The service gamers have been waiting for, Xbox Live, is the first comprehensive, online game service fully dedicated to fast-action broadband gaming experiences. Gamers with an Xbox, a broadband connection and an Xbox Live Starter Kit will be able to come together online on Xbox Live to connect, play and talk with each other during their game sessions.
With Xbox Live, players can now connect with each other across Europe, North America, Canada and Japan, chatting with old friends and meeting new ones to share game experiences online, no matter where they are or what time of day it is. With a broad line-up of sports, action, racing, first-person shooters and role-playing games set to roll out in the coming months, Xbox players will be able to test themselves against a wide variety of opponents on a unified service.
More than 50 Xbox Live-enabled games are scheduled to launch in 2003 and beyond, including Star Wars: Galaxies, Counter-Strike, Midnight Club 2, MotoGP: Ultimate Racing Technology 2, Halo 2 and Project Gotham Racing 2. More than 60 game publishers are currently working on Xbox Live-enabled games.
News source: Team Xbox
With Xbox Live, players can now connect with each other across Europe, North America, Canada and Japan, chatting with old friends and meeting new ones to share game experiences online, no matter where they are or what time of day it is. With a broad line-up of sports, action, racing, first-person shooters and role-playing games set to roll out in the coming months, Xbox players will be able to test themselves against a wide variety of opponents on a unified service.
More than 50 Xbox Live-enabled games are scheduled to launch in 2003 and beyond, including Star Wars: Galaxies, Counter-Strike, Midnight Club 2, MotoGP: Ultimate Racing Technology 2, Halo 2 and Project Gotham Racing 2. More than 60 game publishers are currently working on Xbox Live-enabled games.
- Fixed improper disconnections from the game lobby. You should no longer see the "Lost connection to Generals online" error when your connection is still active.
- Fixed language filter stability.
- Added a new command line for mod developers that lets Generals run user-created content. Simply add the "-mod" command line after the generals.exe target path, followed by the name of any user-created .big file or user-created directory. The correct path would like this: "C:Program FilesEA GamesCommand and Conquer Generalsgenerals.exe" -mod MyGeneralsMod.big. All user-created content must be placed in the "Command and Conquer Generals Data" folder within your "c:Documents and Settings" directory.
- Fixed the missing artwork for the "random private" rank in Generals online.
- Fixed the rank hack where some players appear to have a higher rank than they should.
- Increased the allowed time for game to negotiate matching between players.
- Fixed some instances of the "serious error" crash.
- Added a new 4 player Multiplayer Map: Rogue Agent
- Implemented the following balance changes:
• Tunnel Network build speed increased from 5 seconds to 20 seconds.
• Marauder hit points increased from 430 to 490.
• Stealth Fighter hit points increased from 120 to 140.
• Explosion damage done by Chinese Nuke Tanks when they are destroyed is reduced from 25 to 10.
• Nuke Cannon changed so it moves the same speed when damaged, not faster.
• Aurora speed increased from 90 to 120 after it drops its bomb. Damaged speed increased from 60 to 120.

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