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Microsoft slashes Japanese Xbox operation

Marcel Klum   on 21 March 2003 - 15:51 · 31 comments & 965 views

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The Japanese arm of Microsoft's Xbox division is to see personnel reductions across the board, as the console continues to struggle in the Far East - but the company denies any scaling back of the Xbox operation itself in the territory.

The headcount of the 200-person strong division will be cut by 34, with reductions affecting personnel in both marketing and production. The company claims that these changes are being made to improve the profitability of the business.

It's not clear whether the departments affected are purely related to the sales, distribution and promotion of Xbox in Japan, or whether development personnel will also be hit. The main title created by Microsoft's Japanese division, Kakuto Chojin, has been withdrawn from release overseas - due to potentially offensive religious content, if Microsoft is to be believed, although most commentators suspect that the critical and commercial pasting the game received in Japan may have something to do with the decision as well.

To date, Tecmo's Dead or Alive and Dead or Alive Xtreme Beach Volleyball titles remain the only real success stories on the Xbox in Japan. The console has not yet reached 400,000 units sold in the territory, according to figures quoted by the Nihon Keizai Shimbun newspaper today.

Although Microsoft strongly denies that it is terminating or scaling back its Xbox operations in the Far East, this is almost certainly how the story will be interpreted by analysts - with the scaling back of the unsuccessful division being seen as a tacit admission that Xbox is dead in the water in Japan.

