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IGI-2: Covert Strike single player demo

Marcel Klum   on 16 January 2003 - 15:45 · 9 comments & 1136 views

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Get ready to experience covert action IGI style with launch of the single-player demo of Codemasters' stunning stealth-based shooter. This standalone PC demo will be available to download from 2pm (GMT) Thursday 16th January 2003.

Also released for download with the demo is all-new IGI 2 video entitled "Scope". The video available alongside the demo from Thursday 16th January 2003.

The IGI 2: Covert Strike playable demo calls for skillful stealth tactics but players also need to be sharp shooters when the need arises. The demo sees David Jones, our IGI (Institute for Geotactical Intelligence) agent, investigating the theft of an advanced ano-technology device by an organised crime syndicate.

The demo and video also showcase IGI 2: Covert Strike's incredible visuals, with detailed internal locations and massive outdoor environments with vistas rendered as far as the eye can see.

News source: Codemasters
Download: IGI-2 Single player demo (138Mb)
Video: IGI-2 video


Bugfixes:
Filedetails now closeable by ESC and Titlebar-Closebutton
Corrected display of '&' on some places
Fix for sources being left behind when a file completes causing crashes.
Fix hash warning when a file is less then one chunk.
Fixed a sort issue in the upload queue when the file a client wanted wasn't known yet.
Dont ask for sources from clients that don't support it.
Source asked count was nonfunctional. Fixed.
Changed priority order for parts of archives & movies
Fixed bug that caused corrupt preview file if part wrote to disk during preview file copy
Fixed bug that did not tell remote client to stop sending file when it was cancelled
Don't run the normal timer processing if the app is shutting down - can cause unhandled exceptions
merged fix for better handling of loading corrupt partfiles (gaplist) [from SlugFiller]
Fixed finding yourself as source bug (at last)
Fixed sorting by percent complete bug which caused the list to stay unsorted until all status bars had been drawn
Small gui preference gui fix. General is no longer defaulted as the title in the preference window
Small gui fix in download list. QR is now adjusted when you begin to download from that source

Changes:
LowID2LowID and NoNeededPart sources are slowly removed in the hopes of getting a better source. These sources are only removed when that file is close to it's max sources to prevent sources from being removed or added over and over. Also, if this so
If you cancel a download, everyone queued for that file will be removed from the queue when the next upload slot is freed
Unk: Support to upload to mutliple clients within a network. (Ie, clients with same IP, different ports) (Reported by Lord KiRon)
Increased compatibility between clients (and future potential clients) by using special tags instead of version numbers
Enable preview when only first and last parts are complete
Changed download list colour bar to show part downloading from client and part(s) pending in different yellows
Changed colour gradient to variable strength - level can be set in preferences (General)
Give priority to part currently being downloaded when requesting next blocks
Made some changes to the download list (sources information in columns,...)
Handling doubleclicks on trayicon safer in respect to other apps in the systray [thx to reCDVst]
the sort of Downloadlist by status is now using better order than alphabetically
language depended date/time-format is now updated during runtime when switching language
all statstics of shared files now handle >4GB
Rewrote the hash thread code... Now using worker threads instead of user interface threads; less overhead when creating threads
All lists now are initialized on a timer to help with win98 compatabilities.. Partially modified patch from Lucus
Search is now canceled when closing the active search tab; added support for Blindwrite, Alcohol 120% (CD Images) and flac (Audio) extensions
When reading staticservers.dat file and looking for priority, only accept comma if it is in second position, try to avoid finding comma in server name
When changing priority of a static server, also need to update staticservers.dat file
Wizard now auto detects OS version
Sources now show if their queue is full
Network: Saving received data without delay. When requesting files it now asks only for what is needed, not in 180k blocks. Compressed packets are now unzipped as they arrive and written to disk instead of waiting for full block
Write buffer:Writing to files is now buffered on a per file basis.The part file is flushed to disk when the buffer reaches 500k or 5 seconds since last flush

Features:
Basic command line control: emule.exe { connect | disconnect | resume | status | exit }
Statistics colorselection by colorpicker
You now have an idea of the bandwidth overhead eMule uses
Search now includes minsizes, maxsizes, extension, availability (with thanks to Juanjo)
Help-file access (FAQ-conversion). Avaiable in the download-section and already in the installer version
Added version tag to preferences.ini, to help with compability. Backup of old file and creating a fresh new file for every new version, thereby deleting old and unused tags.
Minimize to tray titlebar-button added [thanks to Zegzav]
Old MLDonkey clients are now identified. (Some code by Mav)
Option that allows the client to try to upload based on finishing chunks, not time.. [VQB]
Option to auto resume files when a file Completes or is Canceled. (This is meant to work in conjunction with "Added option to start new files from link or search etc. in paused mode". )
Added option to auto-connect only to static servers
Added priorities to servers in staticservers.met (Modified for backward compatibiity)
Option to change manually added servers to high
Option to refresh upload queue every 30 seconds
Automatically stores the last sort order of list views
Added preview for archives (zip, rar & ace)
Added option to start new files from link or search etc. in paused mode
Added option to automatically set the registry values for ed2k-links to this application while running, then set them back when finished
Option to download preview chunks first. (Leaving this option off helps spread files faster.)
Irc: ed2k file links with source attached now clickable
Set up a verbose mode. (this is for you people that like to watch useless info. Do Not Report Errors You See In This Window!)
Added a check for fake versions to the program version statistics

Post a comment · Send to friend Comments · There are 9 additional comments
(1 reply) #1 tmaxxtigger on 16 Jan 2003 - 17:52
Have to register to download first, ahh! Everyone wants a piece of ya nowdays!
#1.1 scrAp on 16 Jan 2003 - 18:09
downloading from [url]ftp://3dgamers.in-span.net/pub/3dgamers2/games/igi2/igi2_sp_demo.zip[/url] right now...fairly fast link where I am
#2 Evil_Dragon on 16 Jan 2003 - 18:29
Well.... That''s a biatch.... I'm not gonna register... I'll just wait for the real thing and buy it....
#3 BeLGaRaTh on 16 Jan 2003 - 18:35
Same level as the Multiplayer. I was hoping for a different one, plus its too short, and still has the horrible 'use' a ladder to climb them, which means you cant shoot while 'using' ladders. Thought they would have fixed/changed that by now But for all that, still looks interesting.
#4 tmaxxtigger on 16 Jan 2003 - 18:55
Still like Hitman 2!
#5 CoCoLUS on 16 Jan 2003 - 19:46
wow, what a game although sometimes the enemies act a little stupid definitly a must-have when it comes out.
(1 reply) #6 Solarix on 16 Jan 2003 - 20:45
whatr u talking about needa register, leech here [url=ftp://downloads.codemasters.com/demo/igi2_sp_demo.zip]ftp://downloads.codemasters.com/demo/igi2_sp_demo.zip[/url]
#6.1 tmaxxtigger on 16 Jan 2003 - 22:39
err, if you use the link provided, :-P
#7 Solarix on 17 Jan 2003 - 15:33
teh game rOx0rz played it last night was great cept the stupid AI their really dumb

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