked, they look awesome. I loved the first game, really good star trek game

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#3 Posted by Simplex on 24 Nov 2002 - 18:31
- I am SO going to buy this game.
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#4 Posted by dougkinzinger on 25 Nov 2002 - 12:53
- You know it!! EF rocked, and EF2 will rock my world!!!!!!!

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#5 Posted by EmuZombie on 27 Nov 2002 - 03:45
- borg?... sigh... of course.. the borg ALWAYS show up in star trek now... i wouldnt be surprised if they show up in the newest movie
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#6 Posted by Cowpie on 27 Nov 2002 - 06:28
- Two words, Holy and Crap....
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#7 Posted by btallack on 27 Nov 2002 - 08:49
- Nope. no Borg in the new movie. Just thought i should throw that in there.
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Now set in the Star Trek: The Next Generation universe, players can expect to face off against classic Star Trek antagonists such as the Borg, Klingons and Romulans. Players will also fight several never before seen alien species including a race of nightmarish creatures. To help players gain the upper hand against such formidable foes, Star Trek Elite Force II allows players to arm themselves with 13 different weapons and gear including a Phaser, compression rifle, multi-functional grenade launcher, Romulan disruptor, tetryon gatling gun, a full-featured tricorder, and several all-new weapons.
Star Trek Elite Force II is scheduled for spring 2003.
ATI Technologies Inc today continued its commitment to deliver the industry's most advanced, high-quality graphics with the release of its Unified Linux Driver Version 2.4.3. The new unified driver allows commercial and consumer end-users to reap the performance benefits from stable Linux-based systems, creating a richer graphics experience.
Supported Cards:
RADEON 8500
RADEON 8500LE
ALL-IN-WONDER RADEON 8500DV
RADEON 9000 PRO
RADEON 9500 PRO
RADEON 9700 PRO
ALL-IN-WONDER 9700 PRO
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Fixed:
Support for Mandrake 9.0 and Red Hat 8.0
Improved Read/Draw pixel performance
Improved Chipset detection
Support for AGP 8X