News source: gamesindustry.biz



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(8 replies) #1 tronmaster on 21 Mar 2003 - 18:15
Next time they should have heed the Japanese market and built a smaller box for their xbox and not a table...
#1.1 jago6498 on 21 Mar 2003 - 19:49
[neoquote=#1.0 by tronmaster]Next time they should have heed the Japanese market and built a smaller box for their xbox and not a table...[/neoquote] lol...lol...so true...lol...lol... ...the truth hurts people and this is not meant as a flame or anything either, so hopefully you biased xbox fanboys can remove your blindfold before saying anything...
#1.2 macrosslover on 21 Mar 2003 - 22:13
[neoquote=#1.0 by tronmaster]Next time they should have heed the Japanese market and built a smaller box for their xbox and not a table...[/neoquote] well considering the japanese market is like 25% of the market and everybody else is the rest. i see no reason to develop a special console for the minority of the market. it wouldn't have hurt though. instead of having japanese companies develop for japanese people and think about everybody else like an afterthought, you have an american company that's putting americans first. frankly it's amazing that the xbox worldwide is selling so well, considering that it's bombing in Japan. imagine if it had the same numbers in japan as Nintendo does. even if that had happen people (read biased nintendo fanboys ) wouldn't have given it the credit that's due to it. either way, the console isn't losing money only because of this. if they had made just a small profit on the hardware then they would have made alot of money. but when you include all the stuff the xbox has and have to charge what your competitor charges then you'll lose money. now of course if Sony had charged 500 and microsoft could have charged 500, then Microsoft would have made money. but that's coulda shoulda woulda
#1.3 DJ^TuRKiYe on 22 Mar 2003 - 01:22
[neoquote=#1.1 by jago6498]lol...lol...so true...lol...lol... ...the truth hurts people and this is not meant as a flame or anything either, so hopefully you biased xbox fanboys can remove your blindfold before saying anything...[/neoquote] dude, you are the biggest Nintendo fanboy i have ever met The xbox will be succesfull in Japan, once there are more games that appeal to japanese gamers.
#1.4 jago6498 on 22 Mar 2003 - 04:09
[neoquote=#1.3 by DJ^TuRKiYe]dude, you are the biggest Nintendo fanboy i have ever met The xbox will be succesfull in Japan, once there are more games that appeal to japanese gamers.[/neoquote] Yea I admit that I'm a fanboy, but I am an unbaised Nintendo fanboy. Just b/c I think there are a few flaws with the Xbox (namely the system case and some controller issues), doesn't mean I hate it. Heck, I think there are a few flaws with the Gamecube as well (those being the "Z" button, the "B" button, controller cable length and my "eject" and "power" buttons get stuck sometimes.)
#1.5 macrosslover on 22 Mar 2003 - 06:06
[neoquote=#1.4 by jago6498]Yea I admit that I'm a fanboy, but I am an unbaised Nintendo fanboy. Just b/c I think there are a few flaws with the Xbox (namely the system case and some controller issues), doesn't mean I hate it. Heck, I think there are a few flaws with the Gamecube as well (those being the "Z" button, the "B" button, controller cable length and my "eject" and "power" buttons get stuck sometimes.)[/neoquote] unbiased?? man don't make me laugh, i haven't heard you say 1 positive thing about the xbox.
#1.6 jago6498 on 22 Mar 2003 - 06:55
Well I haven't bought the system yet b/c no games appeal to me enough to make me wanna buy it yet...[i][u]if[/u][/i] M$ does in fact show a smaller & re-designed Xbox casing, then I will probably buy one this year. You wanna hear something positive about it? The graphics are sweet and the modification options for the system are sweet. Plus it is [i]extremely[/i] easy to to mod the controller to work on the PC. Better?
#1.7 vraa on 22 Mar 2003 - 22:15
[neoquote=#1.2 by macrosslover]well considering the japanese market is like 25% of the market and everybody else is the rest. i see no reason to develop a special console for the minority of the market. it wouldn't have hurt though. instead of having japanese companies develop for japanese people and think about everybody else like an afterthought, you have an american company that's putting americans first. frankly it's amazing that the xbox worldwide is selling so well, considering that it's bombing in Japan. imagine if it had the same numbers in japan as Nintendo does. even if that had happen people (read biased nintendo fanboys ) wouldn't have given it the credit that's due to it. either way, the console isn't losing money only because of this. if they had made just a small profit on the hardware then they would have made alot of money. but when you include all the stuff the xbox has and have to charge what your competitor charges then you'll lose money. now of course if Sony had charged 500 and microsoft could have charged 500, then Microsoft would have made money. but that's coulda shoulda woulda[/neoquote] Nicely said. But i'll have to disagree on some parts. The console could have been made like a mini-version for Japan to please the audience there. Just like Toyota offers a Lexus line here while over in the home country Lexus is non-existant. Over there a MiniXbox could be offered while here in the "homeland" it's almost non existant, unless they want to release it. All in all though, i think your post hits is on the nail.
#1.8 macrosslover on 23 Mar 2003 - 06:41
[neoquote=#1.7 by vraa]Nicely said. But i'll have to disagree on some parts. The console could have been made like a mini-version for Japan to please the audience there. Just like Toyota offers a Lexus line here while over in the home country Lexus is non-existant. Over there a MiniXbox could be offered while here in the "homeland" it's almost non existant, unless they want to release it. All in all though, i think your post hits is on the nail.[/neoquote] i'd disagree with 1 part of your response. Toyota does offer Lexus in Japan....it's called Camry
(2 replies) #2 Danrarbc641 on 21 Mar 2003 - 18:32
[QUOTE]with reductions affecting personnel in both marketing and production.[/QUOTE] Not scaling back the operation huh?
#2.1 grafXguru on 21 Mar 2003 - 22:10
It meant not scaling back main North American Xbox operations... Japanese operations ARE scaling back.
#2.2 Danrarbc641 on 22 Mar 2003 - 05:49
[neoquote=#2.1 by grafXguru]It meant not scaling back main North American Xbox operations... Japanese operations ARE scaling back.[/neoquote] Re-read it, Microsoft is afraid people will see this as a scaling back in Japan/Far East.
#3 krazeguy on 21 Mar 2003 - 20:29
... I think its good, more room for PS2
#4 altezza on 22 Mar 2003 - 01:57
MS can't deny the power of PS2 and GC
(1 reply) #5 realmccoy on 22 Mar 2003 - 02:32
Thats SONY country M$
#5.1 Danrarbc641 on 22 Mar 2003 - 05:50
[neoquote=#5.0 by realmccoy]Thats SONY country M$[/neoquote] It's a Sony world at this point.
#6 jagedEdge on 22 Mar 2003 - 16:54
No, MS can deny the power of GC. Looks like a toy.
(3 replies) #7 Dyehouse1 on 22 Mar 2003 - 17:13
must agree - Gamecubs is no longer being sold in major UK outlets cuz its crap Xbox and PS2 have the lead and GC looks like its all over now in the UK.
#7.1 jago6498 on 22 Mar 2003 - 23:50
[neoquote=#7.0 by Dyehouse1]must agree - Gamecubs is no longer being sold in major UK outlets cuz its crap Xbox and PS2 have the lead and GC looks like its all over now in the UK.[/neoquote] Crap? Shea right....It's only failing b/c Nintendo doesn't do a good job of marketing it over there...there plenty of Triple-AAA titles for the system...open your eyes and you might notice them a little...

