Posted by Michael Stanclift on 17 December 2002 - 18:01 · 1 comment & 60 views
Maxis brings its popular people simulator online to the masses.

Electronic Arts today announced the release of The Sims Online, an online role-playing based on Maxis' popular people simulation game series for the PC. Electronic Arts calls The Sims Online an Internet, multi-player version of the top-selling PC game of all time, The Sims. The game offers a massive virtual world created and populated by thousands of players from around the world. In the game players can create a Sim and enter the game world with a small amount of money to spend as they choose - they can purchase their own piece of land to do with as they please or they can join up with other players to create communal homes or businesses. Beyond that, players can simply spend their days exploring the world being created by other players, interact in social situations and enjoy special events put on by other players.

The Sims Online retails for $49.99, with a monthly subscription fee of $9.99. The game requires a valid credit card, and an Internet connection. Visit the official site for more details. The first month is free, when you buy the game. The Sims Online is rated "T" for Teen.

View: Sims Online Website
News source: GameSpyDaily


continued from front page: I never saw GOLK, so I couldn't tell if the code was taken from it, but after looking at another engine based on it, it seems to be. While I don't find it to be the same code I put in Q2E, there are several similar things.
GOLK was apparently early dev code, so that should explain some differences. But it still looks familiar enough to come from a trusted, legal source. I'm still looking for that Q3 renderer I used, but since the search feature is broken in the forums, I have to go thread by thread.

Anyway, believe it or not, that's not up to me.
The thing is that I used some code based on an illegal engine, and that also makes Q2E illegal in one way or another.
So I think the right thing to do is to shut it down, and also find other engines based on GOLK, or using code from GOLK-based engines, and report them to id Software.

That's all I guess...

And thanks for the support guys



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Quote this comment Reply to this comment #1 Posted by iczman on 17 Dec 2002 - 22:08
is beta over already? i haven't go back and play beta since their last server wipe....
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