Thanks to DjmUK for the heads up :)
The Unreal II patch has been released, but please note that the patch below works with the U.S. version only.
Changelog
Crash Fixes:
• Updated DefOpenAL32.dll which should fix EAX-related PlaySound crashes.
• Fixed VerifyImport crash (occurred when level changed after game settings modified).
• Fix for IKey assertion (crash) due to “special” keys on some keyboards (e.g. internet enabled keyboards).
• Fixed crash if some items used after they've been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example).
• Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info's).
• Possible fix for DirectMusic-related “GetEventTool” crashes.
• Fixed bug report system sometimes crashing or silently failing due to long URLs
Note: See Read More for further information regarding fixes!
News source: Planet Unreal
Download: Download the Unreal II v1403 Patch (4.1 MB)
The Unreal II patch has been released, but please note that the patch below works with the U.S. version only.
Changelog
Crash Fixes:
• Updated DefOpenAL32.dll which should fix EAX-related PlaySound crashes.
• Fixed VerifyImport crash (occurred when level changed after game settings modified).
• Fix for IKey assertion (crash) due to “special” keys on some keyboards (e.g. internet enabled keyboards).
• Fixed crash if some items used after they've been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example).
• Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info's).
• Possible fix for DirectMusic-related “GetEventTool” crashes.
• Fixed bug report system sometimes crashing or silently failing due to long URLs
Note: See Read More for further information regarding fixes!
















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