Last edited by 5352 on 23 Mar 2003 - 03:04
#7.2 macrosslover on 23 Mar 2003 - 01:44
[neoquote=#7.1 by jago6498]Crap? Shea right....It's only failing b/c Nintendo doesn't do a good job of marketing it over there...there plenty of Triple-AAA titles for the system...open your eyes and you might notice them a little... [/neoquote] who's fault is that??? marketing is part of the business, just like designing a small system to attract more people. if the gcn fails or sells less because nintendo doesn't market it enough, then that's Nintendo's fault.
#7.3 jago6498 on 23 Mar 2003 - 03:06
[neoquote=#7.2 by macrosslover]who's fault is that??? marketing is part of the business, just like designing a small system to attract more people. if the gcn fails or sells less because nintendo doesn't market it enough, then that's Nintendo's fault.[/neoquote] Uh DUH! Did you not read what I just said? I said that Nintendo screwed up with its marketing, but that doesn't mean that there are no good games for it. There a PLENTY of good games for it.
(4 replies) #8 Kaneda on 23 Mar 2003 - 02:00
japanese support is extremely important for a video game system. without japanese sales, there are few if any japanese developers. without japanese developers your console is missing out on a lot of the best games -- especially RPGs.
#8.1 macrosslover on 23 Mar 2003 - 02:30
[neoquote=#8.0 by Kaneda]japanese support is extremely important for a video game system. without japanese sales, there are few if any japanese developers. without japanese developers your console is missing out on a lot of the best games -- especially RPGs.[/neoquote] bioware and the people who make morrowind aren't japanese. all of their rpg's would blow any japanese rpg out the water. you could have the dumbed down rpg like FF or a real complicated and long rpg like NWN, morrowind, or baldur's gate. but either way japanese developers need to understand that their market is not the biggest market. without American sales then they would be out of business many of them. because frankly except for RPGs, many of the japanese sales of other genres are piss poor.
#8.2 jago6498 on 23 Mar 2003 - 03:16
[neoquote=#8.1 by macrosslover]bioware and the people who make morrowind aren't japanese. all of their rpg's would blow any japanese rpg out the water. you could have the dumbed down rpg like FF or a real complicated and long rpg like NWN, morrowind, or baldur's gate. but either way japanese developers need to understand that their market is not the biggest market. without American sales then they would be out of business many of them. because frankly except for RPGs, many of the japanese sales of other genres are piss poor.[/neoquote] Uh gee lets see...what are some of the top fighting games...Tekken, Virtua Fighter, Street Fighter, Dead or Alive, the VS. Series... [b]ALL[/b] by Japaneses companies... [u]Horror:[/u] Silent Hill series, Resident Evil series... JAPANESE developers... [u]Racing:[/u] Sega GT, Gran Turismo... JAPANESES developers... [u]RPG's/Action RPG's:[/u] Final Fantasy, Xenogears, Zelda, Kingdom Hearts, Dragon Quest... Japanese Developers... [u]Stealth:[/u] Metal Gear/Metal Gear Solid series, Syphon Filter series... Japanese developers... Oh yea, if you really insist on comparing FF to say NWN or Morrowind...dont forget that the FF games sell alot more then those games...they have mass appeal and more memorable characters that are easily recognized by gamers...

Last edited by 5352 on 23 Mar 2003 - 03:21
#8.3 macrosslover on 23 Mar 2003 - 06:45
[neoquote=#8.2 by jago6498]more memorable characters that are easily recognized by gamers...[/neoquote] that's partly because we've been brainwashed into thinking the japanese make the best games, but never given our american developers or european a chance. Halo was made by Americans, Metroid Prime was made by Americans (with japanese help) comparing FF to NWN and Morrowind (which i did) is like comparing PS2 to gamecube. ps2 isn't necessarily the best, and i'm sure you would be the first to say that gamecube is better. so just because it doesn't have the same mass appeal or hype factor as FF doesn't mean that they aren't better RPGs. for Stealth i'd say look Splinter Cell
#8.4 jago6498 on 23 Mar 2003 - 07:53
Halo (in my opinion) is waaaaaaay over-rated (and no I am NOT dissing the Xbox.) Yes Metroid Prime was developed by Americans, BUT the whole storyline and the vast majority of the enemies are from the original JAPANESE Famicom game. Brainwashed? PULEASE! Yes all 3 countries do have some excellent game developers...BUT...for the most part American designed game consoles have failed miserably. And if you knew me better, I wouldn't say hands down that the Gamecube is the best system. There is NO NUMBER 1 system! In sales maybe, but out side that each system is better for certain games and it has been that way for a while. As for Splinter Cell, it is not my cup of tea and is too slow for me. What games do you think Splinter Cell borrowed or were influenced by? I'm willing to bet you that Syphon Filter and MGS had quite a bit...
(4 replies) #9 jago6498 on 23 Mar 2003 - 03:03
Geez [i]macrosslover[/i]...you sound as if you are anti-anything from Japan... Oh and it's not really viable to compare NWN or Morrowind to FF games. They are both different types of RPG's...that would be like comparing [i]Powerstone[/i] to [i]Tekken[/i] or [i]Soul Calibur[/i]. They are fighting games, yes, but that is where the similarities end.

Last edited by 5352 on 23 Mar 2003 - 04:03
#9.1 macrosslover on 23 Mar 2003 - 06:47
[neoquote=#9.0 by jago6498]Geez [i]macrosslover[/i]...you sound as if you are anti-anything from Japan... Oh and it's not really viable to compare NWN or Morrowind to FF games. They are both different types of RPG's...that would be like comparing [i]Powerstone[/i] to [i]Tekken[/i] or [i]Soul Calibur[/i]. They are fighting games, yes, but that is where the similarities end.[/neoquote] no i'm not, i'm just tired of people acting like everything from Japan is a godsend and things from American and European (other) developers are crap. and yes i thought i said they were different types of RPGs, one is dumbed down for the kiddies, the others aren't i'm just a nationalist about American products just like they are about their own products.
#9.2 jago6498 on 23 Mar 2003 - 08:04
Uh, who ever said that American and European developers are crap? I'd like to slap the people who say that. Some of my favorite games are from UK developers. BUT...in case you have forgotten, the Japanese are VERY important to the gaming industry. Who do you think brought it out of the HUGE crash it had in the mid 80's? As much as Atari and the other American game systems kicked butt, they utterly destroyed the gaming industry and caused it to crash. Nintendo and SEGA, in the mid-80's, came in and SAVED the industry with the NES and Sega Master system (mostly the NES tho since the SMS bombed in the states.) I'm not saying to bow down to the Japanese, I'm just saying that they hold ALOT of influence in the market. Oh and again the FF games are not dumbed down. Just b/c they are sometimes not as long as other (and DIFFERENT) RPG's...doesn't make them dumbed down. How many FF games have you actually PLAYED all the way thru?
#9.3 macrosslover on 23 Mar 2003 - 08:43
[neoquote=#9.2 by jago6498]Uh, who ever said that American and European developers are crap? I'd like to slap the people who say that. Some of my favorite games are from UK developers. BUT...in case you have forgotten, the Japanese are VERY important to the gaming industry. Who do you think brought it out of the HUGE crash it had in the mid 80's? As much as Atari and the other American game systems kicked butt, they utterly destroyed the gaming industry and caused it to crash. Nintendo and SEGA, in the mid-80's, came in and SAVED the industry with the NES and Sega Master system (mostly the NES tho since the SMS bombed in the states.) I'm not saying to bow down to the Japanese, I'm just saying that they hold ALOT of influence in the market. Oh and again the FF games are not dumbed down. Just b/c they are sometimes not as long as other (and DIFFERENT) RPG's...doesn't make them dumbed down. How many FF games have you actually PLAYED all the way thru?[/neoquote] all of them except 9 and 10.
#9.4 jago6498 on 23 Mar 2003 - 08:54
Ok well ur comment on them being "dumbed" down is based on ur opinion b/c a LARGE majority of people praise just about all the FF games (ESPECIALLY FF6 (FF3 in the states))... ...you need to play FF10 btw...magnificant game...and if you haven't played Xenogears & Xenosaga yet, I suggest you do that as well...

Last edited by 5352 on 24 Mar 2003 - 05:39

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